animation Archives - ScreenCraft https://screencraft.org/blog/tag/animation/feed/ Craft of Screenwriting | Business of Hollywood Tue, 05 Dec 2023 18:22:22 +0000 en-US hourly 1 https://wordpress.org/?v=6.3.2 https://screencraft.org/wp-content/uploads/2022/06/cropped-ScreenCraft_monogram_bv_favicon_600x600-32x32.png animation Archives - ScreenCraft https://screencraft.org/blog/tag/animation/feed/ 32 32 2023 ScreenCraft Animation Competition Winners https://screencraft.org/blog/2023-screencraft-animation-competition-winners/ Wed, 29 Nov 2023 18:00:00 +0000 https://screencraft.org/?p=55415 Listed below are the Winners of the 2023 ScreenCraft Animation Competition. These exceptional projects were selected from almost 1,000 submissions. Congratulations to these winning writers...

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Listed below are the Winners of the 2023 ScreenCraft Animation Competition. These exceptional projects were selected from almost 1,000 submissions. Congratulations to these winning writers and thanks to all for submitting!

Grand Prize Winner

Jenkins and Watts: Paranormal Attorneys At Law by Michael Brennan

In a world where ghosts exist and have rights, Jenkins and Watts defend them against overzealous law enforcement, organized crime, and literal demons from hell...for fair market price.

Feature Winner

Medusa by Tristan Bellawala

A young girl with snakes for hair and a petrifying gaze traverses ancient Greece in an attempt at self-preservation and on a journey of self-discovery alongside a hero aiming to prove himself in this twist on the Medusa myth.

Short Winner

I'm Sorry I Missed You by Ethan Rogers

In the wake of a traumatic loss, the Clarke family finds itself grasping for answers to make sense of their son’s death. Older brother, Theo, plunges into his late brother’s comic book world to face the beast that took him—a beast that has since been stalking his family.

TV Winner

New Earth by Devon Sharma

Centuries after humanity abandoned dying Planet Earth for manmade New Earth, private investigator Brandt Truman searches for a missing android, only to get caught up in a far-reaching conspiracy that will force him to face his troubled past.

Honorable Mentions

Kaltera by Will Kisor, Gage Swanston  
Offspring
 by Hannah Silverman

The Add-on Prize Winner will be decided at a later date after further consideration by the prize partner.

View the quarterfinalists, semifinalists and finalists by clicking the corresponding link. And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

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5 Trademarks of a Hayao Miyazaki Movies https://screencraft.org/blog/5-trademarks-of-a-hayao-miyazaki-movies/ Mon, 27 Nov 2023 18:31:13 +0000 https://screencraft.org/?p=55399 As animation began to grow in appreciation in American culture, audiences already had a deep appreciation for Studio Ghibli. There was an element to Hayao...

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As animation began to grow in appreciation in American culture, audiences already had a deep appreciation for Studio Ghibli. There was an element to Hayao Miyazaki movies and his creative team that brought back a childlike sense of wonder and beauty against a backdrop of reality that could feel cruel and unjust. 

Beyond the visuals of Studio Ghibli’s films, which are astonishing on their own accord, Miyazaki’s storytelling is what grounds these films as masterpieces. Kiki’s Delivery Service, the double feature of Grave of the Fireflies and My Neighbor Totoro, and Miyazaki’s latest and last film The Boy and the Heron are stories that are radically at odds with Hollywood storytelling, yet have a level of gravitas that is often overlooked as something wholly unique that can’t be taught. It just is. 

While we can’t teach you to create stories like Miyazaki — which is why Studio Ghibli stopped making films for almost a decade–there are trademarks of Miyazaki’s storytelling that we can learn from and mold into our own stories. Let’s get into it. 

1.) Using the Kishōtenketsu Story Structure  

Rather than using the American standard three-act structure to tell his stories, Miyazaki’s stories follow a plot structure known as kishōtenketsuUsed since ancient times in Japan, kishōtenketsu is the method of storytelling composed of four parts: ki (introduction), shō (development), ten (turn or twist), and ketsu (conclusion).

While most stories have a rigged structure that is easy to follow and break down, kishōtenketsu has a wandering quality that can feel unusual to people who are not familiar with East Asian storytelling. The structure lends itself to a long, quiet beginning that is quickly twisted to shake up the story. In the end, the twist is settled, revealing the connecting theme between everything. Miyazaki always uses the kishōtenketsu structure in his storytelling, dividing his story into four parts. In the third part, there is always a big hurdle the hero must overcome to get to the end of the film. While the conflict might impact the story, it is not the focus. Instead, the story features a conflict, but the purpose of the story is the change in the protagonist. 

My Neighbor Totoro is the clearest example. It lacks a conflict, which has led many American critics to believe that nothing happens in the film. But the kishōtenketsu structure is at work, revealing that Satsuki and Mei are attempting to adjust to life without their mother. The sudden twist of Mei running away is shocking, but order is quickly restored. It is an easy film with a structure that isn’t overwhelming. There is more than one type of structure out there in the world of storytelling beyond the three-act structure. It is up to you to decide what type of structure fits your style of storytelling. 

Read More: The Simple Guide to Writing Animated Screenplays

5 Trademarks of a Hayao Miyazaki Script_kishotenketsu stages

A diagram of the kishōtenketsu structure (Courtesy of Randy Finch)

2.) Unfinished Scripts 

While the structure of Miyazaki’s stories is set, he typically doesn’t finish the story once his team is ready to start working on a film. A key part of Miyazaki’s filmmaking process is the creation of storyboards, a series of images that help map out a movie’s sequence of events. While storyboarding is an essential part of the animation process, Miyazaki tends to forego screenplays of spontaneity. 

“I don't have the story finished and ready when we start work on a film,” he said in a 2002 interview. “I usually don't have the time. So the story develops when I start drawing storyboards. The production starts very soon thereafter, while the storyboards are still developing. We never know where the story will go but we just keeping working on the film as it develops. It's a dangerous way to make an animation film and I would like it to be different, but unfortunately, that's the way I work and everyone else is kind of forced to subject themselves to it.”

At the core of his process, Miyazaki’s goal is to capture the beauty of the world he is creating. He can’t fully or clearly see them, nor does he know how his stories will end. Miyazaki leads the group of animators to find the film based on the few ideas he brings to them. 

Takahata, Miyazaki’s late mentor, explained the process in the 2000s:

Hayao Miyazaki stopped writing screenplays a long time ago. He doesn’t even bother to first finalize the storyboards. … After diving into the process, he then begins to create storyboards while doing all his other work, from key animation on down. Using his powers of continuous concentration, the production starts to take on the elements of an endlessly improvised performance.

Read More: Hayao Miyazaki Says 'Ma' is an Essential Storytelling Tool

5 Trademarks of a Hayao Miyazaki Script_kiki storyboard

Storyboard from 'Kiki's Delivery Service'

3.) Female Protagonist 

In a majority of Miyazaki’s films, the story is driven by strong female leads, who are brave girls or women who don’t think twice about fighting for what they believe is right. Inspired heavily by his own mother, Miyazaki’s female characters are complex and conflicted, like Princess Kushana in Nausicaä of the Valley of the Wind, Lady Eboshi in Princess Mononoke, and the witches Yubaba and Zeniba in Spirited Away.

Miyazaki stated, “In my family, it was a very male universe. I only have brothers, the only woman was my mother.” Miyazaki is one of four brothers. Perhaps this is why mother figures in his work have such a grounding nature, while the female leads, inspired by his mother, are on a quest for self-fulfillment, helping each other and humanity along the way. They share a universal language of compassion, tolerance, and fairness. These female leads do not want to be anything other than themselves, which is a powerful message in itself. 

5 Trademarks of a Hayao Miyazaki Script_princess mononoke

'Princess Mononoke'

4.) Flying Scenes 

Another childhood influence in Miyazaki’s work is his love for airplanes, particularly old ones. His family owned a company that produced wingtips for Zero fighters, and this is possibly what has led to each of Miyazaki’s stories containing flying scenes of some kind. From Tombo’s flying bicycle in Kiki’s Delivery Service to Haku’s transformation into a flying dragon that Chihiro eventually rides in Spirited Away, flying has become a staple of Miyazaki’s work. 

While flying is a key trademark of Miyazaki’s storytelling, the filmmaker tends to stay away from military aircraft. Miyazaki released the destructive power of military aircraft. This feeling of conflict Miyazaki feels is highlighted in The Wind Rises when Jiro Horikoshi dreams of building planes, but realizes the consequences that warplanes can have. 

'The Wind Rises'

'The Wind Rises'

5.) Conflicts Solved Through Pacifism 

What makes Hayao Miyazaki movies so beloved by a wide range of audiences is that his films do not depict any violence. That’s because Miyazaki, who grew up during World War II, despises unnecessary violence and advocates for pacifism through his stories. 

In multiple interviews that Kotaku found through Japanese blogs, Miyazaki spoke out about his disdain for violence in Hollywood films, saying, “If someone is the enemy, it’s okay to kill endless numbers of them. Lord of the Rings is like that. If it’s the enemy, there’s killing without separation between civilians and soldiers. That falls within collateral damage.”

Hayao Miyazaki movies share a common theme that disputes can be resolved without the use of physical force. Castle in the Sky, Howl’s Moving Castle, and Princess Mononoke are examples of this since the main characters strive to bring peace to a world filled with conflict. Of course, physical confrontations are also present, but they are used to point out the uselessness of it.

'Howl's Moving Castle'

'Howl's Moving Castle'

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Hayao Miyazaki movies are beautiful and meticulously crafted, taking a single film year to build from the few ideas that Miyazaki brings to his team at Studio Ghibli. While there are several trademarks that signify that a story belongs to this filmmaker, Miyazaki’s scripts are almost non-existent. Everything lives in the storyboards. While it is highly recommended that you finish a script before moving into the production process, there is beauty and a level of acceptance to Miyazaki’s creative process. 

Read More: 101 Enchanting Animation Story Prompts

CHECK OUT OUR ANIMATION NOTES SO YOU CAN START YOUR STORY OFF ON THE RIGHT TRACK!

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2023 ScreenCraft Animation Competition Finalists https://screencraft.org/blog/2023-screencraft-animation-competition-finalists/ Wed, 01 Nov 2023 17:00:00 +0000 https://screencraft.org/?p=55207 Listed below are the Finalists of the 2023 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,000 submissions. Congratulations to the writers who...

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Listed below are the Finalists of the 2023 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,000 submissions. Congratulations to the writers who have made it this far and thanks to all for submitting!

Stay tuned for the Winner announcement on November 29th on our blog and on our Twitter, Facebook, and Instagram pages! And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

Here are the Finalists:

Barking Robert Ian Simpson
Carrier Pigeon Graham Nelson
Coming Home Hadley Rose
Damsel Dash Adrien Callahan
I'm sorry I missed you Ethan Rogers
Jenkins and Watts: Paranormal Attorneys At Law      Michael Brennan
Kaltera Will Kisor, Gage Swanston
Medusa Tristan Bellawala
New Earth Devon Sharma
Offspring Hannah Silverman

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2023 ScreenCraft Animation Competition Semifinalists https://screencraft.org/blog/2023-screencraft-animation-competition-semifinalists/ Wed, 04 Oct 2023 17:00:00 +0000 https://screencraft.org/?p=54959 Listed below are the Semifinalists of the 2023 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,000 submissions. Congratulations to the writers who...

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Listed below are the Semifinalists of the 2023 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,000 submissions. Congratulations to the writers who have made it this far and thanks to all for submitting!

Stay tuned for the Finalist announcement on November 1st on our blog and on our Twitter, Facebook, and Instagram pages! And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

Here are the Semifinalists:

Abraham Melissa Hope
Afterlife in the Sierra Nevada Hotel Samual Darlington
Athor Brian Streaty, Paul Rose
Barking Robert Ian Simpson
Barnabus O'Hooligan Allison Dressler Losq, Andrew Losq
Bigger the Better Ines Albert
Blinky Allan Roberts
Brian & Brains Nathaniel Moher
Carrier Pigeon Graham Nelson
Cat, Dawg and Dalton Genine Tillotson, Robert Tremblay
Coming Home Hadley Rose
Critical Aidan Kilpatrick
Damsel Dash Adrien Callahan
Darcy Delane :Pet Psychic Wendy Braff
Deductibles and Dragons Duncan Carr, Jake Gillespie
Exiles Mahonri Stewart
Fairy Lost Jennifer Wilton
Fixer and Law Sam Tracton
Floe Russ Eisenman, Paul Wood
Gauntlet Girl Brett Melnick, Levi Prewitt
Ghosted... Jackson Groom
Glory Glory Ethan Judelson
I'm sorry I missed you Ethan Rogers
Ill Technique G.B. Lem
Infinite - An Animated Odyssey Bruna Fachetti
Jenkins and Watts: Paranormal Attorneys At Law Michael Brennan
Kaltera Will Kisor, Gage Swanston
Kooky Spooky Marfa Andres J Rovira
Little Pawn Shop of Horrors Aidan Kilpatrick
Max'd Out Jesse Lucks
Medusa Tristan Bellawala
Meredith Sing! Camilo Angelo
Mokabi Hunter Charlotte Zielinski
Nazareth High Randy Steinlauf
New Earth Devon Sharma
Offspring Hannah Silverman
Picture It DJ Schaffer
Qubit Darren Moran
Ravenheart Sean Monahan, Scott Hennelly
Shine Catherine Gouge
Techies - Pilot - Plebeian Blues Kevin Minke, Jason Blalock
The Junior Detectives Sydney "Sydney-Gene" Pawlak
The Night Light Chronicles Will Neisen
The Talking Pelican Daniel Padbury
Todd Peters: Vampire Superhero Adam Pica
Tooson Christiane Granha-Self
Tooth Michael Lee
Verducci: The Museum on Mars Veru Narula, Daniel Kulhman
Wanted Duane Piedmont

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2023 ScreenCraft Animation Competition Quarterfinalists https://screencraft.org/blog/2023-screencraft-animation-competition-quarterfinalists/ Thu, 31 Aug 2023 17:00:00 +0000 https://screencraft.org/?p=53990 Listed below are the Quarterfinalists of the 2023 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,000 submissions. Congratulations to the writers who...

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Listed below are the Quarterfinalists of the 2023 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,000 submissions. Congratulations to the writers who have made it this far and thanks to all for submitting!

Stay tuned for the Semifinalist announcement on October 4th on our blog and on our Twitter, Facebook, and Instagram pages! And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

Here are the Quarterfinalists:

A Brooklyn Squirrel Ayindè Howell
A Farm Upstate Kevin Luperchio, Chris Nicoletti
A Thanksgiving Tradition Casey Hagaman
A toothbrush story Rodrigo Figueiredo
Abby and Stella Sam Robotham
Abraham Melissa Hope
Adventures in Woolytown Chirine Alameddine
Advertising the Musical Dan Fried
Afterlife in the Sierra Nevada Hotel Samual Darlington
Albert Joshua Young
All We Are Cameron Harbison
Almost Extinct - Only Stink to Drink Kim Linnett
American Monsters Noah Jorgensen, Nolan Watt
An Intruder In The Termite Hill PAULO ROBERTO DA SILVA
Apopalypse Nicolette Groome
Athor Brian Streaty, Paul Rose
B Team Michael Cohen, Bill DeMeritt
Barking Robert Ian Simpson
Barnabus O'Hooligan Allison Dressler Losq, Andrew Losq
Betta Sorority: Rush Week Sarah Fishel
Bigger the Better Robin D. Albert
Birth of the Fae: Locked out of Heaven Danielle M. Orsino
Blinky Allan Roberts
Blinky Allan Roberts
Boil the Ocean MATT LINTON
Brian & Brains Nathaniel Moher
Bright Blue - Pilot Mary McGloin
Bunny Hill Max Rissman
Camp Havasu Kyle Butenhoff
Carlton's Cosmos Ethan Scott
Carrier Pigeon Graham Nelson
Cat Cul-de-sac Ricardo Vera, Vanessa Zarate
Cat, Dawg and Dalton Genine Tillotson, Robert Tremblay
Chronic Town Bill Zide
Cold-blooded Ariel Hartzman
Coming Home Hadley Rose
Console Christopher Pennington
Critical Aidan Kilpatrick
CROAK Issac Nunez
Crystallis Sergio Pintore, Daryl D. Well
Da Doo Waas Movie Lee Kitchen
Damsel Dash Adrien Callahan
Damsel on a Quest Jocelyn Manns, Ryan Manns
Damsels and Dragons avery koenig
Darcy Delane :Pet Psychic Wendy Braff
Dead Arm Andrew Luft
Deadpool: Merc For Hire, Episode One: "No More Heroes." Matthew Sandage
Deductibles and Dragons Duncan Carr, Jake Gillespie
Detective Gizmo Zeke Nelson, Mark Nelson
Don't Quit Your Day Job Anthony Maccio
Ducked Out Sarah Eaglesfield
Eat the Rich! Ben Shiplett
Escape from Pet Heaven avery koenig
Exiles Mahonri Stewart
Fairy Lost Jennifer Wilton
Fighting Felines Devon Villacampa
Five Mile Charlie Anthony Guilianti
Fixer and Law Sam Tracton
Floe Russ Eisenman, Paul Wood
Flutter Terry Mitchell
From the Stars Kevin Smithers
Fruitopia Jessica Tang
Gauntlet Girl Brett Melnick, Levi Prewitt
Ghost Town Felix van Kann
Ghosted... Jackson Groom
Gift of a Heart Contained Vanisha Sumboo
Girl Overboard Sharon Allbright
Glory Glory Ethan Judelson
Going Commando Adam Hopwood
Gold Diggers Danny Hogan
Grand Jesters Merlin Senthil
Gristle Heidi Hornbacher
Hallows Eve High Ryan Johnston
Hammed Aleah Welsh
Harold's Comic Shop Jason Ryan
Hoop God Kelton Arcado, Connor Cooper
How to Be a Robot Yameen Hameed
I'm sorry I missed you Ethan Rogers
Ill Technique G.B. LEM
Imaginary Friends Bryce Berkowitz
In the Wings Marty Johnson
Infinite - An Animated Odyssey Bruna Fachetti
Into Space Nick Kruysifix
Inventure Joshua Jashinski
Iridium Seti Jakada
It's A Wonderful [After]Life Megan Sass
Itch mike Addiego
Jenkins and Watts: Paranormal Attorneys At Law Michael Brennan
Jesus Christ: High School Dropout Antonio Saenz
Kaltera Will Kisor, Gage Swanston
King of Blades Paul Hikari
Kooky Spooky Marfa Andres J Rovira
Lacie in the Wonderverse Michael Ierulli
Left On Base Kyle Davidson, William Stefancic
Legitimate Brittnay Johnston
Limbo Tom Welch
Little Pawn Shop of Horrors Aidan Kilpatrick
Little Red Rooster Diana Shoykhet
Mata Mapi Line Abrahamian
Mating Life Elliot Sokolsky
Max'd Out Jesse Lucks
MECCA Jeremy Gay
Medusa TRISTAN BELLAWALA
Meredith Sing! Camilo Franchesco Angelo Verastegui
Mokabi Hunter Charlotte Zielinski
Nancy Alexandria Smith
Nazareth High Randy Steinlauf
Nebula Prep Christopher Pennison
New Earth Devon Sharma
Nielheim Pilot Elyssa Catalfano
Normal Ave. Jana Henson
Not Even a Mouse Macklen Makhloghi
Offspring Hannah Silverman
Oh, Give Me a Home Kate McCusker
Out of This World Jeremy Pick
Pakaderm Battles Daniel Williams
Picture It Donald Schaffer
Poe & Co. Detective Agency Mindy Strouse
Porcupine David Hunter Fein
Power Couple Ari Donnelly
Qubit Darren Moran
Rabbit Hole Laurie Hartung
Raindrops Kelly Abbott
Ravenheart Sean Monahan, Scott Hennelly
Rebuilding Reedley Natalie DeJohn
Rottenburgerfield Myles Hewette
Samurai Squad Nat McCall
Santaman: Re-Gifted Colin O'Brien
Scary Fairy Scanlon Allison
Sergio's Dream Grayce Presnar
Shentu Across the Ages Allen Wu
Shine Catherine Gouge
Solutions Limited Jared Jeffries, Peyton Brown
Space TV Ryan Bennett
Spellboda Jo Clarke
Star Student Danny Galvin, Brad Pike
Station 53 Rebecca Potters
Steamboat Willie Returns Robert Szanto
Sunny Boy Josh Jonathan
Super-Duper Weenie Mitchell P. Ganem
Symphony Rodrigo Carvalhedo
Taro: Legend of Japan Blue Spruell
Techies - Pilot - Plebeian Blues Kevin Minke
The 7 Steve Ronaldson
The Ballboy David Seth Cohen, Shai Kushner, Josh Hyman
The Circus Gates Ann Lapine
The Crossroads Kalos Chu
The Explorer's Club Garrett Rowe, Joe Varkle
The Gayborhood Lucia Towers, Nicole Ledoux
The Glam Reaper Alexandra Cottle
The Junior Detectives Sydney "Sydney-Gene" Pawlak
The Last Heavy Metal Wizard Jordan Prescott, Matt Tribble
The Legend of Shitface Juan Topete
The Mask of Haliya Kaitlyn Fae
The Night Light Chronicles Will Neisen
The One They Call the Fighter Joshua Scammell
The Reindeer Games Dan Wilson, Aubrey Hubbell
The Steins pilot: "First Day" Melanie Reilly
The Talekeeper Judith Feldman
The Talking Pelican Daniel Padbury
The Unintelligible Devils of Negligible Evil Henry Lamb
The Union AJ Currie
Time Janitors Ryan Manns, Jocelyn Manns
To Be Great Andréanne Milette
Todd Peters: Vampire Superhero Adam Pica
Tooson CHRISTIANE Granha-Self
Tooth Michael Lee
Tooth Ferē Dre Higginbotham
Under the Bed Mackenzie Sammeth
Untitled Animated Space Trash Comedy Quincy Cho
Verducci: The Museum on Mars Veru Narula, Daniel Kulhman
Vic & Patti Go To Eden Rodolfo Salas
Villain Era Simone Gerber
Wanted Duane Piedmont
Why Me? Sam Buckner III
Wrong Herd Kevin Eis
Yard Story Margina Sisson
Yava! Tevin Houle
Yo Ho Ho! Jack Flynn, Charlotte Lobdell

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Hayao Miyazaki Says 'Ma' is an Essential Storytelling Tool https://screencraft.org/blog/hayao-miyazaki-says-ma-is-an-essential-storytelling-tool/ Wed, 26 Jul 2023 16:30:13 +0000 https://screencraft.org/?p=53607 Summer is the time for spectacular action flicks. Big explosions, heart-pounding car chases and over-the-top fight scenes fill the screen and audiences can’t seem to...

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Summer is the time for spectacular action flicks. Big explosions, heart-pounding car chases and over-the-top fight scenes fill the screen and audiences can’t seem to get enough. But not all movies thrive on loud, flashy and ostentatious action sequences. Sometimes, emotion and catharsis can come from stillness and silence on screen. One filmmaker who knows all about stillness and silence is renowned Japanese animator, Hayao Miyazaki. Famous for the Studio Ghibli movies, Miyazaki has mastered the Japanese concept of “Ma” to create a deeper, psychological experience. So what exactly is Ma and why does it affect an audience so deeply?

Got a great animation script? Enter it into the ScreenCraft Animation Screenplay Competition!

What is "Ma"? 

In an interview with film critic Roger Ebert from 2002, Ebert tells Miyazaki he appreciates what he calls “gratuitous motion” in his films, adding that, “Instead of every movement being dictated by the story, sometimes people will just sit for a moment, or they will sigh, or look in a running stream, or do something extra, not to advance the story but only to give the sense of time and place and who they are,” said Ebert. 

Miyazaki answered with, “We have a word for that in Japanese," he said. "It's called Ma. Emptiness. It's there intentionally."

What is 'Ma' According to Hayao Miyazaki?

Spirited Away (2001)

Miyazaki then clapped his hands several times and said:

"The time in between my clapping is Ma. If you just have non-stop action with no breathing space at all, it's just busyness, But if you take a moment, then the tension building in the film can grow into a wider dimension. If you just have constant tension at 80 degrees all the time you just get numb."

Read More: 101 Enchanting Animation Story Prompts

A Moment of Rest 

Using Ma allows the audience to reflect, imagine and interpret what is happening – not only visually, but emotionally. Instead of using dialogue to tell the audience how a character is feeling, Ma allows the audience to simply experience what the character is feeling along with them. 

Another way to think of Ma is like a gap, a pause, or a space between actions. In music, this pause is called a “rest” and balances the music with silence, which can have a very powerful effect by helping to build tension and suspense.

What is Ma According to Hayao Miyazaki

Hayao Miyazaki

Rests also help to create and maintain the rhythm for a piece of music, just as Ma helps to determine a rhythm in a story. Whenever there is a moment of silence or stillness in a movie or piece of music, the audience is able to prepare for the upcoming emotional or physical peak. 

Read More: WATCH: Domestic Trailer for Hayao Miyazaki's The Wind Rises

Ma in Spirited Away

In this famous scene from Spirited Away, Ten-year-old Chihiro Ogino takes a train ride with a masked spirit called No-Face as she contemplates the world around her. While the train is moving, Chihiro is almost completely still. This allows the audience to see what she is seeing (the outside world passing by) and feel what she is feeling (being just a small part of a big world). 

What is Ma According to Hayao Miyazaki

Spirited Away (2001)

This scene is incredibly effective for several reasons. First, the music is just achingly beautiful and doesn’t overpower the images. The sounds of water around the train add a feeling of nature, adding to the smallness of the people who exist in the world. The color palette is pale and haunting, and the ghost has an ethereal, transparent quality. The other people on the train look like dark shadows, as if they might disappear in the night. At the end of the scene, the ripples in the water behind the train indicate a fleeting sense of purpose. The camera then zooms in on Chihiro’s face, making it clear we are still in her world as night falls and the train sputters away. Chihiro’s stillness juxtaposed with the moving train gives a sense of time and place that is unique to her character and absolutely gripping to watch. 

Read More: 5 Trademarks of a Hayao Miyazaki Movies

Use of Ma in American Films

In American films, Ma can be seen in the way filmmakers use pauses, stillness and the timing of shots to create tension, atmosphere, and emotional impact. To create suspense, directors often use moments of silence or slow pacing to build anticipation and heighten the impact of a sudden event. 

Theme Music From Jaws 

In this scene from Jaws, the famous music goes, “Dun, dun,” then pauses before another “dun, dun,” as the lady swims in the dark and murky ocean. The music symbolizes the shark (or life’s hidden dangers) and the audience comes to associate danger and dread with the unnerving music that stops and starts.  

Jaws

Jaws (1975)

The Whisper Scene in Lost in Translation

In dialogue-driven films, the use of pauses and silence between lines can add meaning and weight to the spoken words. But sometimes silence says more than any line of dialogue ever could. Writer/Director Sophia Coppola had a stroke of genius by not letting the audience hear what Bob (Bill Murray) whispers to Charlotte (Scarlett Johansson) in this scene. In fact, they are standing in the middle of a busy Tokyo street and all the street sounds have been subdued to give emphasis to the quiet emotional moment the characters are sharing. 

Mexican Standoff in Reservoir Dogs

Writer/director Quentin Tarantino is known for bold violence and witty dialogue in his films, so there’s no chance of traditional Ma making its way into his movies. Instead, this Mexican standoff serves as a restful moment where the characters pause the action to reassess the situation and come up with a plan for moving forward. The characters are literally just standing there, with no action taking place so the audience can prepare for the bloodbath that’s about to come. 

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While the traditional concept of Ma may not be widely used in American filmmaking, the idea of creating tension, balance, and meaning through the use of pauses, silence and stillness are certainly popular techniques seen in many movies and can trace their roots to the Japanese aesthetic of Ma. 

Read More: The Simple Guide to Writing Animated Screenplays


NEED HELP ADDING MA TO YOUR OWN ANIMATED SCRIPT? CHECK OUT OUR ANIMATION NOTES!

 

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5 Screenwriting Tips from 'Family Guy' Showrunners https://screencraft.org/blog/5-screenwriting-tips-from-family-guy-showrunners/ Mon, 19 Jun 2023 21:08:32 +0000 https://screencraft.org/?p=53222 The animated TV show Family Guy, the brainchild of comedic Renaissance Man Seth McFarlane, is known for its irreverent, socially relevant and sometimes raunchy humor...

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The animated TV show Family Guy, the brainchild of comedic Renaissance Man Seth McFarlane, is known for its irreverent, socially relevant and sometimes raunchy humor — typical of adult animation. Blending satire, slapstick comedy, and cutaway character fantasies, people have grown to treasure the fictional Griffin family over the last 21 seasons.  

We’re excited to share that Family Guy’s current showrunners, Richard Appel and Alex Sulkin, are the grand jurors for the ScreenCraft Animation Competition. But before we task them with reading finalists' scripts, we sat down with Appel and Sulkin to hear their thoughts about TV writing, as well as writing for animation.

Check out the full interview below and continue on for five of the most inspirational takeaways from that chat. 

1. There Are Many Paths to Becoming a TV Writer

It used to be that if you wanted to be a TV writer, you had to write a spec script of an existing show, get representation and wait by the phone until your script got read by someone important. Nowadays, there are many ways to get noticed – especially if you write comedy.

Though Appel doesn’t have a lot of extra time to spend on social media, he does enjoy scrolling through Instagram to see what catches his eye. 

“There are so many things that make me laugh out loud that people post!” says Appel, and admits that they’ve hired a writer to work on Family Guy based on his Twitter account. “Seth [McFarlane], who is on Twitter, was following a writer named Damien Fahey who kept sending me his stuff. We brought him in and he's developed into a really strong writer and presence at the show. It's not just that showrunners like me and Alec read things, I'll get links sent to me. We'll follow up.” 

Appel adds that it’s important to just make stuff. “You have your phone, make little short videos, something is going to get out there if it's really funny and really good or creative and just find that platform, that venue,” he says. 

Got a great animation script? Enter it into the ScreenCraft Animation Script Competition!

2. The Secret to Your Spec Script is Revealing Your Voice

If you don’t get discovered on Twitter, you’ll still need to write a spec script to be considered for a TV job (and even if you DO get discovered on Twitter, having a spec ready to go can only help your chances!). But putting your own voice into that script is crucial.  

Appel says when he plans to hire someone at Family Guy, it’s normal for him to read upwards of about 80 scripts, “Let’s say 60 are a ‘No’ and 10 are a ‘Maybe.’ Then you read one and it has a voice. There is a character in it who you think, ‘I couldn't write that!’ The structure may not be sound. The story may peter off, but 99 out of 100 times, I'm going to want to hire the person with the voice because the truth is you can't teach someone of the elements of writing.”

Appel goes on to say that having a voice, understanding stakes, making them earth-shattering and highly personal, and knowing how to escalate conflict, are all elements of a great spec.

Read More: How to Choose a TV Show to Spec

What Is Script Coverage

3. So, What Exactly is Voice?

Coming up with a universal definition of ‘writer’s voice’ is difficult and Appel gives an honest answer: “I'm not sure I know.” He likens it to that famous Supreme Court oral argument about pornography: I know it when I see it. It’s the same with writing. 

“When you read something that makes you stop and take notice,” says Appel. “For me, often it's a character speaking a certain way or with an observation or a line that seems so authentic and something that wouldn't have come to me.”  

Based on Appel’s answer, perhaps we can attempt to define voice this way: Voice comes from writing that is so authentic, so personal, that it couldn’t come from anyone else but you. But it’s also written in a way that is coherent and accessible to others. 

Read More: How to Give Your Screenplay Your Voice

4. Advice If You’re Struggling on Defining Your Own Voice

Some showrunners like to read original pilots and some like to read specs of existing shows. Appel recommends writing the latter, especially if you’re not yet sure how to express your authentic self in an accessible way.

“I’m always happy to read a spec script for a Modern Family, or whatever the show is, because the job you're being hired to do is to channel the voice of another creator with his or her characters and bring them to life week after week. And you can tell in a spec script of Veep or Modern Family, whatever it is, if the writer gets the characters and gets the voice of the show. To me, if you don't yet know your own voice - and I'm not being facetious -  write in someone else's,” says Appel.

5 Screenwriting Tips from 'Family Guy' Showrunners

'Family Guy'

5. How to Deal with Writer’s Block

So many writers struggle with either starting a project or more likely, finishing a project. Luckily, Appel says he can help.  

“I have a trick that I'm proud of. Whenever I'm stuck, hit with writer's block, which happens to us all – and [writer’s block] is a fancier name for the absence of ideas, laziness, exhaustion, whatever it is – I always do the same thing and maybe it works because I’ve been an A-type personality my whole life.” 

Read More: 7 Tips to Stay Motivated When Writing Isn't Your Day Job (Yet!)

Appel says he imagines he’s taking a final exam in college. “It's nine o'clock. You have to turn in your blue book. I know they don't do that anymore, but you have to hit send or whatever they do at noon and you sure as hell don't want to turn in nothing because that's a guaranteed fail. You've got three hours: go!”

After the three hours, he says to take a break and then open the computer and review what you have. 

“Even if it's shit,” says Appel, “get it on the page so you can come back to it and just see what's there.” It may not be much, but it’s likely something will be usable or, at the very least, there’s half a scene or an idea to build on.  

Read More: 6 Animated Shows That Changed the World of Comedy


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5 Screenwriting Lessons from ‘Spider-Man: Across the Spider-Verse’ https://screencraft.org/blog/5-screenwriting-lessons-from-spider-man-across-the-spider-verse/ Mon, 05 Jun 2023 16:20:25 +0000 https://screencraft.org/?p=53056 Ever since the first Spider-Man feature film was released in 2002, there have been 10 different sequels, reboots and re-imaginings that have played in theaters....

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Ever since the first Spider-Man feature film was released in 2002, there have been 10 different sequels, reboots and re-imaginings that have played in theaters. They all have been unique in their own way but none have seemed quite as creative and original as the Spider-Verse versions of Spider-Man boasting a mix of animation styles.

In the latest film, Spider-Man: Across the Spider-Verse, the audience follows two main Spider-People: Miles Morales (Shameik Moore) and Gwen Stacy (Hailee Steinfeld) as they skip through multiple universes, meet several different Spider-People and attempt to fix a broken Spide-Verse that is hanging on by a thread.

It’s a wild, wonderful cinematic experience and offers a lot for screenwriters to take away, even if they’re not writing the next superhero tentpole film.

Got a great animation script? Enter it into the ScreenCraft Animation Competition!
Screenwriting Lessons from ‘Spider-Man: Across the Spider-Verse’

Spider-Man: Across the Spider-Verse (2023)

Open with a Recap

It’s been five years since the last Spider-Verse film. Throw in multiple Marvel movies, a few live-action Spider-Man films and everything else going on in the world and the audience needs to be brought up to speed.

The first scene in Spider-Man: Across the Spider-Verse does just that and explains Gwen Stacy’s role in the version of Earth she inhabits. A lot of things that you know about Spider-Man ring true including characters like Peter Parker, J. Jonah Jameson, George Stacy and others, as well as the origins of gaining the spider powers.

At the end of Act 1, Miles has his first moments of screen time where he starts off recapping what’s been going on since the last film and explaining his origins as well.

Not everyone follows every detail of an original film or idea, so having the recap is important. It doesn’t have to be long, but it’s a piece of exposition that helps the audiences engage better with the story because they have a greater understanding of what happened in previous films. Shazam!: Fury of the Gods is another recent sequel to use the recap at the beginning of the movie.

Read More: 5 Serious Takeaways from Spider-Man: Into the Spider-Verse Co-writer Rodney Rothman

Screenwriting Lessons from Spider-Man Across the Spider-Verse

Spider-Man Across the Spider-Verse (2023)

Vigilante or Villain?

There’s nothing more demoralizing than being a misunderstood hero. Just ask Spider-Man in several of his films or Batman, Superman, the Ghostbusters and the list goes on.

Gwen Stacy’s Ghost Spider starts off the film accused of killing Peter Parker and trying to reclaim the trust of those who want her captured; which includes her father who’s a detective. The hero who becomes a villain provides another level of challenges for the protagonist to overcome. It’s hard to beat a super-villain but having the whole world against you makes it so much harder.

While this device is used a lot in superhero movies, it works well in other genres. Legal dramas can pit a lawyer against a system who thinks they’re defending a guilty person (i.e. To Kill a Mockingbird) or an action-thriller where someone is on the run from the law and must prove their innocence (i.e. The Fugitive, Enemy of the State).

Read More: 6 Reasons Screenwriters Should Consider Animation Writing

Screenwriting Lessons from Spider-Man Across the Spider-Verse

Spider-Man Across the Spider-Verse (2023)

Keeping Secrets

Often superheroes fight behind masks hiding who they are to protect their real identities and the people they care about. Spider-Man is no exception. For Gwen Stacy, she desperately wants to tell her father that she’s the Ghost Spider and that she didn’t kill Peter Parker, but she can’t reveal who she really is.

Miles Morales also can’t reveal to his parents that he’s a superhero crimefighter even when it impacts their trust in him.

Main characters with deep secrets are another way to make the hero of your story consistently in conflict. Not only are secrets something that the characters fight with internally, but it’s something they’re afraid will be found out.

For superheroes, a reveal of their secret identity is truly horrifying. On a consistent basis, they are fighting villains who want to hurt people so it’s no wonder they wear masks. Secrets are great tools for characters. Whether it’s a student who doesn’t want people to know she can turn into a panda (Turning Red) or a love affair between two men (Brokeback Mountain), secrets drive conflict both internally and externally for characters.

Screenwriting Lessons from Spider-Man Across the Spider-Verse

Spider-Man Across the Spider-Verse (2023)

Exposition in Action Scenes

In the first major action piece of the film, Gwen Stacy hears about a supervillain causing trouble at an art museum and heads that way to stop him. It’s there that she encounters a Renaissance version of The Vulture and a battle begins. As the fight ensues, more Super-People from different universes show up. It’s during this action sequence that the audience learns who these new versions of Spider-People are and where they came from: Jessica Drew a.k.a Spider-Woman (Issa Rae) and Miguel O’Hara a.k.a Spider-Man from 2099 (Oscar Isaacs).

Exposition in action scenes is ridiculous when you think of it in the context of the real world, but is one of the best ways to fill the audience and the characters in on backstories and thoughts in film. As Gwen, Miguel and Spider-Woman try to capture the Vulture, they have a discussion about who the new Spider-People are and we learn of Gwen’s awe.

From car chases to hand-to-hand combat, if you’re looking for a place to add exposition, consider putting it into an exciting action set piece in your story.

Read More: 101 Enchanting Animation Story Prompts

Get Super Creative

Don’t hold back on creativity. While there is the standard comic book version of Spider-Man, Spider-Man: Across the Spider-Verse offers a look into a unique, fun and unconventional way to tell the story. This is just one example of imaginative storytelling.

The Best Picture winner at the Oscars this year was Everything, Everywhere, All at Once, which was another multiverse story that had scenes where the characters had hot dogs for fingers. The Lego Movie was made with the characters mobility limited to how the Lego brick characters moved.

Spider-Man: Across the Spider-Verse is another example of how you can find new and creative ways to share your story. Most important is not to be creatively unconventional for the sake of it, but rather to use it as a tool that best tells your story.

Superheroes are human. It’s important to remember that they have their own personal lives with everyday issues. Sometimes they revolve around family or school, other times it’s love or a death. In Spider-Man: Across the Spider-Verse, both Gwen and Miles must deal with personal issues. And while they aren’t as menacing as a super-villain trying to destroy the multiverse, these are relatable conflicts that helps keep the audience engaged while adding another layering of problems for the hero.

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Character Breakdown: What Makes Ariel More Than Just A Little Mermaid? https://screencraft.org/blog/character-breakdown-what-makes-ariel-more-than-just-a-little-mermaid/ Mon, 17 Apr 2023 17:27:12 +0000 https://screencraft.org/?p=52407 With the upcoming live action remake of the 1989 Disney classic The Little Mermaid, we wanted to take a look at what makes a character...

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With the upcoming live action remake of the 1989 Disney classic The Little Mermaid, we wanted to take a look at what makes a character like Ariel, the protagonist of the animated feature, someone who writers can observe when creating their own characters.

Even if you’re working on a story in a different genre, the character breakdown of Ariel can teach you about setting up the story, devising a backstory, building family dynamics and using familiar character traits to make a character relatable to your audience.

Here are some of the aspects that make Ariel such a beloved character that audiences have celebrated for over thirty years and who also started a major Disney run of successful animated features which included treasured princesses such as Belle, Jasmine and Pocahontas.

Read More: 50 Disney Movies Inspired By Public Domain

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Character Breakdown: What Makes Ariel More Than Just A Little Mermaid?

The Little Mermaid (1989)

Rebellious Young Female

If there’s one thing that Disney princesses are known for, it’s their rebellious nature.

Ariel dreams of life outside the water, up where they walk, up where they run, up where they stay all day in the sun. Against her father’s wishes, she explores shipwrecks and goes above the surface to watch the humans on land or ships. She collects their items and wants to know all about people. King Triton, her father, is furious when he learns of her going to the surface, believing that humans are barbarians and dangerous. What appears to be an authoritarian rule is really just a concerned Dad, but Ariel can’t see that.

Ariel refuses to accept her father’s thinking, and she goes against his wishes because she wants something more than “life under the sea.”

Longing for more is something Disney princesses are known for. Moana wonders what is beyond the reef and ultimately travels where she’s forbidden to go. Jasmine frequently sabotages suitors because she believes it is her choice to whom she wants. And Rapunzel yearns for life outside her tower.

Ariel is no different. She’s the young woman who is eager to test her boundaries and explore what lies behind her walled off world.

Read More: 101 Family-Friendly Story Prompts

Character Breakdown: What Makes Ariel More Than Just A Little Mermaid?

The Little Mermaid (1989)

Too Naïve, Too Trusting

Everything from Ariel’s ribbing of her pal Flounder to her believing everything Scuttle the seagull tells her about the items she collects (like a fork being called a dinglehopper and its function being like a comb), indicates she’s naïve and inexperienced in the world.

This means the character will get in over their head and undergo a coming-of-age moment in which they need to correct the mistakes they’ve made. For Ariel, she is willing to fall for Ursula’s persuasive tactics to become human for three days – the catch being that Ursula will hold onto her voice. Should Ariel succeed by getting true love’s kiss from Eric, the man she knows nothing about but loves wholeheartedly, she will remain human and live happily ever after. If she fails, she becomes a soulless worm under Ursula’s control.

Being overly  infatuated with Eric and a romantic at heart, Ariel accepts the nefarious deal.

Most writers don’t want their characters to be this naïve, but here it adds value to the story. It’s no different than a horror movie when everyone knows the character shouldn’t check out the noise in the basement with a barely functional flashlight. Being naïve or trusting opens the door to create scenarios that engage audiences because they wonder how this character will overcome the obstacles in front of them.

Read More: How to Write a 4-Quadrant Family Film

Character Breakdown: What Makes Ariel More Than Just A Little Mermaid?

The Little Mermaid (1989)

A Fish Out of Water

When Ariel gets her legs, she literally becomes a fish (or mermaid) out of water. Everything that was set up at the beginning regarding how humans behave and the items they use start to play out. For instance, she uses the fork at the dinner table to comb her hair and she blows ash into a man’s face when she uses his pipe.

Fish out of water must learn about the world in which they find themselves. Ariel gets a tour of Eric’s kingdom and discovers amazing things she could never dream of from under the sea. This is common in lots of movies and TV shows including Black Panther: Wakanda Forever when Shuri explores the undersea world of the enemy or in Tangled when Rapunzel roams the world that her mother has kept hidden from her.

A fish out of water scenario plays on your character’s expectations and introduces the audience to a new world from a fresh pair of eyes.

Character Breakdown: What Makes Ariel More Than Just A Little Mermaid?

The Little Mermaid (1989)

Coming-of-Age Character

Ariel’s story is a coming-of-age tale of a young teenager forced to grow up quickly and realize the world isn’t as innocent as it may seem. When we first meet Ariel, there is very little about her world that challenges her. She’s a teenager who falls in love with prince, only she can’t actually speak to this person.

As she struggles with the decision to become human, Ariel grasps with the reality of the situation should she sign Ursula’s contract and what growing up and moving away to the human world means.

“If I become a human, I’ll never see my father or sisters again,” Ariel says aloud to Ursula.

“Life’s full of tough decisions,” Ursula replies.

And this is where she starts coming of age.

Character Breakdown: What Makes Ariel More Than Just A Little Mermaid?

The Little Mermaid (1989)

This bad deal with a sea witch leads to Ariel to getting what she wants – a chance to be with Prince Eric. That is until Ursula returns and tries to snatch it all away. This is Ariel’s moment to rise to the occasion and prove she isn’t a naïve sixteen-year-old but someone willing to fight for what’s important: both her father and the love of her life.

Coming-of-age is about characters who start out young and innocent, but then they have to face the reality of their world and make a big decision. It was Ariel’s decisions that led her down the road to disaster, but in the end, it’s up to her to save King Triton, Eric and the sea kingdom from a powerful villain. 

There are other factors that help create a compelling lead character. 

The hero of the story must have real stakes, a great antagonist who challenges them and supporting characters helping to drive their story. In The Little Mermaid, the story grows beyond a young girl trying to get the attention of a young boy. It’s about an overly protective father, a witch trying to claim the throne by any means necessary and a group of friends who will do anything to watch their friend succeed.


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Why Legends Never Die in ‘Puss in Boots: The Last Wish’ https://screencraft.org/blog/why-legends-never-die-puss-in-boots/ Tue, 21 Feb 2023 17:45:04 +0000 https://screencraft.org/?p=51735 The Shrek franchise has this strange presence in popular culture that is hard to comprehend fully. Born as the ugly stepchild of DreamWorks’s animation studio,...

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The Shrek franchise has this strange presence in popular culture that is hard to comprehend fully. Born as the ugly stepchild of DreamWorks’s animation studio, the movie that was supposed to never see the light of day ended up rubbing elbows with Hollywood’s elite at the 2001 Academy Awards. 

While Shrek had his last onscreen performance in 2010 with Shrek Forever After, his feline companion Puss in Boots (Antonio Banderas) starred in a 2011 prequel, Puss in Boots, that followed Puss’s adventures before joining Shrek and Donkey in their adventures. After ten years, Puss returns with Puss in Boots: The Last Wish, which takes place after the events of the Shrek franchise, where Puss struggles to live up to his reputation. 

From the opening scene, the film declares that “this is a fairy tale,” and the film remarkably changes everything we have expected from the franchise in the first ten minutes. Director Joel Crawford injects stylized action sequences and visual gaps reminiscent of Spider-Man: Into the Spider-Verse, but makes the style own through unique visuals that we haven’t seen in animation before.

Read More: 5 Serious Takeaways From Spider-Man: Into the Spider-Verse Co-Writer Rodney Rothman

For an animated film targeted towards younger audiences, Puss in Boots: The Last Wish is a great movie to learn from for any person interested in making live-action or animated films. Let’s break down the story of The Last Wish and what made this story a technical and visual delight.

What Happens in Puss in Boots: The Last Wish

After renowned hero and outlaw Puss in Boots is fatally crushed by a bell, Puss wakes up in a hospital where a doctor informs him that he has used eight of his nine lives. With one life left, the doctor urges Puss to retire from his life of adventure. 

Puss refuses but later changes his mind after meeting a mysterious black-hooded wolf (Wagner Moura) who disarms Puss, cuts him on his forehead, and taunts him to pick up his sword. Out of fear of dying, Puss flees to the house of Mama Luna, a cat lady, and ceremoniously buries his attire in her garden. 

Later, the crime family of Goldilocks (Florence Pugh) and the Three Bears show up at Luna’s, looking to recruit Puss to steal the magical map of the Wishing Star from Big Jack Horner (John Mulaney) so they can grant a wish. After only finding Puss’s “grave,” the crime family leaves, and Puss follows with a stray dog that is only referred to as Perrito (Harvey Guillén).

Once Puss breaks into Horner’s bakery to steal the map and restore his life, he unexpectedly reunites with Kitty Softpaws (Salma Hayek Pinault), who is seeking the map to find someone she can trust. The map leads the trio of Puss, Kitty, and Perrito into the Dark Forest, a pocket dimension that changes its terrain depending on the map’s holder. While Puss and Kitty both receive dark, hellish landscapes, Perrito’s is a colorful and tranquil forest.

Why Legends Never Die in ‘Puss in Boots: The Last Wish’_movie

Puss in Boots: The Last Wish

During another run-in with Honer and Goldilocks and the Three Bears, Puss spots the hooded wolf again and flees. Perrito follows and calms down Puss from his panic attack. Puss confesses to Perrito that he is living his last life and leaves Kitty at the altar on their wedding day. Kitty overhears this and tells Puss that she never attended the wedding either because she knew she couldn’t compete with someone who loved themselves more than her. 

After reclaiming that map from Goldilocks, the landscape morphs, and Perrito is captured by the bears while Puss is trapped in a crystalline cave. Inside the cave, Puss encounters crystal reflections of his past lives, who mock him for changing his perspective on life.

During this argument, the hooded world appears, saying he followed the scent of Puss’s fear and introduced himself as Death. Death reveals that he seeks to kill Puss as retribution for wasting his past lives. Again, out of fear, Puss flees with the map, leaving Kitty and Perrito behind. 

Meanwhile, Goldilocks reveals that she wishes for a human family, which devastates the bears, who see her as one of their own. Even though they are hurt, the bears agree to help her if this wish ultimately makes her happy.

Why Legends Never Die in ‘Puss in Boots: The Last Wish’_Goldilocks

Puss in Boots: The Last Wish

Puss in Boots: The Last Wish Ending Explained

At the wishing star, Kitty confronts Puss for his selfishness. During their argument, Goldilocks, the bears, and Horner arrive, and another fight ensues.

Goldilocks forfeits her wish to save Baby Bear’s life during the fight. Horner is trapped inside his magical bottomless bag. When Puss is given the map, Death arrives, trapping Puss and himself in a ring of hellfire.

When Death challenges Puss to a duel, Puss agrees, forfeiting his wish and choosing to be brave and face Death. During the fight, Death notes that Puss has lost his arrogance and has finally accepted his mortality, and spares him after promising Puss that they will meet again. 

Having eaten a magical growth cookie, Horner reemerges from his bag as a giant and takes the map from Puss and Kitty. As he attempts to make a wish, Perrito distracts him so Puss, Kitty, Goldilocks, and the bears can rip the map to shreds. This causes the Wishing Star to collapse and consume Horner. 

As they watch the meteor shower from the ground, Goldilocks accepts the bears as her family, while Puss rekindles his love for Kitty and includes Perrito as a member of their group.

Why Legends Never Die in ‘Puss in Boots: The Last Wish’_death

Puss in Boots: The Last Wish

The Existential Crises of Puss in Boots: The Last Wish 

There comes a time in everyone’s life when we start to understand the finality of death. While the concept of death is relatively simple, the “ah-ha” moment of realizing that everything has an expiration date is…well, terrifying. 

Understanding this grim subject matter is hard to make comforting, yet The Last Wish breaks down this existential crisis in an honest and comforting way. How does an animated movie about a suave anti-hero cat in the Shrek universe handle death? Let’s get into it. 

For one, death is present from the beginning. A bell kills Puss, but the audience must remember that we live in a fantasy world, and the myth that a cat has nine lives becomes true in this story. The world’s rules are established without any room for misinterpretation: Puss is in his final life and will die if he doesn’t change his perspective on life. 

Puss’s previous deaths resulted from his arrogance and lack of care for himself or others around him. He believes that his bravery came from a belief that he was invincible, which means that he had never felt accountable to himself or to anybody else. 

If you truly want to understand Puss’s perspective on life, listen to the opening song of The Last Wish:

 

After being confronted by Death, both physically and methodically, Puss realizes that he can die. His last life is all he has. To persevere in this life, Puss chooses to let the legend of Puss in Boots fade into oblivion as he lives the rest of his days in a cat retirement home where he is miserable and goes through the motions of life. 

After being forced into an adventure, Puss realizes how physically vulnerable he is and that he needs others’ support as much as he needs to support theirs. 

In one of the most beautiful scenes of The Last Wish, Puss has a panic attack and disappears into the woods. When the animators put us into Puss’s perspective, the world is blurry, and the voices are distorted. Perrito finds Puss in this state, understanding that Puss is having a panic attack, and lays his head on Puss to comfort him in his time of need. 

It is a simple moment, yet so profoundly moving because it shows how being there for someone in their time of need can make all the difference. 

Death is scary, but The Last Wish reminds us that we all have to face death one day. Nobody dismisses Puss’s fear of death, yet they are all encouraging him not to run away in fear of it. Instead, enjoy the life you have and do what you can to be happy in the end. 

Once Puss finds happiness from this adventure, a feeling he has never had before, his joy becomes a source of courage. He battles Death and admits that while he may not be able to defeat him, he will continue to fight for his life.

Why Legends Never Die in ‘Puss in Boots: The Last Wish’_Perrito

Puss in Boots: The Last Wish

Smelling the Posies With Perrito

I am also skeptical about side characters in animated films, especially ones as adorable as Perrito. These characters are often reduced to being the butt of the joke, but Perrito is different. Perrito is okay with being the butt of the joke because he is involved with the other characters. 

Dreaming of being a therapy dog, Perrito is relentlessly optimistic, offering insight into a new perspective on life. There are many reasons Perrito exists in this narrative, but one of my favorite moments is when the trio walks into the field of posies.  

In this scene, posies violently shoot from the ground and block the path ahead. Puss and Kitty chop through the posies, attacking the enemy as they normally would, but the posies overwhelm them. Perrito, blissfully unaware of the dangers of the flowers, sniffs the posies, which allows him to walk past the flowers easily. Puss and Kitty must let go of their survival instincts and learn to take the time to smell the flowers. 

When confronting death, we often lose sight of the small joys of life. Perrito reminds us to take the time and find value in those small, joyful moments.

Why Legends Never Die in ‘Puss in Boots: The Last Wish’_family

Puss in Boots: The Last Wish

Finding Your Chosen Family

While death is the ever-looming theme in The Last Wish, the B story, which often features secondary characters and their problems rather than having them support the main characters, focuses on Goldilocks and her wish to have a family of her own.  

In this version of the fairy tale, Goldilocks is an orphan, or at least so young that when the bears discover her sleeping in Baby Bear’s (Samson Kayo) bed, they decide to keep her and raise her as one of their own. When we meet them in The Last Wish, they’ve been operating as a crime family. 

The foursome works so well together that it is a gut punch to the bears and us when Goldilocks reveals that she wants a “proper” family. Papa and Mama Bear (Ray Winstone and Olivia Colman) make a heart-breaking decision to continue helping Goldilocks find the star anyway because they love and care for Goldilocks and want her to be happy. 

The unawareness of the hurt Goldilocks causes something we have all done with people who care for us. It’s natural to be caught up in your ideas of what you want that you don’t take a step back to realize that you already have everything. 

The relationship between the bears and Goldilocks is a perfect example of a chosen family and the mutual love and support we all crave in our lives.

Why Legends Never Die in ‘Puss in Boots: The Last Wish’_movie

Puss in Boots: The Last Wish

Is This the End of Puss in Boots?

With his confidence restored and a newfound appreciation for the company, the future for Puss is open to new possibilities. 

One possibility that The Last Wish explicitly teases at the end of the film is the possibility of checking back in with Shrek, Fiona, and Donkey as Puss and his team sail for the kingdom of Far Far Away. We did see many familiar faces from the Shrek films in The Last Wish, like Gingy the Gingerbread Man (Conrad Vernon) and Pinocchio. We also see brief glimpses of Shrek and Donkey with Puss as his lives flash before his eyes. 

Puss is a wonderful character that is open to any challenge that comes his way. Although he tends to stick to his Zorro-esque ways, Puss is a revolutionary figure who is open to change if it means helping those he does care about. Even though it took more than ten years to get the first sequel to Puss in Boots, the spin-off franchise is fully realized and knows how to tackle heavy conversation in a fun and honest way.

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What Mickey, Donald, and Goofy Teach Us About Character Development https://screencraft.org/blog/what-mickey-donald-and-goofy-teach-us-about-character-development/ Wed, 21 Dec 2022 14:00:28 +0000 https://screencraft.org/?p=50930 The new Disney Plus documentary, Mickey: The Story of a Mouse, goes into depth about the iconic character known worldwide by way of animated shorts,...

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The new Disney Plus documentary, Mickey: The Story of a Mouse, goes into depth about the iconic character known worldwide by way of animated shorts, series, video games, books, comics, and movies. During that deep-diving doc, we learn the reasons why two other iconic characters were created. From this, we pull a simple but mind-blowing character development lesson.

Let's go over these classic Disney characters and delve into their character development.

Who is Mickey Mouse?

It seems like a silly question because the character is recognized as a symbol of joy and innocence in virtually every corner of the globe.

Mickey Mouse was Walt Disney's answer to a character whose intellectual property rights were taken from him. Walt had initially created a character named Oswald the Lucky Rabbit for Universal Pictures. Several Oswald animated short films were produced by Disney's animation studio and released in theaters under the Universal banner from 1927 to 1938.

Read More: 15 Inspiring Walt Disney Quotes for Screenwriters

Rights issues later forced Walt to create a new character that he could have full control over. That character was Mickey Mouse, first making his public appearance in 1928'S animated short STEAMBOAT WILLIE.

The character went on to appear in over 130 films, ten of which were nominated for Oscars. The short LEND A PAW won the animated short Academy Award in 1941.

Mickey became an overnight sensation after the debut of Steamboat Willie. In the decades that followed, the almost 100-year-old character evolved into many strikingly different versions that reflected Walt Disney's life and the world around him as the years went by.

The character, having now appeared in animated commercials, shorts, series, video games, books, comics, and movies, also became the iconic face of Disney, both as a figurehead and logo.

Mickey Mouse's Character Development

As the years went by as Mickey's popularity grew, and as Disney grew as a pop culture powerhouse, the control of Mickey's character development changed.

If you watch the older shorts, Mickey is much different than what we've seen in the last half-century. He was a troublemaker of sorts. He also had an attitude that doesn't match what we know of him today. But as he became such an icon, the stories he was involved with called for a particular type of character.

Walt Disney explained:

"Too many taboos [were] put on to Mickey Mouse... he had to maintain a certain dignity." 

These days, Mickey is the quintessential nice guy. For well more than half a century, he's been a do-gooder. And Disney storytellers weren't able to show him as anything but that.

What Mickey, Donald, and Goofy Teach Us About Character Development

The Evolution of Mickey Mouse | The Walt Disney Archives

Why Donald Duck and Goofy Were Created

Disney explained:

"In order to give ourselves a latitude [for character development], we created this terrible-tempered Mr. Duck."

Story after story for Mickey was being rejected because they didn't portray the character as the Disney company wanted. The pitched stories presented him as:

  • Too silly
  • Too selfish
  • Too angry
  • Too violent
  • Too dimwitted

They found out that pairing Mickey with two new characters that could take on those additional character dynamics would offer better stories while also protecting the core dignity of Mickey Mouse. Those characters were Donald Duck and Goofy.

They worked so well together in those first shorts that debuted in the later 1930s, primarily because their personalities rubbed off against each other so well.

Donald was getting Mickey's anger. Goofy was getting Mickey's silly side. That backfired somewhat because Donald and Goofy began to overshadow Mickey, who had then become somewhat of the straight man in the comedic dynamic between the three. Basically, Donald and Goofy were getting all of the laughs.

When Walt saw this, he wanted to create a feature that could bring Mickey back to the forefront. The character aesthetics were redesigned to the more contemporary look we know today via the celebrated Disney animated feature, Fantasia. Mickey starred in The Sorcerer's Apprentice piece of the animated anthology.

The story allowed Mickey to become a more emotionally emphatic character. He was allowed to make mistakes — and later atone for them. But the writers and animators never allowed him to sway too far beyond the dignified spectrum. Donald and Goofy retained their grumpiness and silliness, taking on those stories and characterizations. They would later be developed to contain further empathy and depth as they became involved with families of their own, showcasing the heart and (eventual) dignity that Mickey had.

What Do These Dynamics of Mickey Mouse, Donald Duck, and Goofy Teach Us About Character Development?

The relational dynamics between Mickey, Donald, and Goofy can reveal a lot about not only character development as a narrative function but the importance of including different types of supporting characters in your storytelling.

The Purpose of Supporting Characters

Supporting characters exist for a number of reasons:

  • To make the protagonist better
  • To make the story better
  • To fulfill plot needs

In the case of Donald and Goofy, they were created to take on character dynamics that didn't fit the intended mold of Mickey, the protagonist.

  • Mickey couldn't showcase anger towards a situation, so Donald did.
  • Mickey couldn't be perceived as dimwitted or overly silly, so Goofy did.

Supporting characters can help you portray story dynamics that don't fit the characteristics of your protagonist. Some story and plot situations call for a reaction that can't be given by the hero.

  • A threat may need to be taken out in a way that would conflict with the protagonist's established morals.
  • Levity by way of silliness or humor may be needed without affecting the validity of the protagonist's stoic nature.

With the creation of Donald and Goofy, we know and understand that supporting characters can help further the story and offer more story and plot depth while retaining the focus of the protagonist's arc.

Read More: Understanding the 3 Types of Character Arcs

Character Inconsistency

Character inconsistency stands out like a sore thumb. Sure, all protagonists become better with depth. But you can and should only take things so far before you fall into character inconsistency.

Case Study: The Godfather

If you look at a film like The Godfather, you'll see this dynamic in play.

Michael Corleone is the lead protagonist, tasked with handling family affairs with a more even keel, as opposed to his brothers Sonny (Violent, Short-tempered, Immoral) and Fredo (Silly, Incompetent, Dimwittted, Cowardly).

The depth of Michael as a character is that he is forced to embody or combat the characteristics that his brothers have.

  • He's going to need to make violent and immoral decisions.
  • He doesn't want to come off as incompetent, naive, and cowardly as Fredo.

However, because we (and the Corleone family) can't have him fully take on those characteristics if he's going to be a consistent character, Sonny and Fredo must exist to shoulder those story and plot points.

Donald and Goofy Are Mickey's Sonny and Fredo

That's what Donald and Goofy teach us about character development. And that's what Sonny and Fredo teach us as well.

Supporting characters can be used to shoulder characteristics, actions, reactions, and story/plot points that the protagonists can't (or shouldn't).

Read More: 3 Types of Supporting Characters Your Protagonist Needs


Ken Miyamoto has worked in the film industry for nearly two decades, most notably as a studio liaison for Sony Studios and then as a script reader and story analyst for Sony Pictures.

He has many studio meetings under his belt as a produced screenwriter, meeting with the likes of Sony, Dreamworks, Universal, Disney, Warner Brothers, as well as many production and management companies. He has had a previous development deal with Lionsgate, as well as multiple writing assignments, including the produced miniseries Blackout, starring Anne Heche, Sean Patrick Flanery, Billy Zane, James Brolin, Haylie Duff, Brian Bloom, Eric La Salle, and Bruce Boxleitner, the feature thriller Hunter’s Creed, and many Lifetime thrillers. Follow Ken on Twitter @KenMovies

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2022 ScreenCraft Animation Competition Winners https://screencraft.org/blog/2022-screencraft-animation-competition-winners/ Wed, 30 Nov 2022 18:00:15 +0000 https://screencraft.org/?p=50840 We are thrilled to announce the Winners of the 2022 ScreenCraft Animation Competition. These exceptional animation projects were selected from almost 1,400 submissions. Congratulations to...

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We are thrilled to announce the Winners of the 2022 ScreenCraft Animation Competition. These exceptional animation projects were selected from almost 1,400 submissions. Congratulations to all of our winners!

Grand Prize Winner

The Craftsman by Harron Atkins

Raz’s life is upended when his estranged father shows up with a request: help him rescue Raz’s kidnapped twin sister before a power-hungry tech tycoon can use her magic for his own sinister plans.

Feature Winner

Coins by Anthony Gaudioso, Erik Cardona

During a routine rescue mission to save a group of pennies stuck to train tracks, two quarters - George and his best friend, Flanagan - make a fatal mistake. Three years later, George must forgive himself and learn to shine again to protect his own family when a new enemy puts their circulation at risk.

TV Winner

Heirheads by Kayla Baken

Heirheads follows the misadventures of a dutiful medieval princess – caught up in a lifelong feud between king brothers who both need her to produce an heir – and the mediocre witch she unknowingly summons.

Short Winner

Little Tommy's Dance by Zachary Jones

A young boy is finally allowed to connect with his passion for dance after years of being forced into sports when a magical orb grants him his wish.

Add-on Partner Prize Winners

Dinah by Brandon Feldman, Ben Agron

Cryptozoology by Rick Mitchell, Matt Quinn

We would also like to acknowledge the following projects as Honorable Mentions:

Anomaly by Daniel Parra

Blob by Summer Benowitz

We would like to thank again our incredible industry jury: Justin Littman (Manager, Gotham Group), Sam Hoffman (Creative Executive, Fuzzy Door), Mitchell Bendersky (Manager, Gramercy Park Entertainment), Nadya Panfilov (Coordinator, Writ Large), Edward Mejia (Exec. Director of Current Series, Disney TV Animation), and screenwriters Lauren Hynek & Elizabeth Martin (MULAN).

Congratulations again to these writers, and thank you to everyone who submitted projects. If you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

For all the latest ScreenCraft news and updates, follow us on Twitter, Facebook, and Instagram.

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2022 ScreenCraft Animation Competition Finalists https://screencraft.org/blog/2022-screencraft-animation-competition-finalists/ Wed, 02 Nov 2022 17:00:00 +0000 https://screencraft.org/?p=50423 We're excited to announce the Finalists of the 2022 ScreenCraft Animation Competition. These exceptional scripts were selected from almost 1,400 submissions. Congratulations to the writers...

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We're excited to announce the Finalists of the 2022 ScreenCraft Animation Competition. These exceptional scripts were selected from almost 1,400 submissions. Congratulations to the writers who have made it this far and thanks to all for submitting!

We're excited to share these projects with our incredible jury that includes: Justin Littman (Manager, Gotham Group), Sam Hoffman (Creative Executive, Fuzzy Door), Mitchell Bendersky (Manager, Gramercy Park Entertainment), Nadya Panfilov (Coordinator, Writ Large), Edward Mejia (Exec. Director of Current Series, Disney TV Animation), and screenwriters Lauren Hynek & Elizabeth Martin (MULAN).

Stay tuned for the Winner announcement on November 30th on our blog and on our Twitter and Facebook pages! And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

Congrats to the Finalists:

A SAFE SPACE Anthony Garcon
Anomaly Daniel Parra
Blob Summer Benowitz
Chikamatsu Endgame Federico Sanna
Coins Anthony Gaudioso, Erik Cardona
DINAH Brandon Feldman, Ben Agron
Genius High Nadia Osman
Heirheads Kayla Baken
Imagine/Nation Philip Krampf
Johnny Thunder: LEGO Adventurer      Bryan Firks
Little Tommy's Dance Zachary Jones
Mata Mapi Line Abrahamian
Outlet Jared White
The (Mostly) Marvelous Murray Christian Kaps
The City Under Glass (Pilot) RA Peterson
The Craftsman Harron Atkins
The Last Human Maria Vainer
The Mantle TK Kelly
The Moth Effect Eric Landau
The World, the Realm, and the Rift Angela M. Sanchez

For all the latest ScreenCraft news and updates, follow us on Twitter, Facebook, and Instagram.

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2022 ScreenCraft Animation Competition Semifinalists https://screencraft.org/blog/2022-screencraft-animation-competition-semifinalists/ Wed, 05 Oct 2022 17:00:00 +0000 https://screencraft.org/?p=50148 Listed below are the Semifinalists of the 2022 ScreenCraft Animation Competition. These exceptional scripts were selected from almost 1,400 submissions. Congratulations to the writers who...

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Listed below are the Semifinalists of the 2022 ScreenCraft Animation Competition. These exceptional scripts were selected from almost 1,400 submissions. Congratulations to the writers who have made it this far!

Stay tuned for the Finalist announcement on November 2nd on our blog and on our Twitter and Facebook pages! And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

Here are the Semifinalists:

"Demons in DC" Ryan Manns, Jocelyn Manns
A SAFE SPACE Anthony Garcon
Adult_Learning.edu Ari Miller
Anomaly Daniel Parra
Anthroposcene Hannah Harmison
Atomic Mercenary Corgi Xavier Burgin
AUTO EROTIC CAT Carson Weatherby
Beavertown Peri Lapidus
Best of Both Worlds Scott Peterman, Cat Davis
Black Cherry Hurricane Lucas Bermudez
Blaster Knute Horwitz, Ted Jonas
Blinky Allan Roberts
Blob Summer Benowitz
Blue Mountain Mysteries - Pilot Cooper Boss
By Light Alone Linda Niccol
Chikamatsu Endgame Federico Sanna
Coins Anthony Gaudioso, Erik Cardona
Cryptozoology Rick Mitchell, Matt Quinn
CUTTER'S LEDGE Frederick Strype
DINAH Brandon Feldman, Ben Agron
Espina Lys Perez
First Lady Lu Delia
Flutter Carlton Welch
Galaxy Asunder Stephen Ragon
Genius High Nadia Osman
Grave Affairs Daniel McNaught
Grim Gus Henry Greenberg
Heirheads Kayla Baken
Historopolis Aisha Rupasingha
Home Is Where The Pet Is Vix Lyttle
IMAGINE/NATION Phil Krampf
Johnny Thunder: LEGO Adventurer Bryan Firks
King of the Monsters Jim Gourley
Krissy and Ron VS. Neighborhood Catherine Tatem
Lincoln & Jefferson Michael Mullin
Little Tommy's Dance Zachary Jones
Machination Keith McDuffee
Mark of the Beast Alex Fountain
Mata Mapi Line Abrahamian
Monster on Mars Ginger Marin
My Nai Nai the Spy Shay Fan
Oscar & The Wish Thief Loreta Blair
Outlet Jared White
Pulling Out All The Stops Till Olshausen
Roadkill Rangers, "Pilot" ANDREW GELMAN
Silk Christian Klink
Single Monster Justin Michael Terry, Ryan Marsico
Skeleton's Crew Dave Urlakis
Skpow! Stephen Notley, Dwayne Martineau
SOL Jonny Kurzman
Something Magical (Working Title, Kids Just Wanna Have Fun)        Katherine Dudley
Step-monster Andrew Goldmeier
Strike Team Elfa Matthew Rodgers
SUPERMOM Roxanne Beck
Tastebuds ASHLEY ALEXANDRA LOVE
The (Mostly) Marvelous Murray Christian Kaps
The Best Super Hero Gabriel Perez
The City Under Glass (Pilot) RA Peterson
The Craftsman Harron Atkins
The Last Human Maria Vainer
The Mantle TK Kelly
The Monster Wrangler Lukas Ridge
The Montclairs Justin Thomas , Lucas Mills, Jonny Svarzbein
THE MOTH EFFECT Eric Landau
The Tower Vito Ferraro
The Vegetarian Zombie Jake Lynch
The World, the Realm, and the Rift Angela M. Sanchez
There's a Frog on Mars (It's True!) Shaun Radecki
TwIG-Root and the Dinosaurs Peter McClelland
Wheel Of Life Alex Spresser, Patrick Hotaling
With a Little Luck Laura Becker
You Don't Even Say Cuckoo! Shaun Radecki
Zenith Uncharted Martha Duzett

For all the latest ScreenCraft news and updates, follow us on Twitter, Facebook, and Instagram.

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2022 ScreenCraft Animation Competition Quarterfinalists https://screencraft.org/blog/2022-screencraft-animation-competition-quarterfinalists/ Wed, 31 Aug 2022 17:00:00 +0000 https://screencraft.org/?p=49796 Listed below are the Quarterfinalists of the 2022 ScreenCraft Animation Competition. These exceptional projects were selected from almost 1,400 submissions. Congratulations to the writers who...

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Listed below are the Quarterfinalists of the 2022 ScreenCraft Animation Competition. These exceptional projects were selected from almost 1,400 submissions. Congratulations to the writers who have made it this far and thanks to all for submitting!

Stay tuned for the Semifinalist announcement on October 5th on our blog and on our Twitter and Facebook pages! And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

Here are the Quarterfinalists:

"Demons in DC" Ryan Manns, Jocelyn Manns
2022 The Stressed Spirit Dr Rubina Mian, Omar Mian
A Long Way Home Steven Bogart
A Night to Remember Alex Z. Avila
A Pirate and a Princess (working title) Mark Kelly
A SAFE SPACE Anthony Garcon
A Thanksgiving Tradition Casey Hagaman
Abnormal David Saunders II
Absolute Dinner Nic Turner
Across the Ocean Tracks Pedro Tamames
Adam Bremer Davis
Adimu and the Lion Marcus Stricklin
Adult_Learning.edu Ari Miller
Advertising the Musical Dan Fried
Alexis Adam Elliott
Alien Academy Drew Ross
Am I tripping? Loreena Miguez
Amazoo Phedon Konstantinidis
AMERICAN ASIAN Dillon VanOort, Kat Ahn-VanOort
American Refugees in New Zealand Nick Logsdon
AMERICANUS REX Dillon VanOort
Anomaly Daniel Parra
Anonymous Matthew Moynihan
Anthroposcene Hannah Harmison
Apocalopolis Eric Naessig, Matt Gibson
Asamir Sean Sullivan
At the End of the Rainbow Lawrence Davidson
Atomic Mercenary Corgi Xavier Burgin
AUTO EROTIC CAT Carson Weatherby
Avery BRYAN KELSEY
Baby M.D. Daniel Powell
Bad Demon Edward Wilson
Bar Mitzvah Boys Jeremy Pick
Barklyn Marcus Perkins, Jess Newman
Bau Bau Moya O'Shea
Beasty and the Beau Steven Vivell
Beavertown Peri Lapidus
Best of Both Worlds Scott Peterman, Cat Davis
Beyond The Sea Wall Shane Weiss
Big City Stefan Glidden
Big is Good Lenny Koff
Birth of the Fae: Locked out of Heaven Danielle Orsino
Black Cherry Hurricane Lucas Bermudez
Blaster Knute Horwitz, Ted Jonas
Blinky Allan Roberts
Blob Summer Benowitz
Blue Mountain Mysteries - Pilot Cooper Boss
BOOMHAND! Bill Saporito, Granison Crawford, Mike Metz
Bucket Head Jacintha Brown
Buckin' Hell Erick Ziegler
Bucky Johnson James Barnes, Garrett Vanderwielen
Burn-Off Kali Isabel
By Light Alone Linda Niccol
Caged Stephen Roughsedge
Cambria Tovya Jacobs
Can You Hear Me? Chelsea LeRond
Candide Christian McDonald
Captain Beaver Tail and the Northern Defenders Joe LeClair
Captivity Reagan Jones
Cassie The Witch Steven Rawski
Catland Kane Seligsohn
CHAMELEON GIRL Bonnie Maffei
Charlie Pilgrim Sam O'Sullivan
Chikamatsu Endgame Federico Sanna
CHRONIC TOWN Bill Zide
Circus of Smiles Allen Wu
Citizen Candy Eddie Mullins
Claus Lindsey Gudritz
Claus Barry Ambrose, Juan Castro
Clyde! Sean Stapp
Coins Anthony Gaudioso, Erik Cardona
Cooper Justen Monroe
Corporate Jungle Nate Kraynack
Crash Car: The Rise and Fall of Decadent Dmitri and the USSR Greg Roque
Crash Course Jim Gourley
Creeples! Patrick Pidgeon
Cryptozoology Rick Mitchell, Matt Quinn
CUTTER'S LEDGE Frederick Strype
D.O.D: The Man With No Heart Kevin Hohenberger
Daemon Buster Corey Boyd
Dave's Lucky Day Kevin R. Fintland
Davy Cricket Paul Glen Neuman
Dead End Pilot Ernesto Galvan
Dead Tongues Tristan Bellawala
Detective Gizmo Zeke Nelson, Mark Nelson
Devil's Instrument Frederik Ehrhardt
DIEGO AND HECTOR Mickey McGovern
Dildon't Lael Gold
Dina: The Alcoholic Dinosaur Ian Smith-Garcia
DINAH Brandon Feldman, Ben Agron
Disco Power SUHRA NAHIB
Dog Jonathan Hughes
Doodle Jonathan P Medici
Doom Hammer Tim Groenendyk
Dragontooth Inn Carl King
Drain Hair Mitch Vanessa Esteves
Dreamcatcher Shaun Radecki
Dreamcatchers John Ross Thompson
Edge of Enchanted - Episode 1 Shaun Bibo
Elevator Music Katherine Doolittle
ÉLUCIA' S GARDEN Sarah Bertozzi
EMBLEMS Danny Van
Escape from Pet Heaven avery koenig
Espina Lys Perez
Fairy Effing Godmothers John Pitek
Fairy Trail Paul Glen Neuman
Fall Away Jane Tjiong
Family O’Wasps Roger Williams
Fateless Austin Rattanavongsa
First Lady Lu Delia
Fiski Films Daniel Gamburg, Benjamin Goldman
Florence and the Nightly Gale Annalisa Aum
Flower Power Nicholas Erickson
Fluffonia Devin Toohey, Brian Whitaker
Flutter Carlton Welch
Fnarpwaddle Peter Darchuk
Foot Dave Pigeon, Jim Fitzpatrick
Framers Kyle Burgs
Frankie The Masked Lizard Devon Villacampa
FREASANTS Alec Scholzen
FRIDA Dieuwertje Deutekom
FROGS: The Movie Jessica Mei Gershen
Fruitz Josh Dorevitch, Yasha Rawicki
Galactic Park Kelly Campbell, Andrew Macbeth
Galaxy Asunder Stephen Ragon
Gardens of Floren Sunny Karnan
Genius High Nadia Osman
Georgie and Beelzebub Sammy Leach
Ghost Town Joel Reeves
Goblin's Goblets Zachary Brenner
GONGORO AND THE SEARCH OF THE LEGENDARY FALCON Josue David Fernandez
Gorilla Lawyer Pat Twist
Grave Affairs Daniel McNaught
Grim Gus Henry Greenberg
H-E DOUBLE HOCKEY STICKS Brian Lankton
Hallowed Grounds Mitch Greenwood
Happily Ever After - Pilot - Toothache Lennon Marie Byrd
Harold, Electra and our Lord, David Attenborough Kirsty Zane
Heirheads Kayla Baken
HELGA Xaque Gruber
Henchmonsters Dave Urlakis
Her Head's In The Clouds Rob Fultz
Historopolis Aisha Rupasingha
Home Rudi O'Meara
Home Is Where The Pet Is Vix Lyttle
Homing Schooled Andrew Hopps
Hope Robotics Stephen Zelenka
How To Be A Monster: Pilot Kyle Troxell
HYSTERICALLY ACCURATE: "Fleur's Final Act" Melinda Layden
I'm a Prisoner in an Alien Zoo Adam Kaiser
Igor and Frankie Jim Picariello
Imageka Adam Pica
IMAGINE/NATION Phil Krampf
Immaterial Grayson Arndt
Immortal Flower - Episode 1 Tyler Koford
In Transit Edward Nenedzhyan
IN-QUEST Ken Rogan
Innsmouth Carolyn Johnson
Interloopers Unite! Elizabeth San Marco
Jackie and Jilal Jyothi Kalyan Sura
JAKE: The Power of the Ruby Rosalyn Rosen
Jenkins and Watts: Paranormal Attorneys At Law Michael Brennan
Joe & Co. Michael Busza
Johnny Raider, Cataclysm Crusader Robert Husted
Johnny Thunder: LEGO Adventurer Bryan Firks
Jordy Kelli Woods
Juvenile Isle Sean Winslow
Kay and Bray the Gray Save the Day Adam Dick
Keith Sweats Lexx Truss
Kiki & the Dokkaebi Da Eun Kim
King of Blades Paul Hikari
King of the Monsters Jim Gourley
King of the Moon Tyler Landis
Knight Time Joe Estrada
Knighted Michael Nielsen, Kevin Robertson
Krissy and Ron VS. Neighborhood Catherine Tatem
Lada and the Black Storm Roman Ryumin
Land of the Tiger Heather Parra
Learning To Fly Andrew Scott Rotondi
Legally Wed Ron Leone, Michael Menta
Legendary Skye Emerson, Matthew Clingempeel
Lina the Alien Rachel Stewart
Lincoln & Jefferson Michael Mullin
Little Green Mend Brian Menz, Linda Whitmore
Little Planet Picker Marissa Alnas
Little Tommy's Dance Zachary Jones
Little Wild Scott Nickley
Lucky Feathers Andrew Ili
Lupa Kelsey Ross
Lyla Drew Ross
Machination Keith McDuffee
Mark of the Beast Alex Fountain
Mata Mapi Line Abrahamian
Mathlete Goes for Gold Anita Bowman
Maud Lavender & The University of the Phoenix: A Safety School for Witchcraft and Wizardry    MARK SWANER
Medusa TRISTAN BELLAWALA
Melly and Delly Kevin Jackson
Memory Maker Anna Abrashina
Mi and the Kid Wahid Reza
Miles Away Aaron Sauerland, Dustin Little
Miner One J.D. Elliby
Mischance and Magic William Nagy
Miss Milly's Misfit Menagerie Jennifer Ramsey
Moksh Subhah Agarwal
Monster on Mars Ginger Marin
Mountainside Book Club Adam Hurd
Mr. Boo Christopher Harris
Mr. Moon Mike Langer
Mr. Shaky-Choky Danny Galvin, Brad Pike
Murder Town Edward Hamel
My Brother, Samson Cheran Rush
My Glerk From Krem Sean Fitz-Gerald
My Nai Nai the Spy Shay Fan
Neon Tears Xxavier Robertson
Nick Normal (And the Academy of Monsters) Jan Schwaid
Nielheim: Pilot - Life Turned Upside Down Elyssa Catalfano
Nifl Abigail K. Fry
Night of the Living Veg Greg Harvey
No Fate Austin Smith
Nullsong Saga Adrian Ferbeyre, Joel Perez
Octopolis Sharna Hackett
Offspring Hannah Silverman
Old MacDonald County Tom Zupicich, Gabe Moore
Olympic Ave Matt McManus
One of many rabbits Julius Olofsson
Oscar & The Wish Thief Loreta Blair
OUT OF THE PARK Gregory Bonds
Outlet Jared White
PAAN Tim Westland, J.E. Clarke
Paint! Bailey Moore
PAX Jamie Laski
Pepper Was Here Jordan Waterman
Picture It DJ Schaffer
Pissing contest Natalia Delgado Avila
Poe & Co. Detective Agency Mindy Strouse
PP's Museum Jordan Lee Cohen
Precinct 666 Liam Allen-McGoran
Presto Change-O Michael Tannenbaum, Andrew Nadeau
Prevail Briana Chatters
PRONTO PETE Lois Buchter
PSA Haley Cohen
Pulling Out All The Stops Till Olshausen
QUEEN BEE Elizabeth Weigandt
Raising Sammy Sam Buckner III
Randy and Selena Naomi Christie
Real Heroes Richard Hohenrath, Carolina Lovera
Reaper Chris Moon
Relics Tristan Bellawala
Rhyme & Reason Keli Rowley
RIFTERS JoAnn Hess, Geoffrey D Calhoun
Roadkill Rangers, "Dino Sores" ANDREW GELMAN
Roadkill Rangers, "Pilot" ANDREW GELMAN
Saint Morgan's Celeste Crawford
Salt Beast Guardians Yelitza Prada Breen
Saturn's Return Sam Callahan
Schoolies Carlton Welch
Sea Heart William Horace
Seasons Andrew Dotter
Shentu Across the Ages Allen Wu
SHINE Catherine Gouge
Shred Gali Rotstein
SHY GUY: Bobcat born to be wild. Pamela van Amstel
Side Quest Michael Tannenbaum, Louie Aronowitz
SIGNS OF (UN)INTELLIGENT LIFE Julia Ward, Bookie Daniels
Silk Christian Klink
Single Monster Justin Michael Terry, Ryan Marsico
Sirenetta: Part-Time Mermaid Matthew Bruneau-Richardson
Sixgun Saint Warren Lane
Skeleton's Crew Dave Urlakis
Skpow! Stephen Notley, Dwayne Martineau
SOL Jonny Kurzman
SOLA Myna Sky
Something Magical (Working Title, Kids Just Wanna Have Fun) Katherine Dudley
Songs of the Primalist Sam Tracton
Space On Earth Jem Splitter, Alida Tomas
Space Pilots Stephanie Nestor
Space-Tel Kosmos Simon Dodd, Tristan Dodd
Specter Patrick Allan Laffoon
Spiced Hunter Cline
Spider Season Michelle Deni Malouf
SPIKE Gloria Solis
Step-monster Andrew Goldmeier
Stolen Valor Greg Roque
Strike Team Elfa Matthew Rodgers
Strong Christopher Preston
Superhero High School (Pilot) "Giant Robots, Giant Problems" Andrew Mena
SUPERMOM Roxanne Beck
Supernova Brianna Braxton
Tail Time! Jennifer Le Roux, Matthew Irwin, Holly Walker
TARO: Legend of Japan Blue Spruell
Tastebuds ASHLEY ALEXANDRA LOVE
Tatanka Russell Koos
Temple of the Tiki Andrew Joustra
The (Mostly) Marvelous Murray Christian Kaps
THE ADVENTURES OF CHICKEN & WAFFLE Terrence Woods
The Adventures of Finn (The Enchanted Kingdom) Kristen Kelly
The Artful Adventures of An Awen Ty Freedman
The Best Super Hero Gabriel Perez
The Celtos Cycle J.D. Moore
The City Under Glass (Pilot) RA Peterson
The Craftsman Harron Atkins
The Cranks Cameron Williams
The Five Astras Abitha Ramachandran
The Great Christmas Freeze john williams
The Last Adam Michael Graham
The Last Human Maria Vainer
The Love Dove Shawna Lattimore
The Macabre Man Gabriel Perez
The Mantle TK Kelly
The Monster Wrangler Lukas Ridge
The Montclairs Justin Thomas , Lucas Mills, Jonny Svarzbein
THE MOTH EFFECT Eric Landau
The Non-Prophet Ari Donnelly
The Oh So Long Quest of Eva and Uno Isabella Potenzini
The old man and his friend clyde bennett
The Ongoing Escape of Alex Green Malcolm Badewitz
The Piano Hand Sean Stapp
The Reindeer Games Dan Wilson, Aubrey Hubbell
THE SEEDS OF CHANGE John McCarney
The Silent Spy Speaks Out Lawrence Davidson
The Sword in the Sprawl Matthew Scarpa
The Tear Collector Linda Niccol
The Tower Vito Ferraro
The Tree Tyson Hunsaker
the unexperience experimenters kellby kitson
The Vegetarian Zombie Jake Lynch
The Warlock Came To A Nice Town Rudy Gray
The Weight of Time Sunny Karnan
The Whoop Apps Pam Bassuk, Lindsay Jean Michelle
The World, the Realm, and the Rift Angela M. Sanchez
The Wrong End Of The Wand Anne-Marie Caluwaert
There's a Frog on Mars (It's True!) Shaun Radecki
There's Something About Fairsburg Rakeem Nelson
Thingamajigs — An American Fairy Tale (20pp LFB - 069) A. S. Templeton
This Is My Brother Brent Minderler, Jesse James Dean
This is Not an Anime Romance Jacqueline Olivé
Time Pod Molly Vogel
Time-Jerk Christian McDonald, Seth Hatfield
Toast Elaine Stirling
Trash Pandas - "The Drip" Ruth Morrison
TUNNEL VISION Anthony McKay
TwIG-Root and the Dinosaurs Peter McClelland
Twiggie Daniel Heidorn
Undercover High Nick Pearl, Ethan Slater
Underdark Damon Day
UniCorps Thomas Bell
Vote & Die Maggie Mae Fish
We Grow Beneath Lucy Keeler
We're Alive! Brett Roedel
What we are Marc Fetzer
Wheel Of Life Alex Spresser, Patrick Hotaling
When Penguins Fly Chris Burket, Viktoria Wallen
Will Be Home Soon Alina Ampilogova
Wind In The Willows Kayden Hnyla
Wings Mitchell Condon
Witches of The West Emma Peet, Vasan Arul
With a Little Luck Laura Becker
Wonderland Brian McDevitt
YAVA! Tevin Houle
YELLOW Travis Schirner
Yggdrasil: Tree of Life Lewis Mackie
You Don't Even Say Cuckoo! Shaun Radecki
Zemi Ludy Gonzalez
Zenith Uncharted Martha Duzett

For all the latest ScreenCraft news and updates, follow us on Twitter, Facebook, and Instagram.

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Script Apart: Screenwriting Lessons from Pixar's 'Turning Red' Co-Writer Julia Cho https://screencraft.org/blog/script-apart-screenwriting-lessons-from-pixars-turning-red-co-writer-julia-cho/ Mon, 18 Jul 2022 21:14:03 +0000 https://screencraft.org/?p=49227 Pixar movies are invariably masterclasses in warm, inclusive storytelling and Turning Red is no different. The animation studio’s 25th feature, written by playwright Julia Cho...

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Pixar movies are invariably masterclasses in warm, inclusive storytelling and Turning Red is no different. The animation studio’s 25th feature, written by playwright Julia Cho and the film’s director Domee Shi, told the story of a young girl called Mae who transforms into a giant red panda when emotional.

If you haven't watched Turning Red yet, check out the trailer below, and stream it immediately.

Appearing on my podcast Script Apart, in which great screenwriters break down their early drafts of acclaimed movies, Julia Cho told me all about how the film came together – sharing some useful screenwriting tips and tricks along the way.

Here are just a few of the main takeaways that I’ve since applied to my work – listen to the episode in full below to learn more.

Write the Thing That's Missing from Your Cultural Landscape

One of the many things that made Turning Red so unique was how unapologetic and forthright it was about discussing female puberty on screen. Yes, the red panda that Mae turns into is itself a metaphor for puberty – feeling like you have a monster within, waiting to erupt whenever you get emotional, is a feeling most people who can remember their teenage years can relate to. But Julia and Domee didn’t want to just hide behind that metaphor. They wanted to openly discuss female puberty on screen because historically, pop culture has shied away from depicting it.

Read More: Pixar Storytelling Works: 'Elemental' Writers Use All the Rules

“One of my great joys was writing that scene where Mae turns into a panda for the first time and there's a pyramid of menstrual products behind her,” says Julia. “The joy of being able to put that on screen and have her mother ask: "What do you need? Liners? Pads?" Every single woman knows those products. It’s such a human, natural part of our everyday experience. Why's that not been up there [on screen] before? Once we started finding those moments and realizing how fun it was to write in those moments that we hadn't seen before, we tried to do as many as we could.”

If you’re frustrated by parts of your experience you don’t often see represented on-screen, writing them into your next screenplay might help you deliver something as fresh and vitally needed as Turning Red.

An Antagonist Can Be a “What” Instead of a “Who”

Does Turning Red have an antagonist? Julia isn’t sure it does. At various points in the film’s first act, the movie teases the possibility of a mean classmate from Mae’s school developing into its bad guy. Instead, that plot thread turns out to be a red herring and Turning Red moves forward without a clear villain – historically an essential part of any screenplay, especially in the realm of kids’ animation.

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While developing Turning Red, Julia Cho and Domee Shi realized it was more compelling (and true to life) to use a concept as the movie’s antagonistic force, rather than engineering a villain for the sake of it. “There's no real antagonist because it was clear early on that Mae's biggest obstacle was going to be her mom and all the things her mom embodies. But you can't make a villain out of a parent because at the end of the day she loves Mae, right?” explains Julia. “So what really became the villain was the cultural expectation that not just Mae but her mom were saddled with. Unknowingly, they're both fighting the same thing and not really knowing it.” 

The lesson? Don’t just drop a mustache-twirling bad guy into your story because screenwriting convention demands it. Sometimes, a societal force like generational trauma can be just as, if not more, powerful. 

Check out more screenwriting takeaways from Script Apart!


Al HornerAl Horner is a London-based journalist, screenwriter and presenter. His work has appeared in The Guardian, Empire Magazine, GQ, BBC, Little White Lies, TIME Magazine and more.

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101 Enchanting Animation Story Prompts https://screencraft.org/blog/101-enchanting-animation-story-prompts/ Wed, 22 Jun 2022 17:32:11 +0000 https://screencraft.org/?p=48660 Do you want to write in the animation genre but need help conjuring compelling stories and concepts that fit into the animated platform? Sometimes reading...

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Do you want to write in the animation genre but need help conjuring compelling stories and concepts that fit into the animated platform? Sometimes reading simple story prompts is the easiest way to get those creative juices flowing.

We get our ideas from many sources — news headlines, novels, television shows, movies, our lives, our fears, our phobias, etc. They can come from a scene or moment in a film that wasn’t fully explored. They can come from a single visual that entices the creative mind — a seed that continues to grow and grow until the writer is forced to finally put it to paper or screen.

They may inspire screenplays, novels, short stories, or even smaller moments that you can include in what stories you are already writing.

Why Should Your Script Be Animated? 

Too many screenwriters have sent screenplays out to animation studios without the initial intention of creating a story bred for animation. Animation isn't a fallback or secondary option for the marketing of your screenplay.

You need to explore what animation can bring to your screenplays and stories. You need to ask yourself why your script should be animated — and why you should approach animation houses and producers. One of the first things they will ask you is: "Why should this be an animated movie?"

The best genre options for animation include:

  • Fantasy
  • Science Fiction
  • Children Book Adaptations
  • Comic Adaptations

Animation can bring these types of stories to life in a way that live-action can't, even in this day and age of CGI. The medium allows creative and stylistic visuals and imagery to come to life — visuals and imagery that wouldn't translate as well to live-action. And some that just wouldn't be possible in live-action.

There has to be a reason, though. There needs to be a communicable pitch for why your story is perfect for animation. Animation can't just be a marketing option for your screenplay.

For more guidance on that, Read ScreenCraft's The Simple Guide to Writing Animated Screenplays!

In the spirit of helping writers find those creative seeds, here we offer 101 originally conceived animation story prompts that you can use as inspiration for your next animated screenplay.

Note: Because we’re all connected to the same pop culture, news headlines, and inspirations, any similarity to any past, present, or future screenplays, novels, short stories, television pilots, television series, plays, or any other creative works is purely coincidence. These story writing prompts were conceived on the fly without any research or Google search for inspiration.

101 Animation Story Prompts

1. Two treasure-hunting families of mice set out on a journey that takes them around the world.  

2. Canine siblings that lost their parents find a portal to the Rainbow Bridge leading to pet heaven. 

3. A gamer finds a portal that allows him to enter his favorite games.

4. A young bear cub searches for his lost father in the mountains.

5. A family of space travelers crash lands on an exotic planet.

6. Siblings discover a series of mysterious tunnels underneath their town.

7. Animals of Africa put on a show for visiting human safari tours. 

8. A family befriends a monster discovered living underneath the children's bed. 

9. Starving ants fight to infiltrate a seemingly impenetrable suburban home for food.

10. A society of cockroaches inhabits the post-apocalyptic Earth.

11. A canine mother wants to realize her life-long dream to train for the pet Olympics. 

12. The hidden canine life of dog show participants.

13. A family of mice is chosen to be the first living being to fly in space.

14. A family of chimps is to be the first to colonize Mars.

15. A little boy begins to develop superhuman strength. 

16. A chipmunk that idolizes the Alvin and the Chipmunks cartoons tries to emulate their success. 

17. A family is sucked into their favorite TV shows. 

18. The cartoons of the 1980s escape into the real world. 

19. The first dogs of the Presidential family enjoy life as part of the first family. 

20. West Side Story with Cats vs. Dogs. 

Puss in Boots

'Puss in Boots'

21. The Wizard of Oz with animals. 

22. Dogs and horses travel with their human counterparts to the American Frontier to find their new home.

23. The Kentucky Derby through the eyes of the horses.

24. Dog races through the eyes of the dogs.

25. Siblings learn that their parents used to be international spies.

26. A family on a wilderness retreat stumbles upon a society of talking animals.

27. After a rich and affluent family loses everything, their pet cat and pet dog must adjust to living in the suburbs. 

28. Suburban pets are transported back in time and see how their ancestors lived. 

29. A family of explorers searches the ocean for the lost city of Atlantis. 

30. A family finds a lost city underneath their farmland. 

31. A professional dog walker has a magical gift — she can talk with dogs. 

32. Two canine brothers do everything they can to ensure that their human family keeps their house. 

33. The wildlife on the Mississippi react to seeing white explorers for the first time. 

34. An old mansion of ghosts reacts to someone buying the property.  

35. A family of mice is shipwrecked on an uncharted island. 

36. Small animals partake in a Cannonball Run-like race across the country using RC cars. 

37. A teenage bird looking for adventure discovers a strange bird city in the clouds. 

38. A robot from the future befriends a family.  

39. A family of urban rats is whisked away to the wild during a horrible storm and flood. 

40. A civilization of robots discovers their human roots. 

Robots

'Robots'

41. A bullied boy wakes up as a strong knight in a fantasy world. 

42. A boy living in a dangerous neighborhood pretends his family is actually a royal family in a fantasy world. 

43. Humans are actually the scary things in the closet of a monster household that lives parallel to the human world. 

44. A little boy on a sailing trip he doesn't want to be on discovers a mermaid society. 

45. A teddy bear longs to become human after he falls for his owner's best friend. 

46. A society of deer prepares for the hunting season. 

47. A school of fish is caught up in the Bermuda Triangle.

48. Sea creatures live in the Bermuda Triangle throughout the sunken ruins of ships and planes that disappeared within it. 

49. Classic fairy tale characters come to life within an old big-city library. 

50. Humans wake up to discover that their world has turned into a living cartoon.

51. An action star of R-Rated movies is transported into the world of television cartoons. 

52. An outcast nerd discovers that he's actually a revered prince from another planet, hidden by his royal family to escape an evil space lord. 

53. A society of animal wizards must defend their homes. 

54. Superhero animals protect a city of animals. 

55. A family of toys struggles to find the right human family for them. 

56. Puppy siblings separated by pet adoption escape bad homes to find each other. 

57. A society of Martian aliens reacts to a strange ship that has landed on their planet. 

58. The life of cats during Egyptian times.  

59. The life of dogs during the Wild West. 

60. A strange family moves into a suburban neighborhood. 

Monster House

'Monster House'

61. Black and white cartoon characters are introduced to the world of color animation for the first time. 

62. A rich dog and its poor sibling switch places for a month. 

63. The story of the world's worst tsunami told through the eyes of the island animals. 

64. The cartoon version of a popular movie character meets its counterpart. 

65. The society of a dog park told through the eyes of the animals within it. 

66. Descendants of Tarzan venture to the jungle he grew up in.

67. A family of international spies moves to the suburbs. 

68. Peter Pan's mother tracks him down in Neverland. 

69. Ghosts decide to unite and haunt a town with the goal of creating their very own ghost city to live in. 

70. A character within a Sim City-like game becomes self-aware and wants to escape to the real world. 

71.  A family vacationing in Hawaii unlocks a portal that transports them back in time. 

72. A society of miniature people live amongst us. 

73. A magician escapes into the world of his magical hat.

74. A family is transported back to the time of the dinosaurs only to discover that they weren't like we thought they were. 

75. A mouse that's a riverboat captain takes his family down the Mississippi River during the 1800s. 

76. A dog whose human family moved away from his puppyhood house returns to see how things have both changed — and not changed. 

77. A doctor is shrunk to microscopic size and injected into a human bloodstream to find the cause of a disease threatening humankind. 

78. Alien explorers arrive on planet Earth thousands of years after humans became extinct. 

79. Animals in a World War II-era city do all they can to support the war effort. 

80. A family-owned dog boarding business told through the eyes of the dogs. 

The Secret Life of Pets

'The Secret Life of Pets'

81. The life of a dog from puppy to old dog told through dog's perspective. 

82. A cartoon becomes self-aware, escapes its toon world, and tries to find its maker. 

83. A toy becomes self-aware and tries to find its maker. 

84. A family of wolves nurses a lost child back to health. 

85. A robot boy wants to become a real boy.  

86. A witch curses a group of children, causing them to shrink to the size of ants. 

87. The life of circus animals. 

88. Suburban neighborhood friends discover that their parents are robots.  

89. A creepy old doll collection is actually alive. 

90. A family of monsters moves to the suburbs. 

91. The life of military or police dogs.  

92. A village of wilderness animals tries to survive a raging forest fire. 

93. Glacier animals struggle as their home succumbs to the effects of global warming.  

94. A talented young artist's drawings come to life one night. 

95. A struggling newspaper cartoonist in the 1930s creates an iconic character that comes to life.  

96. A portal to another world opens during a sleepover. 

97. The roles of humans and pets are reversed. 

98. A librarian discovers that each book is a portal into the world featured within.  

99. A family of ghosts helps the children of the family that bought their house. 

100. City rats decide to leave big city life to live in the country. 

101. The life of a snowman.  

Frozen 2

'Frozen 2'

Share this with your writing peers or anyone that loves a good animated story. Have some prompts of your own? Let us know on Facebook and Twitter!

Want More Ideas? Take a Look at Our Other Genre-Based Story Prompts!


Ken Miyamoto has worked in the film industry for nearly two decades, most notably as a studio liaison for Sony Studios and then as a script reader and story analyst for Sony Pictures.

He has many studio meetings under his belt as a produced screenwriter, meeting with the likes of Sony, Dreamworks, Universal, Disney, Warner Brothers, as well as many production and management companies. He has had a previous development deal with Lionsgate, as well as multiple writing assignments, including the produced miniseries Blackout, starring Anne Heche, Sean Patrick Flanery, Billy Zane, James Brolin, Haylie Duff, Brian Bloom, Eric La Salle, and Bruce Boxleitner, the feature thriller Hunter’s Creed, and many Lifetime thrillers. Follow Ken on Twitter @KenMovies

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6 Animated Shows That Changed the World of Comedy https://screencraft.org/blog/6-animated-shows-that-changed-the-world-of-comedy/ Fri, 06 May 2022 17:37:27 +0000 https://screencraft.org/?p=48421 Animation has always been a source of great creativity. Some have helped paint the mystique behind fairy tales like Snow White, while others have been the...

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Animation has always been a source of great creativity. Some have helped paint the mystique behind fairy tales like Snow White, while others have been the source of learning, drama, or even political debate. But the one thing that animated shows have transformed the most is comedy.

From time-honored classics to newer staples, there’s a clear element of commitment to comedic form that evolves from animation. Whether it’s geared toward kids or a more adult audience, you’ll find that the examples below have proven to be important installations in the world of humor.

The Simpsons

There’s scarcely anything that stands out to people as much when talking about hilarious cartoons as The Simpsons.

In an age when sitcoms dominated the airwaves, this one began to reign supreme as the true “nuclear family,” one where the breadwinner actually worked in a nuclear power plant — and where the outlandishness of animation could reflect the equally odd and hilarious nature of people in ways that didn’t have to be grounded.

The Boondocks

Outlandishness isn’t always based on looks — in fact, many times, it comes from characters’ actions. That’s the philosophy behind The Boondocks, and this show does it quite beautifully.

After all, this show about two kids from South Side Chicago living with their grandpa in the suburbs uses an anime-style art direction. This type of art turns this sitcom into an expressive display where adult situations have an intense impact: violence, racism, manipulation, and more are explored in this expressive style, shedding light on real emotions and surprising actions using the drawing styles found in many anime.

Rick and Morty

This newer comic series does a great job of fitting no molds. It’s not modeled to the specifications of a family sitcom like The Simpsons, but it does celebrate a lot of the same freedoms that Futurama has.

The art style is decidedly unique, with the original character designs a clear parody of Doc Brown and Marty McFly from Back to the Future. However, Rick and Morty share a very different relationship, and this show’s willingness to improvise and riff makes them a uniquely hilarious show for those who brace themselves.

Futurama

The success of The Simpsons gave way to the creation of another show from the same geniuses — a show about the future.

This sitcom, called Futurama, is an ensemble comedy with a lot of time on its hands. Thanks to the outlandishness of its setting in the year 3000, Futurama is able to make informed timely references to real-life events while still maintaining a degree of separation, as they do with the use of Richard Nixon’s disembodied head.

Futurama also makes it easy to give its own spin on everything from Greek mythology (the Amazonians) to folk legends (Robot Santa) for a world and comic style that is still, to this day, completely its own.

South Park

Nothing has to be high-res, beautifully rendered in 3-D, to make someone laugh. It just needs to be its own thing. That’s a clear philosophy that came into practice with South Park, a show animated first with construction paper in stop-motion.

Eventually, traditional methods would not work, and the show's creators, Matt Stone and Trey Parker, needed a new way to create hilarious hijinks and jokes at everyone’s expense using the fictional town of South Park, Colorado.

This show’s distinctive look is by far the most recognizable of any animated show today, and its irreverent and persistent topical comedy has formed some of the most gut-busting and controversial episodes of television to date.

Bob’s Burgers

While the not-for-children shows that dominate the comedy landscape have made their impact, there are still projects that have proven (somewhat) family-friendly while still using hilarious jokes about cannibalism, personal hygiene, and financial failure that connect with adult audiences.

If you’re looking to fall in love with a family while laughing the whole time, Bob’s Burgers is the show for you. This is another sitcom family, but this time they're running a burger joint — and proving a lot less egregious for younger audiences, despite a lot of the jokes still connecting with adult viewers.

Read More: 5 Screenwriting Tips from 'Family Guy' Showrunners


David Wayne YoungDavid Wayne Young is an independent film producer and screenwriter with years of experience in story analysis, even providing coverage for multiple international screenwriting competitions. David's obsessions include weird fiction and cosmic horror, and he's formally trained in the art of tasting and preparing gourmet coffee in various worldly traditions, from Turkish coffee to hand-tamped espresso — all enjoyed while writing, of course.

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2021 ScreenCraft Animation Competition Finalists https://screencraft.org/blog/2021-screencraft-animation-competition-finalists/ Wed, 03 Nov 2021 17:00:40 +0000 https://screencraft.org/?p=45828 Listed below are the Finalists of the 2021 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,300 submissions. Congratulations to the writers who...

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Listed below are the Finalists of the 2021 ScreenCraft Animation Competition. These exceptional screenplays were selected from almost 1,300 submissions. Congratulations to the writers who have advanced and thank you for submitting.

Stay tuned for the Winner announcement on December 8th here and on our Twitter and Facebook pages! The winners will be chosen by our incredible Industry Jury:

  • HENRY SELICK, BAFTA, Annie-Winning, Oscar-Nominated Director and Writer
  • LINDSAY DORAN, Producer, Executive and Story Consultant
  • BRYAN DAVIDSON, Director of Animation Development, Skydance Animation
  • SHARON BORDAS, President, Mindshow Animation
  • EDWARD MEJIA, Executive Director of Current Series, Disney Television Animation

And if you’d like to receive a notification when this contest re-opens for entries, you can subscribe for updates via Coverfly here.

Here are the Finalists:

A Robin's Call Tim Dann
After Villainy Aidan Keefer
Anansi and the Chest of Stories Ayinde Ricco
Battle Girl Libby Doyne, Michael Sallee
Beyond The Sea Wall Shane Weiss
Boba Charlie Fellows
Dating As A Black Sheep Modupe Thompson
Ellie Andrew Rose
Heartstrings J.D. Zelman, Matthew Dushkes
K-9 Block Silena Fuller
Kangaroo Story Agatha Ozdowska
Medusa Tristan Bellawala
Messiah Johanna Ramm
PLANET MARS Jacob Korell
Random Access Memories Richard Swiech
Riftworld E. R. Roberts
Scary Ton Eijkemans
The Chronicles of Willa Weasel & The Forest Incorporated Chris Colpitts
The Fourth Chaos Laurel Myler
The Infinite Hero Francesc Xavier Manuel Ruiz
The Iron Snake Justus Macharia
The Moth Hiu Tung Kwong
Time Holes Steve Szlaga
WORLD CUP MOUSE Richard Seidman
Yggdrasil: Tree of Life Lewis Mackie

For all the latest ScreenCraft news and updates, follow us on Twitter, Facebook, and Instagram.

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The Simple Guide to Writing Animated Screenplays https://screencraft.org/blog/the-simple-guide-to-writing-animated-screenplays/ Mon, 10 May 2021 22:17:26 +0000 https://screencraft.org/?p=42487 Writing feature screenplays and pursuing a career as a feature screenwriter is a pretty straightforward journey when you break it down. But writing animated screenplays...

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Writing feature screenplays and pursuing a career as a feature screenwriter is a pretty straightforward journey when you break it down. But writing animated screenplays and pursuing a career in animation adds additional elements to the journey. The scripts need to be slightly different, and the career approach has additional nuances that you need to be aware of.

Here we offer a simple guide to becoming informed and understanding those nuances.

How to Get Your Start in Animation

Consider Becoming an Animator

There's an inescapable truth that trying to sell animation screenplays on spec (writing them under speculation that you'll sell them to someone) can be much more difficult than trying to sell a spec script intended to be a live-action feature.

Animation houses usually develop animated projects from within. And those projects are usually developed by animators. Animation is an animator's medium. There's no escaping that.

So, before you begin to pursue a career in writing for animation, consider trying to become an animator yourself. That's the easiest and most direct way into animation writing.

  • You can pursue a degree in animation or computer graphics.
  • Disney offers college students internship programs and offers entry-level growth opportunities for recent grads and those new to the animation industry.
  • And there are many other opportunities online as well.

But don't worry, non-animators have succeeded in animation writing as well.

Pixar Animator

Aphton Corbin, Story Artist at Pixar

Jumping From Live-Action to Animation

Yes, being an animator helps you ten-fold when it comes to writing animated screenplays that get produced. All of the Pixar titans (Unkrich, Lasseter, Docter, Stanton) began in animation before writing Pixar's biggest hits. But that doesn't mean that being an animator is the only route in.

After graduating from college, Oscar-winning screenwriter Michael Arndt first started out as a script reader for production companies. He then became the full-time assistant to Hollywood actor Matthew Broderick. In 1999, he decided that he wanted to pursue screenwriting full-time.

Arndt wrote and revised the script for Little Miss Sunshine over the course of a year. He got the script to a producer and ended up selling it for $250,000. The script was then in development for a few years until it was finally produced, leading to critical acclaim, box office success, and an Oscar for Arndt.

Pixar then hired Arndt to write the screenplay for Toy Story 3, based on Andrew Stanton's treatment. He was nominated for an Oscar for Best Adapted Screenplay.

If writing for animation is your dream, but you don't want to become an animator to do so, there are options. You can impress an animation house with live-action success or with strong animation and live-action scripts as samples.

Toy Story 3 film still

'Toy Story 3'

Why Should Your Script Be Animated? 

Too many screenwriters have sent screenplays out to animation studios without the initial intention of creating a story bred for animation. Animation isn't a fallback or secondary option for the marketing of your screenplay.

But maybe you should consider writing for animation.

You need to explore what animation can bring to your screenplays and stories. You need to ask yourself why your script should be animated — and why you should approach animation houses and producers. One of the first things they will ask you is: "Why should this be an animated movie?"

The best genre options for animation include:

  • Fantasy
  • Science Fiction
  • Children Book Adaptations
  • Comic Adaptations

Animation can bring these types of stories to life in a way that live-action can't, even in this day and age of CGI. The medium allows creative and stylistic visuals and imagery to come to life — visuals and imagery that wouldn't translate as well to live-action. And some that just wouldn't be possible in live-action.

There has to be a reason, though. There needs to be a communicable pitch for why your story is perfect for animation. Animation can't just be a marketing option for your screenplay.

Read More: Why Legends Never Die in 'Puss in Boots: The Last Wish'

Screenplay Formatting: Live-Action vs. Animation

The initial animation screenplay format is no different from what you would see with a live-action feature script.

You use the same core elements of screenplay format:

  • Scene Heading
  • Scene Description
  • Character Names for Dialogue
  • Dialogue
Toy Story 3 script excerpt

Script excerpt from 'Toy Story 3'

And you can expect the same with writing animated TV series episodes as well.

However, there are basic nuances that you should consider adding to your animated screenplays.

Visually-Enhanced Character Description

This harkens back to showing us why your script should be an animated feature. When you introduce your characters within the screenplay, seek out opportunities to add a little visual flair.

Maybe your character has:

  • Big eyes
  • Exaggerated big ears
  • An extremely small frame
  • Vibrantly colorful clothes

It's good to have just a line or two of description that screams animation. You don't want to overstep your bounds, though. It's an animator's medium. The animators are going to take your script to the animation-level with their own character designs, but you can offer a couple of broad strokes to work from.

Scene Description Free of Bounds

The great thing about writing for animation is that anything is possible. You no longer have to worry about the constraints of live-action features, where you can (and should) worry about having too many exotic locations, unrealistic action sequences, etc.

Go nuts. Explore and create vibrant worlds. Put your characters through hoops and hurdles that live-action wouldn't allow. Create worlds that scream for animation and excite animators. Give them a reason not just to want to accept the challenge of bringing such a unique and original world to life — make them feel the need to do it by creating something so unique and special.

Fantastical Props and Vehicles

Don't be afraid to be weird and strange. Fill your world with things we haven't seen before — or different and exaggerated variations of what we have seen. The animators can create whatever you envision.

A normal live-action script would just say car. You can take that to the next level with an additional line or two of description to capture an enhanced visual.

The LEGO Movie 2 film still

The LEGO Movie 2

What to Keep in Mind as You Craft Your Story

Read A LOT of Animation Scripts

If you want to know how to write a great animated script, one of the best ways to learn is to read great animated scripts.

What are your favorite animated films? Find those scripts and read them! Do a lot of them come from the same production company? Find out what that particular company's philosophy is on storytelling, whether it's Pixar, Laika Studios, or Studio Ghibli. (Quick Note: Pixar is very outspoken about its approach to telling stories and Hayao Miyazaki is also incredibly generous with his insight into Studio Ghibli's storytelling method.)

Conversely, though, don't just read great scripts -- read the less-than-great ones, too. Diagnose what these scripts lack. Is the dialogue unnatural? Are the characters flat and one-dimensional? Is the exposition too heavy-handed? Are the plot points unorganized and hard to follow? Understanding how other screenplays miss the mark can really help you avoid missing it yourself.

If you want to read some great animated screenplays, check out The Script Lab where you can download and read them for FREE! Here are a few to get you started.

Determine Who Your Audience Is

You're not going to pitch an animated series or feature in the line of Family Guy or Sausage Party to Pixar or Disney. And you also need to understand how difficult an adult-oriented animation project will be to get off the ground.

The major animation houses like Pixar, Disney, and Dreamworks have a brand. They're not going to suddenly roll with adult-oriented animation.

So, whether you want to create four-quadrant family movies, animated children series, anime-level action/horror, or adult-oriented animated series, go in knowing what your demographics are and do your best to study them and cater to those audiences.

Explore the Common Themes

A few years back, Vox created a grid to showcase the themes found in most Pixar movies.

Chart of Pixar Themes

via: VOX

Themes are important in any storytelling. They can be developed early on in the writing process and used as a compass to guide the story and characters. They can be inserted during the writing process to better touch and engage an audience.

These above principle themes found in Pixar films prove that because they are so widely used throughout their catalog of films, and because Pixar has been so successful as a result, screenwriters should take note and consider exploring such themes within their own animated screenplays.

Disney and Dreamworks have embraced similar themes as well. The best thing that screenwriters can do is know and understand the animation realm. There are common successful themes that exist. And those themes are successful for a reason. Don't be afraid to embrace them.

Read More: Hayao Miyazaki Says 'Ma' is an Essential Storytelling Tool

Feature a World We Haven't Seen Before

We've seen toys coming to life, house pets wreaking havoc, and zoo animals exploring the city.

If you want to succeed in animation writing, you're going to need to give us something new. If you want to entice animation studios to take notice of your writing, you're going to need to go to extremes to stand apart from their own animators and the rest of the screenwriters trying to break through just like you.

The easiest way to engage them is to offer something they haven't seen before. And you do that by exploring worlds that animation hasn't yet.

Before Toy Story, we never experienced the concept of a world where our toys come to life when we're not looking.

Before Shrek, we never thought about a world where all of the fairy tale characters and creatures we grew up with lived in the same realm together.

Before Inside Out, we never imagined a world where our emotions are living and breathing characters.

What's so special about the world in your animated screenplay? Are you giving us more of the same, or are we going to be transported to a world we never thought to imagine? That is the secret sauce to any successful animated movie or series.


Ken Miyamoto has worked in the film industry for nearly two decades, most notably as a studio liaison for Sony Studios and then as a script reader and story analyst for Sony Pictures.

He has many studio meetings under his belt as a produced screenwriter, meeting with the likes of Sony, Dreamworks, Universal, Disney, Warner Brothers, as well as many production and management companies. He has had a previous development deal with Lionsgate, as well as multiple writing assignments, including the produced miniseries Blackout, starring Anne Heche, Sean Patrick Flanery, Billy Zane, James Brolin, Haylie Duff, Brian Bloom, Eric La Salle, and Bruce Boxleitner, and the feature thriller Hunter’s Creed starring Duane “Dog the Bounty Hunter” Chapman, Wesley Truman Daniel, Mickey O’Sullivan, John Victor Allen, and James Errico. Follow Ken on Twitter @KenMovies

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More Questions with Screenwriter and Animation Artist Jim Capobianco https://screencraft.org/blog/more-questions-with-screenwriter-and-animation-artist-jim-capobianco/ Wed, 29 Jul 2020 18:00:58 +0000 https://screencraft.org/?p=37673 The ScreenCraft audience posed questions to Oscar-nominated screenwriter and animator, Jim Capobianco.  These are questions from our ScreenCraft Facebook audience that Jim answered after our...

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The ScreenCraft audience posed questions to Oscar-nominated screenwriter and animator, Jim Capobianco.  These are questions from our ScreenCraft Facebook audience that Jim answered after our 1-hour live interview.  This is a follow-up to our popular piece with Jim here: Writing for Animation: Jim Capobianco Shares 4 Habits of Successful Screenwriters
Jim is a screenwriter and story artist who has worked for both Disney and Pixar on projects such as The Lion King, The Hunchback of Notre Dame, A Bug's Life, Toy Story 2, Monsters, Inc., Finding Nemo, and Ratatouille.

Jim Capobianco is also a judge for the 2020 ScreenCraft Animation Screenplay Competition

 

Stephanie asked: "Do writers spec animation screenplays have a chance, or is it just a good "calling card" for them... Or are Animation screenplays typically always a director's concept, then writers are approached as you mentioned.”

Jim Capobianco: At Pixar, the writers they consider have generally not written for animation. I am not sure how that works in the world outside of Pixar. I would think Disney would be the same. ( it all being the same company and Disney having adopted much of Pixar’s methodology when the merger happened)  But I don’t know for Dreamworks, Sony  or Netflix.  What I would say is write a good story. If you see it as animation that’s fine but don’t worry about that. It may be obvious because it is about a family of space unicorns or something but mainly create compelling characters getting into and then out of a tough situation.

Tess asked: "In your opinion, what are the key ingredients for a successful animated kids movie? What do all the good ones (like Ratatouille!) have in common?”

Jim Capobianco: It is the same as any movie really. You have to get out of your head kid’s movie or animated kid’s movie. I mean some great live-action films for kids could have been wonderful in animation. Like Babe or even something like Harry Potter could have been done in animation. In the right hands - could be pretty amazing. I get asked all the time why make this or that in animation? Well that question really doesn’t hold water. Because I, the creator, see it as animation. That’s really it. Think of it this way - a picture of a boat.  You can have a  photo of a boat, a realistic painting of a boat, an abstract painting of a boat made of cubes and line, a cartoony version of a boat, a child's drawing of a boat. They are all essentially a picture of a boat. Same with stories. Look at Disney taking everything that they have ever made in animation ( and at one time fully believed that they were making these films in animation because that was the way they should be made! ) and now they are turning them into Live-action. Even the Lion King. Although that is actually just it being reanimated in a realistic way - nothing “Live-action” about it.  So what makes a good film for kids animated or otherwise - the same thing that makes a good film for adults. Compelling, flawed characters in unusual or difficult situations, trying to muddle through and figure out and overcome the obstacles thrown in their way on their journey toward a goal to right their world again only to find they are someplace better or that they failed ( though that last part is rarely in a kids film or a Hollywood film )  and often kids as protagonists are many times the agents of change in a world of flawed adults.

Marsden asked: "Do you, yourself still feel for the characters & get emotional during the movies you work on or do you just "get used to it" since you work on it for so long?”

Jim Capobianco: It is hard to. You have to put yourself in a mental place to just enjoy the film and try to watch it with fresh eyes. Good to get fresh opinions throughout the process. Don’t show your script or film to all of your pals at once. Hold some in reserve for later on down the line to get their fresh feedback later in the game.  When the film is done you can never really enjoy it like other people do.  There are usually too many memories associated with the making of the film. But I enjoy them in a different way, as a life experience, you find a certain satisfaction that the film was finished and well received and hopefully a real joy to work on and work with the people who made it together. So it is emotional in a different sense.

Liz asked: "What tips can you offer to make animated films just as entertaining for adults as children, ie. friendly for the whole family?”

Jim Capobianco: Again make it for yourself. Make films you would have wanted to see when you were a kid or for that kid still in you. It will invariably turn out enjoyable for adults too. Don’t be afraid to put in stuff that kids won’t readily understand,  as long as it isn’t integral to the plot or the understanding of the film as a whole experience, kids like not being talked down to and feeling like they are treated with respect, so something above their comprehension is okay - since frankly a lot in their world is out of there comprehension. They then can discover these stories all over again when they are older and get more out of them. But of course you have to give them stuff that will entertain them and make them want to see the film. Space unicorns or something.

Pratima asked: "How do you handle situations when a collaborator (at any part of the filmmaking process) interprets or realizes parts of that story in a way that you're not totally on board with?”

Jim Capobianco: This all depends on what roll you have in the process and what role your collaborator has. If you are a writer you probably don’t have much you can say if  an executive or the producer takes things in a different direction. Depending on your relationship with the director you can explain your thought process, your intent of what you were going for. This incidentally is why Billy Wilder, who started out as a writer, eventually went into directing and producing. He got fed up with directors screwing up his stories.  If you can influence the situation you should try. If you really can’t then let it go and move on. You have to realize you are hopefully more of an artist, writer , then this one script or film. You will create more and hopefully on the next one you’ll have more say.

Kavika asked: "For writing action and description, how much is too much? Should we avoid writing facial expressions and elaborate action sequences?”

Jim Capobianco: Just enough to keep the narrative flow moving. Only a facial expression if it is essential to the story being told, otherwise that is what the actors will bring to it.  The best way to learn this is to read a god awful number of scripts that are by writers of films you like. See what they did to describe that scene, that action etc. Try to get the production script and not the published book form script - since that may have been compiled by someone watching the finished film.

Leyla: "Do you typically juggle multiple projects or do you like to focus on one project at a time? Additionally, how is the creative process like when the director has a different opinion from you?”

Jim Capobianco: Yes oh yes. But that is me.  I do believe you have to bore into your main project and really focus in on it but I have to have a release valve and go exploring on another island for a bit,  if anything clear my head. Usually the other projects are in other stages. Like an outline, or research or treatment or for me doodling stuff. I think it helps the other projects frankly.

As for the second question - The director is the boss but depending on your relationship with him or her you can try to present your case and see if they’ll see it your way. It is always good to present a solution and to try to figure out why they have an issue with what you initially presented. But don’t get stuck on it. Be flexible and adjust. Oftentimes, I have found their idea makes you think in a new way and you come up with a solution that is even better.

John Sayles used to say sometimes you are a carpenter and sometimes you are the architect. When you are a carpenter you help to create something really beautiful, you use your craft to see someone else's plan through and that is a job well done and satisfying. And you go home at night knowing this. When you are the architect all the responsibility is on your shoulders but it is your vision that will be crafted by the carpenters. You can take satisfaction in orchestrating all of this talent toward a goal. But if the building falls down or critics or the public think it is ugly, well that is all on you. And the praise of course too. So just keep that in mind working with directors, being a director or being a carpenter.

Colleen asked: "How many drafts of the script on average do you see between the start of production and the final product?”

Jim Capobianco: As many as it takes. It is never one or two for sure.

Nancy asked: "Can you recommend a script to read along with a film to see the execution of it on screen?”

Jim Capobianco: Any really that appeal to you and is in your wheelhouse of what you want to write. I personally like William Goldman’s work, Billy Wilder, Robert Towne . If you haven’t you should read - own -  William Goldman’s two books on screenwriting. "Adventures in the Screen Trade" and "What Lie Did I tell You?"

Omneya asked: "Hi, I have written an adventure fantasy to be live action, but many people who read it said it could also be an animation. How should I decide what best serves my story, especially with seeing many animations being remade into live action nowadays?”

Jim Capobianco: I don’t know. Do you get to decide this? Unless you are the producer, currently what your script is, is a bunch of words assembled in a way that tell a story in a movie format. Whether it is animation or live-action is irrelevant. If you are looking to get an agent or sell it, you might want to put on the title page “an adventure fantasy” and leave it at that. Let whomever becomes interested in it decide how to produce it. Then you have expanded your potential customer base.

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Writing for Animation: Jim Capobianco Shares 4 Habits of Successful Screenwriters https://screencraft.org/blog/writing-for-animation-jim-capobianco-shares-4-habits-of-successful-screenwriters/ Mon, 01 Jun 2020 17:41:32 +0000 https://screencraft.org/?p=36897 Here are 4 habits of successful screenwriters according to Jim Capobianco who received the 2008 Academy Award nomination for Best Original Screenplay for Ratatouille. He's...

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Here are 4 habits of successful screenwriters according to Jim Capobianco who received the 2008 Academy Award nomination for Best Original Screenplay for Ratatouille. He's also worked on story and animation for Up, Inside Out, The Lion King and Finding Nemo, among many other iconic animated films. Jim is a member of the Academy of Motion Pictures Arts and Sciences.

While it's true that no paths to success are exactly the same, everyone at any level of writing can relate to the surprise with which they find themselves provided their first big opportunity. Whether it be a meeting, a chance to get represented or even the promise of getting a script optioned, these moments often present themselves when least expected.

Jim Capobianco, who in addition to being a prolific animated writer is also a judge for the 2020 ScreenCraft Animation Screenplay Competition, has a journey that is unique. In his conversation as part of ScreenCraft’s AMA series, Jim detailed his path that led him into the successful animation powerhouses of Disney and Pixar. This also revealed the intriguing truth that although nobody’s path is the same there are certain core tenets that connect them all. Here are our takeaways from our conversation with Jim: 

1. STAY OPEN

As Jim entered the world of animation, he noticed a distinction between the stories being told by animation and live action films. He realized that he could “apply these same ideas to animated movies...Disney Animation had a very limited scope of the stories you could tell. And I’m going, ‘I don’t see why we can’t tell the same stories we do in live action in animation.’” Sensing an opportunity, he became part of a recent push to tell “sophisticated” live action stories in the animated format. Being open to this opportunity helped provide Jim his path to career success.

2. KEEP MOVING

Jim says “It’s always good to keep moving. It’s like a shark. You don’t want to stop. Sharks die if they stop moving.” Staying still for too long could be deadly. The writers who find success are the ones who push forward and are always actively pursuing opportunities. It is crucial to maintain a consistent drive that allows up and coming writers to move past any potential obstacles.

3. PUT YOURSELF OUT THERE 

A very important piece of information that Jim revealed was how, after an idea is greenlit, Pixar “generally like[s] to find writers who are in the Lists ...or [who] haven’t quite hit it yet.” These writers are found because they took the chance to get their names out there in any way they could by submitting their work to placed like Coverfly, The Black List, writing competitions, fellowships and labs. Coverfly's The Red List or the Tracking Board's Young and Hungry list are great platforms for exposing emerging writers to the industry. And for writers interested in animation specifically a great outlet is the upcoming ScreenCraft Animation Screenplay Competition.

4. KILLING YOUR DARLINGS 

When opportunity finally presents itself for a writer, there may be one final roadblock in front of the path to career success. Anyone reading your work is guaranteed to have some kind of input. This more often than not means taking out a character or storyline that is particularly close to the writer’s heart. Jim admitted how difficult this is, saying “there’s stuff you don’t want to change, like ‘Oh I really love that moment.’ Usually that stuff you really love is going to change... I’ve done that many times. But you hope that eventually these things you’re really into will coalesce into the story you’re telling.”

The path to success is not straightforward but it is certainly doable. The hurdle in front of a writer’s final push to make writing a career can be one that seems insurmountable. Fortunately there are ways around this obstacle. Jim’s path may not have gone as he anticipated when he first started writing, but because he embraced the ideas above he has been able to develop a long lasting career in animation.

Watch the full interview with Oscar-nominated writer and artist, Jim Capobianco at our ScreenCraft AMA series via Facebook here:

For other content from ScreenCraft check out:

More Questions with Screenwriter and Animation Artist Jim Capobianco

From Contests to Staffing— 4 Tips on Finding Your Voice and Getting Read 

Anatomy of a ScreenCraft Screenplay Competition: How We Evaluate Scripts

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6 Reasons Screenwriters Should Consider Writing for Animation https://screencraft.org/blog/6-reasons-screenwriters-should-consider-writing-for-animation/ Mon, 11 May 2020 15:39:42 +0000 https://screencraft.org/?p=36607 We tend to doodle and draw long before we have the ability to write. Indeed, drawings predate written language in ancient human history. Considering the...

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We tend to doodle and draw long before we have the ability to write. Indeed, drawings predate written language in ancient human history.

Considering the history of humans using visual art to tell their stories, it’s no wonder that animation remains a mainstay in household entertainment long after our childhoods have ended. We have grown to appreciate the medium well into adulthood, and for some writers — it is their calling to inspire the next generation of animated writers the same way Matt Groening or Trey Parker and Matt Stone inspired them.

Mark your calendar for our ScreenCraft Animation Screenplay Competition with top industry judges!

When searching for the right path for your career, why should screenwriters consider writing for animation?

You’re Visually Inclined

It goes without saying that animation is a visually dominant medium. Sure, screenwriting is visual storytelling, but animation specifically demands fuller details to fill the blank slate.

The animation writer loves a juicy description paragraph. That isn’t to say that a block of description should take up half a page. The visuals should still be presented in as minimal a manner as possible, leaving room for the visual artists to work their magic. Every word needs a purpose.

Take this excerpt from WALL-E as an example. Screenwriters Andrew Stanton and Jim Reardon use short, succinct lines that are similar to lines of poetry. Space isn’t wasted on extra words. Each description is chosen to give a clear image that helps establish Wally’s world.

After revealing that Wally is a “Waste Allocation Loader - Earth Class,” we’re left to wonder about the fate of our world. Check out this excerpt:

EXT. AVENUES OF TRASH - DUSK

Wally travels alone.
Traverses miles of desolate waste.
Oblivious to roving storms of toxic weather.

Passes haunting structures buried within the trash.
Buildings, highways, entire cities...
Everything branded with the SAME COMPANY LOGO.
“Buy N Large”
“BNL” stores, restaurants, banks...transportation!
The corporation ran every aspect of life.
There’s even a BNL LOGO on Wally’s chest plate.

CLOSE ON NEWSPAPER Wally drives over.
Headline: “TOO MUCH TRASH!! Earth Covered!!”
The deck: “BNL CEO Declares Global Emergency!”
A photo of the BNL CEO giving a weak smile.

We are given all the details we need — not through exposition or voiceover, but with separate and specific details that build into a unified understanding.

Animation doesn’t need dialogue to move the story forward, but dialogue still plays a major part in most sitcoms, series, and features. There are examples of animated features with long stretches of minimal dialogue. When you do use dialogue, it should be especially succinct and/or fun. Because animation often caters to both children and adults alike, witty dialogue and quips are essential to keeping everyone engaged. In the same way that TV series use a "button" to end a scene, it's important for writers of animated stories to master the art of the "button" -- a quip, ironic twist, or final joke for the audience to take away with them at the end of a scene or episode.

Many short animation films, however, have no dialogue at all. The story is driven forward by the actions of the characters dealing with symbolic scenarios like a boy cleaning up fallen stars on the moon in La Luna or a baozi bun that comes to life and gives an aging woman a second chance at motherhood in Bao.

The length of these shorts allows for the absence of dialogue and for the stories to be more abstract because they don’t have to keep an audience’s attention for two hours. This gives the screenwriter ample opportunity to let their imaginations shine.

Your Vision Calls For Animation

Is your sci-fi sitcom set in the 31st Century with aliens and humans cohabitating?

It’d be hard to imagine a show like Futurama being pulled off with live action. All those hours of hair and makeup would cost a fortune by itself. Not to mention the massive CGI billing. Maybe a franchise blockbusting feature, but a comedy sitcom? Hey, never say never.

Animation allows for the screenwriters mind to forget about those sort of budgetary concerns. Of course, the more complicated the scene, the more it’ll cost for animators to work it — but you don’t have to worry about paying an entire crew of explosive technicians, stunt coordinators and performers, medical personnel, key and grip…you get it.

Animation can be simple and still be infinitely more believable and endearing than live action — despite how unbelievable the premise may be (a house being carried away by balloons, for example). Some stories require animation in order for the production to match the quality of the writing.

Read More: Gremlins: Secrets of the Mogwai Showrunner Tze Chun on the Benefits of Bad Ideas and Nonsense

Creative Limitations of Live Action

To further the previous point, sometimes live action doesn’t allow the screenwriter enough creative freedom. As mentioned before, there are limitations to what productions can accomplish on set and within budget.

What’s a writer to do when their imagination needs more space to roam free?

Spider-Man: Into the Spider-Verse broke the boundaries of reality, and animation was the perfect vehicle for a team of high flying Spider-People/Pig.

Animation allows for the rules of reality to be bent. Take for instance this description from the stop-motion animation Kubo and the Two Strings:

The woman raises her hand, strikes the strings on her shamisen, and the sea literally parts in front of her, allowing safe passage clean through the center of the chaos.

The boat floats onward, approaching a rocky coastline beneath high windswept cliffs, and at the sight of land the woman gives an almost imperceptible smile.

Fantastical elements can be a wonder to behold when done with animation. Whether drawn by hand, mapped out on a computer, or molded by hand — animation can bring your imagination to the screen in incredible bursts of artistry.

Read More: 5 Screenwriting Lessons from ‘Spider-Man: Across the Spider-Verse’

You Have a Passion for Animation

Does the nostalgia of Nicktoons still wake you up on Saturday mornings? Or maybe you miss the rush of sneaking into the living room when everyone’s asleep to watch South Park against your parents’ permission.

Maybe you grew up thinking that no matter what else you’d accomplish in life — nothing would be better than being in the writing room for your favorite animated show. You were born to write for animation. Then you certainly can’t ignore that kind of calling.

If writing for an animated sitcom is something you’ve always wanted to do and you have a knack for creating great archetypal characters like Bart Simpson or Eric Cartman, then perhaps you should hone in on animation as your style and pursue it as your ultimate goal.

You Enjoy Writing by Committee

Animation houses such as Pixar and Disney are known for their clinical approach to developing their screenplays. Over the course of 2-3 years, each scene and character motivation is forensically dissected in order to make the quality of the story the best it can be. They move on from the script to a ‘story reel,’ which is pretty much just a comic book version of the film, and work out any issues.

If you’re a writer that thrives in a collaborative environment where there are a lot of different cooks in the kitchen, then animation would be a great fit for you. The studio executives arrange test screenings and focus groups for these story reels in order to get the story just right. Writers are often working well into production.

This development process allows a writer to dive deep into what makes a great story. The writer is both the teacher and the student while developing the joint effort of a major studio animation. By slowly deconstructing every aspect of their script, they come away with a better understanding of the writing process.

You Have Access to Collaborators

Are you a young hungry writer who knows an extremely talented digital artist?

Team up.

See where the collaboration takes you. Increased demand for animated shorts on YouTube and other platforms allows for large audiences to consume your work. The world has never been so accessible to creatives. Take advantage of it.

Some narrators are willing to pay the author a percentage of their earnings, so if you have a good script that might fit their formats — feel free to reach out. If you’re ambitious enough and can consistently create enough content to build a subscriber base, then start your own channel.

Now, if you’re one of those renaissance artists who is both an incredible writer and a talented visual artist, make the effort and invest in yourself. Create, submit to festivals, build your base, monetize, and repeat.

There are many reasons why a screenwriter should consider writing for animation. Regardless of your reason, always remember this quote from Pete Docter (Pixar):

“Work hard! In the end, passion and hard work beats out natural talent.”

Why do you choose to write for animation? We’d love to hear what inspires you.

ScreenCraft’s Animation Screenplay Competition is now open for features, pilots, and shorts.

Click Here to Submit!

 


Kevin Nelson is a writer and director based in New York City, baby. He has written and produced critically acclaimed short films and music videos with incredibly talented artists, worked with anti-human trafficking organizations, and would rather be in nature right now. See more madness on Instagram or follow his work on https://www.kevinpatricknelson.com

For all the latest ScreenCraft news and updates, follow us on Twitter, Facebook, and Instagram.

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The Screenwriter's Approach to Adult Animation https://screencraft.org/blog/the-screenwriters-approach-to-adult-animation/ Thu, 30 Jan 2020 19:31:23 +0000 https://screencraft.org/?p=33564 Since the dawn of time, humans have captured their place in the world by drawing stories on walls of stone. Before we had an alphabet...

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Since the dawn of time, humans have captured their place in the world by drawing stories on walls of stone. Before we had an alphabet to dictate our words, our ancestors would sketch out crude stories of heroes, conquest, and survival. So it is no mystery that visual art and animation have continued to capture our imaginations throughout the millennia. 

Animation allows the writer a broad creative canvas to paint with words. With less tension on budget, not only can you make a Rick and Morty-inspired psychedelic trip through alternate dimensions, but you can also include locations and scenarios that most producers would scoff at. 

Two characters fighting over a single parachute while a burning plane is plummeting to the ground is much easier to pull off with a visual artist, for everyone except that visual artist. Every description that makes the page requires hours of labor by their hands. 

It’s important to keep that in mind before giving in to the need to write out every detail. Just as it’s important to not overdue acting and camera directions in your descriptions, you should also leave some white space for the visual artist to work their magic as well. 

As exciting and tempting as it may be to go wild with mind-blowing, visually abstract explosions, a writer’s first job is to stick to the story — and stories have structure.  

Format and Structure of an Animated Sitcom

If you read an animated script, you might be a little confused. After all, how is a 51-page script reduced to thirty minutes or less of screen time? Shouldn’t half-hour sitcoms be around 22-25 pages if one page = one minute?

The answer is double-spaced dialogue. The practice comes from the era of radio and makes it easier for voice actors to perform as they read, as well as to provide room for additional notes. Most screenwriting software has templates that can utilize this formatting.

The animated sitcom isn’t as rigid as its live-action counterpart when it comes to sticking with a set structure. With the rising popularity of streaming content, where the rules aren’t as stringent on a writer, we see more deviation from the norm. 

Regardless of differing structures, every sitcom generally adheres to the same principles. Some use a cold open and tag, some don’t. The writer is granted more creative license when it comes to animation structuring.

Take a look at the structures of these animated sitcoms.

Family Guy:

Cold Open: 3 pages

Act One: 18 pages

Act Two: 15.5 pages

Act Three: 15.5 pages

BoJack Horseman:

Cold Open: 3.5 pages

Act One: 11.5 pages

Act Two: 7.5 pages

Act Three: 12 pages

King of the Hill:

Act One: 19 pages

Act Two: 15 pages

Act Three: 11.5 pages

Even though the structure of these sitcoms varies, most episodes are made up of the same formula. The show generally adheres to this formula throughout the series. Like the structure, the formula depends on the show — but in episodic shows where each episode provides a new adventure, we often find the same characters getting sucked into the same situations.

For a more in-depth look at how to structure television scripts, check out Ken Miyamoto’s article The Screenwriter’s Simple Guide to Formatting Television Scripts.

King of the Hill

'King of the Hill'

Sticking to the Formula

Every show has its own formula.  

If you look at Rick and Morty, you’ll see the same formula play out in most episodes. The writers don’t separate the cold open like Family Guy or BoJack Horseman, but the episodes usually start out with a sequence that acts as one. There will usually be a quick quip between Jerry and Rick or the episode might even start during the climax of a prior adventure. After the brief introduction, Rick usually drags Morty to the garage where they set off the episode’s next adventures. 

There is often a central location where the characters come together to start the episode. In South Park, it’s typically the bus stop or school. In Bob’s Burgers, it’s the restaurant or kitchen table. The characters are central to the story, as opposed to the story being central to the characters like in serial animation.

Serial animation is different in that they don’t always stick to a formula. They are still structured similarly though. Shows such as Castlevania, Attack on Titan, and Death Note are still 20-25 minute episodes with beginnings, middles, and ends — but the story always moves forward from one episode to the next like any live-action series.

Read More: 5 Screenwriting Tips from 'Family Guy' Showrunners

Characterization

Characters in animated sitcoms often exhibit the same traits throughout the series without deviating much from their central role. They are archetypes that embody certain dominant character traits.  

Homer Simpson will always be clumsy, underachieving, and simple. Eric Cartman will always be mean-spirited and manipulative. Viewers come to expect Quagmire to be overtly sexual because sitcoms rely on familiarity. We return for new episodes because we love the antics of our favorite characters, maybe because they aren’t afraid to flaunt their flaws on their sleeves.

Even in individual episode arcs where characters fight against their flaws, they often fail miserably after a brief period of positive change. After the brief redemption, they resume their former role — accepting their true self. Bart Simpson might do something good and heartfelt for Lisa, but in the end, he’s still the same Bart Simpson. 

The Simpsons

'The Simpsons'

The Heart of the Story

The biggest key to strong adult animation is that, well, it centers around adult themes. In more grounded sitcoms such as F Is For Family, the humor is found in the very real universal struggles of adulthood. A writer should always try and strike upon a wide range of emotional triggers when navigating harsh realities. The sweetest laughter often comes when tears are still wet on your cheeks. 

Animation geared toward children is also becoming more mature. Inside Out deals with the mental fragility of a child going through adolescence. Zootopia explores themes of social injustice and discrimination. Up strikes a chord with all audiences as it deals with the loss of a loved one and how to embrace the remaining time we’re blessed with. 

Even if your script is kid-centric, it’s important to bridge the gap between audiences of all ages. Don’t be afraid to tackle complex issues.

Animated Shorts

As with live-action, the animated short is a stepping stone for filmmakers to reach the next level: the feature. The category has been revered since Pixar burst onto the scene and digital animation made its way to the forefront. 

Now, even Disney+ has rolled out a large selection of critically-acclaimed shorts. Other streaming services are bound to follow. YouTube and Vimeo offer platforms for filmmakers to showcase their work to the world. The accessibility of self-promotion has never been wider.

Bao

'Bao'

The beauty here is that you can really let your imagination run wild because you don’t have to keep your viewer’s attention for an entire hour and a half. With a shorter run-time, you can tell a story through metaphors and still make a considerable emotional impact with a viewer. The characters don’t even need to speak. 

I never really bought into the old adage, “It’s not about what you know, it’s about who you know.” 

I’ve always thought that it’s not only about what AND who you know — it’s about what you’ve done. Teaming up with an up-and-coming visual artist to create an animated short could be a worthwhile investment of time and resources for any aspiring filmmaker hoping to make waves in the world of animation. 

Animated Features

Features also provide the writer with greater license to let their imagination fly. Spiderman: Into the Spiderverse is unique in that it combines several different artistic styles through the lens of a layered collage, which really reflects the feel of a moving comic book. Pop art meets pulp and the result is a dizzyingly brilliant array of visuals that breaks film-making conventions. Despite the amazing visuals, the story was still key.

Spirited Away, A Scanner Darkly, and Waltz with Bashir are also features that not only expand the imagination but also tackle tough adult themes of loss, war, and drug addiction. In documentaries, animation is often used to depict an event the filmmakers don’t have access to. Like in Searching for Sugarman, we see an animated scene of the protagonist walking through the snow instead of trying to reenact it with live-action actors. 

You can also blend live-action and animation, either in a Who Framed Roger Rabbit or Space Jam capacity where cartoons are interacting with humans, or in a more nuanced way like Terence Nance’s 2012 feature An Oversimplification of Her Beauty, which uses animation to reflect the mental state of the protagonist after being stood up for a date. By utilizing animation, Nance was able to personify feelings with symbolic illustration through the use of different animation techniques including claymation, stop-action, and digital graphics.

Spider-Man: Into the Spider-Verse

'Spider-Man: Into the Spider-Verse'

Past, Present, & Future

Present-day animation owes much of its success to the late-night programming of the early to mid-’90s, which brought shows such as Aeon Flux, Daria, and South Park to an unsuspecting public. The paradigm shifted.

These late-night shows ushered in a new way of telling stories that young adults flocked to, proving that animation isn’t reserved for children. 

Animation will continue to dominate our consciousness. We’ve advanced far beyond the walls of caves. Now, technology has made animation more accessible than ever. The tools are there — use them. 


Kevin Nelson is a writer and director based in New York City, baby. He has written and produced critically acclaimed short films and music videos with incredibly talented artists, worked with anti-human trafficking organizations, and would rather be in nature right now. See more madness on Instagram or follow his work on https://www.kevinpatricknelson.com

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70 Family-Friendly Scripts You Can Download Right Now https://screencraft.org/blog/70-family-genre-scripts-that-screenwriters-can-download-and-study/ Mon, 11 Nov 2019 06:53:18 +0000 https://screencraft.org/?p=31780 Reading how-to books and articles about screenwriting can only take you so far. The best way to learn how to write a screenplay — especially...

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Reading how-to books and articles about screenwriting can only take you so far. The best way to learn how to write a screenplay — especially a specific genre — is to watch great movies and — more importantly — read great movie scripts. Thanks to our partners at The Script Lab you can read and download dozens of family-friendly scripts. Study the format and style of these award-winning screenplays and use what you learn to write your own script.

Here 70 family-centered screenplays —  including family dramas, comedies, animation, or action-adventure stories — that you can use as roadmaps to creating your own family-friendly cinematic stories. And remember, there's no single way to write a screenplay. Yes, there's a general format and structure to follow for most, but the best thing that you can do is read as many screenplays as you can to see what works best for you and your family-friendly stories.

Note: Many of the screenplays will differ from the final cut of the movies due to film editing, shooting draft changes, and the fact that some are earlier drafts. Also, some of the scripts don't adhere to the general contemporary guidelines and expectations that novice screenwriters should abide by. When in doubt, always err on those guidelines and expectations. Some scripts follow a dated format while others are written by established professionals that have format leeway and are allowed to go beyond the general 90-120 page count guideline.

Read ScreenCraft's The Differences Between Screenwriting Rules, Guidelines, and Expectations and Does Correct Screenplay Format REALLY Matter? to learn more about format guidelines and expectations!

Learn the best way to structure your screenplay with this free guide.

*Click on each image to read the script!*

Alice in Wonderland

Nineteen-year-old Alice returns to the magical world from her childhood adventure, where she reunites with her old friends and learns of her true destiny: to end the Red Queen's reign of terror.

Antz

A rather neurotic ant tries to break from his totalitarian society while trying to win the affection of the princess he loves.

Beauty and the Beast

A prince cursed to spend his days as a hideous monster sets out to regain his humanity by earning a young woman's love.

A Christmas Story

In the 1940s, a young boy named Ralphie attempts to convince his parents, his teacher and Santa that a Red Ryder BB gun really is the perfect Christmas gift.

Cloudy with a Chance of Meatballs

A local scientist is often regarded as a failure until he invents a machine that can make food fall from the sky. But little does he know, that things are about to take a turn for the worst.

Coco

Aspiring musician Miguel, confronted with his family's ancestral ban on music, enters the Land of the Dead to find his great-great-grandfather, a legendary singer.

The Croods

After their cave is destroyed, a caveman family must trek through an unfamiliar fantastical world with the help of an inventive boy.

Despicable Me

When a criminal mastermind uses a trio of orphan girls as pawns for a grand scheme, he finds their love is profoundly changing him for the better.

Despicable Me 2

When Gru, the world's most super-bad turned super-dad has been recruited by a team of officials to stop lethal muscle and a host of Gru's own, He has to fight back with new gadgetry, cars, and more minion madness.

Diary of a Wimpy Kid

The adventures of a 12-year-old who is fresh out of elementary and transitions to middle school, where he has to learn the consequences and responsibility to survive the year.

Elf

After discovering he is a human, a man raised as an elf at the North Pole decides to travel to New York City to locate his real father.

E.T. The Extra-Terrestrial

A troubled child summons the courage to help a friendly alien escape Earth and return to his homeworld.

Fantastic Mr. Fox

An urbane fox cannot resist returning to his farm raiding ways and then must help his community survive the farmers' retaliation.

Field of Dreams

An Iowa corn farmer, hearing voices, interprets them as a command to build a baseball diamond in his fields; he does, and the 1919 Chicago White Sox come.

Frozen

When the newly-crowned Queen Elsa accidentally uses her power to turn things into ice to curse her home in infinite winter, her sister Anna teams up with a mountain man, his playful reindeer, and a snowman to change the weather condition.

The Good Dinosaur

In a world where dinosaurs and humans live side-by-side, an Apatosaurus named Arlo makes an unlikely human friend.

The Goonies

A group of young misfits who call themselves The Goonies discover an ancient map and set out on a quest to find a legendary pirate's long-lost treasure.

Happy Feet

Into the world of the Emperor Penguins, who find their soul mates through song, a penguin is born who cannot sing. But he can tap dance something fierce!

Hocus Pocus

A curious youngster moves to Salem, where he struggles to fit in before awakening a trio of diabolical witches that were executed in the 17th century.

Home Alone

An eight-year-old troublemaker must protect his house from a pair of burglars when he is accidentally left home alone by his family during Christmas vacation.

Honey, I Shrunk the Kids

The scientist father of a teenage girl and boy accidentally shrinks his and two other neighborhood teens to the size of insects. Now the teens must fight diminutive dangers as the father searches for them.

Hook

When Captain Hook kidnaps his children, an adult Peter Pan must return to Neverland and reclaim his youthful spirit in order to challenge his old enemy.

Hotel Transylvania 2

Dracula and his friends try to bring out the monster in his half-human, half-vampire grandson in order to keep Mavis from leaving the hotel.

How to Eat Fried Worms

During the first day of his new school year, a fifth-grade boy squares off against a bully and winds up accepting a dare that could change the balance of power within the class.

How to Train Your Dragon

A hapless young Viking who aspires to hunt dragons becomes the unlikely friend of a young dragon himself and learns there may be more to the creatures than he assumed.

How to Train Your Dragon 2

When Hiccup and Toothless discover an ice cave that is home to hundreds of new wild dragons and the mysterious Dragon Rider, the two friends find themselves at the center of a battle to protect the peace.

Hugo

In 1931 Paris, an orphan living in the walls of a train station gets wrapped up in a mystery involving his late father and an automaton.

The Incredibles

A family of undercover superheroes, while trying to live the quiet suburban life, are forced into action to save the world.

Inside Out

After young Riley is uprooted from her Midwest life and moved to San Francisco, her emotions — Joy, Fear, Anger, Disgust and Sadness — conflict on how best to navigate a new city, house, and school.

The Iron Giant

A young boy befriends a giant robot from outer space that a paranoid government agent wants to destroy.

It’s a Wonderful Life

An angel is sent from Heaven to help a desperately frustrated businessman by showing him what life would have been like if he had never existed.

The Karate Kid

A boy and his mother move to California for a new job. He struggles to fit in, as a group of karate students starts to bully him for dating a rich girl from their clique. It's up to the Japanese landlord, Miyagi, to teach him karate.

Kubo and the Two Strings

A young boy named Kubo must locate a magical suit of armor worn by his late father in order to defeat a vengeful spirit from the past.

Kung Fu Panda

The Dragon Warrior has to clash against the savage Tai Lung as China's fate hangs in the balance. However, the Dragon Warrior mantle is supposedly mistaken to be bestowed upon an obese panda who is a novice in martial arts.

Labyrinth

Sixteen-year-old Sarah is given thirteen hours to solve a labyrinth and rescue her baby brother Toby when her wish for him to be taken away is granted by the Goblin King Jareth.

The Lion King

A Lion cub crown prince is tricked by a treacherous uncle into thinking he caused his father's death and flees into exile in despair, only to learn in adulthood his identity and his responsibilities.

Looney Tunes: Back in Action

The Looney Tunes search for a man's missing father and the mythical Blue Monkey diamond.

The Lorax

A 12-year-old boy searches for the one thing that will enable him to win the affection of the girl of his dreams. To find it he must discover the story of the Lorax, the grumpy yet charming creature who fights to protect his world.

Maleficent

A vengeful fairy is driven to curse an infant princess, only to discover that the child may be the one person who can restore peace to their troubled land.

Mary Poppins Returns

Decades after her original visit, the magical nanny returns to help the Banks siblings and Michael's children through a difficult time in their lives.

Megamind

The supervillain Megamind finally defeats his nemesis, the superhero Metro Man. But without a hero, he loses all purpose and must find new meaning to his life.

Minions

Minions Stuart, Kevin, and Bob are recruited by Scarlet Overkill, a supervillain who, alongside her inventor husband Herb, hatches a plot to take over the world.

Monsters Inc.

In order to power the city, monsters have to scare children so that they scream. However, the children are toxic to the monsters, and after a child gets through, 2 monsters realize things may not be what they think.

Monsters University

A look at the relationship between Mike and Sulley during their days at Monsters University — when they weren't necessarily the best of friends.

Mr. Popper’s Penguins

The life of a businessman begins to change after he inherits six penguins, and as he transforms his apartment into a winter wonderland, his professional side starts to unravel.

The Muppets

A Muppet fanatic with some help from his 2 human compatriots must regroup the Muppet gang to stop an avaricious oil mogul from taking down one of their precious life-longing treasures.

Napoleon Dynamite

A listless and alienated teenager decides to help his new friend win the class presidency in their small western high school, while he must deal with his bizarre family life back home.

National Lampoon’s Christmas Vacation

The Griswold family's plans for a big family Christmas predictably turn into a big disaster.

The Nightmare Before Christmas

Jack Skellington, king of Halloween Town, discovers Christmas Town, but his attempts to bring Christmas to his home causes confusion.

Oz the Great and Powerful

A frustrated circus magician from Kansas is transported to a magical land called Oz, where he will have to fulfill a prophecy to become the king and release the land from the Wicked Witches using his great (but fake) powers.

Paddington 2

Paddington, now happily settled with the Brown family and a popular member of the local community, picks up a series of odd jobs to buy the perfect present for his Aunt Lucy's 100th birthday, only for the gift to be stolen.

Pan

Twelve-year-old orphan Peter is spirited away to the magical world of Neverland, where he finds both fun and danger, and ultimately discovers his destiny — to become the hero who will be forever known as Peter Pan.

The Princess Bride

While home sick in bed, a young boy's grandfather reads him the story of a farmboy-turned-pirate who encounters numerous obstacles, enemies, and allies in his quest to be reunited with his true love.

Ratatouille

A rat who can cook makes an unusual alliance with a young kitchen worker at a famous restaurant.

The Sandlot

In the summer of 1962, a new kid in town is taken under the wing of a young baseball prodigy and his rowdy team, resulting in many adventures.

The Secret Life of Pets

The quiet life of a terrier named Max is upended when his owner takes in Duke, a stray whom Max instantly dislikes.

Shrek

A mean lord exiles fairytale creatures to the swamp of a grumpy ogre, who must go on a quest and rescue a princess for the lord in order to get his land back.

Shrek the Third

When his new father-in-law, King Harold falls ill, Shrek is looked at as the heir to the land of Far, Far Away. Not one to give up his beloved swamp, Shrek recruits his friends Donkey and Puss in Boots to install the rebellious Artie as the new king. Princess Fiona, however, rallies a band of royal girlfriends to fend off a coup d'etat by the jilted Prince Charming. 

The Smurfs

When the evil wizard Gargamel chases the tiny blue Smurfs out of their village, they tumble from their magical world into New York City.

Stuart Little 2

Stuart and Snowbell set out across town to rescue a friend.

Toy Story

A cowboy doll is profoundly threatened and jealous when a new spaceman figure supplants him as top toy in a boy's room.

Toy Story 2

When Woody is stolen by a toy collector, Buzz and his friends set out on a rescue mission to save Woody before he becomes a museum toy property with his roundup gang Jessie, Prospector, and Bullseye.

Toy Story 3

The toys are mistakenly delivered to a day-care center instead of the attic right before Andy leaves for college, and it's up to Woody to convince the other toys that they weren't abandoned and to return home.

Up

Seventy-eight-year-old Carl Fredricksen travels to Paradise Falls in his home equipped with balloons, inadvertently taking a young stowaway.

Wall-E

In the distant future, a small waste-collecting robot inadvertently embarks on a space journey that will ultimately decide the fate of mankind.

We Bought a Zoo

Set in Southern California, a father moves his young family to the countryside to renovate and re-open a struggling zoo.

Who Framed Roger Rabbit?

A toon hating detective is a cartoon rabbit's only hope to prove his innocence when he is accused of murder.

The Wizard of Oz

Dorothy Gale is swept away from a farm in Kansas to a magical land of Oz in a tornado and embarks on a quest with her new friends to see the Wizard who can help her return home to Kansas and help her friends as well.

Wreck-It Ralph

A video game villain wants to be a hero and sets out to fulfill his dream, but his quest brings havoc to the whole arcade where he lives.

Zootopia

In a city of anthropomorphic animals, a rookie bunny cop and a cynical con artist fox must work together to uncover a conspiracy.

Want to learn how to write your own family-friendly show? Read ScreenCraft's 10 Elements of a Great Family TV Series


Ken Miyamoto has worked in the film industry for nearly two decades, most notably as a studio liaison for Sony Studios and then as a script reader and story analyst for Sony Pictures.

He has many studio meetings under his belt as a produced screenwriter, meeting with the likes of Sony, Dreamworks, Universal, Disney, Warner Brothers, as well as many production and management companies. He has had a previous development deal with Lionsgate, as well as multiple writing assignments, including the produced miniseries Blackout, starring Anne Heche, Sean Patrick Flanery, Billy Zane, James Brolin, Haylie Duff, Brian Bloom, Eric La Salle, and Bruce Boxleitner. Follow Ken on Twitter @KenMovies


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5 Serious Takeaways From SPIDER-MAN: INTO THE SPIDER-VERSE Co-Writer Rodney Rothman https://screencraft.org/blog/5-writing-takeaways-from-spider-man-into-the-spider-verse-co-writer-rodney-rothman/ Mon, 04 Feb 2019 20:58:40 +0000 https://screencraft.org/?p=26895 Spider-Man: Into the Spider-Verse was always expected to find some success with moviegoers — after all, it’s Spider-Man, one of the most beloved comic characters...

The post 5 Serious Takeaways From SPIDER-MAN: INTO THE SPIDER-VERSE Co-Writer Rodney Rothman appeared first on ScreenCraft.

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Spider-Man: Into the Spider-Verse was always expected to find some success with moviegoers — after all, it’s Spider-Man, one of the most beloved comic characters ever, so the money-making stakes were pretty high. But given that the film is animated, isn’t directly affiliated with the juggernaut that is the Marvel Cinematic Universe, and also features Miles Morales — not your go-to Peter Parker — not many people saw this kind of success coming. The film has made over $175,000,000 and counting, has picked up a Golden Globe for Best Animated Film and could very likely find itself with an Oscar, as well.

So it was clearly very exciting for Jeff Goldsmith, host of The Q&A with Jeff Goldsmith podcast, to recently interview Rodney Rothman, co-writer and co-director of the hit film. The two discussed not just the ins and outs of the Spider-Verse but what it’s like to script animation, as well as creativity and writing habits. Below are some snippets from their conversation.

Listen to the podcast here:

1. Not Taking What You Enjoy For Granted

“Writing kind of found me, quote-unquote, in the sense that it was like, I was an okay student but I wasn’t setting the world on fire,” Rothman says. For him, writing was something he for which got encouragement. “Specific teachers gave me positive reinforcement for writing, or for being funny.”

Rothman goes on to say that nothing would have happened for him if he hadn’t just pursued things that he enjoyed doing. For instance, he worked small jobs at a comedy club because he loved comedy. But he met people there by doing that. He elaborates, “My break was a result of weird little things that I’d done because I was interested in stuff. I got a lucky break but it was a lucky break that came out of me doing stuff that I was interested in.”

Do you love animation? Enter the ScreenCraft Animation Screenplay Competition here.

2. We All Have Our Own Writing Process

Rothman admits to having writing habits that seem a bit weird, even neurotic. “My habits are pretty neurotic,” he says. “I find I do this very productive procrastination these days… I’ll do research, I’ll make notes, I’ll draw weird maps of ideas, like diagram the story in some weird way that only I understand.”

Rothman sees it as his own “crazy language” but one that makes sense to him. He goes on to say, “It’s often a process of rewriting. I also have like Memento problems with my brain and every day I wake up and don’t remember what I did the day before and what I’m writing and I almost have to re-do everything… It’s all crazy but it kind of works for me. And it helps me write things that are richer for me…”

Read More: 5 Screenwriting Lessons from ‘Spider-Man: Across the Spider-Verse’

3. Working In Public Versus Working In Private (Public Wins)

Once Rothman’s writing flow begins, he finds he falls into the same routine. “Personally, every project I work on, it’s always the same process of learning the same lessons… I tend to work in coffee shops, tend to leave my phone in my car, tend to turn my internet off — that’s after sometimes weeks of ‘I can work in my office’ or ‘I can work with the internet.’”

Rothman admits to preferring writing in public because he has “to be normal in public. I have to be normal. Like, privacy is bad for my writing, unless I have such a crazy deadline and I’m like jacked on coffee then all bets are off.”

4. Conquering Writer’s Block

Writer’s block is unavoidable — so it’s best to find, if not foolproof, then a solution that tends to work for you. Rothman has such a solution. He finds it helps to just, in a way, doodle-write. “I get out a pad and I start to write [it] and I don’t even write real scenes,” he says. “I might even write shorthand and write a little scrap of a line and write what I want it to be.”

For Rothman, it’s all about erasing the pressure. “I stop putting it in script form and I start just putting it down the side. What I do is I take away the pressure that it has to look like a script or it has to be polished — I just make it pieces and chunks and I get the shape of a scene down… and after that’s down I might go through and write the scene off of that.”

Learn the best way to structure your screenplay with this free guide.

5. Experimenting With Spider-Verse — And Loving It

From its inception, Sony saw Spider-Man: Into the Spider-Verse as a way to branch out and experiment. The goal was to tackle Spider-Man in fresh and interesting ways. So from the get-go, there was a sense of freedom — and with the film being animated, that freedom was heightened. As Rothman explains, “The goal from the beginning was to try to do something really new and immersive in terms of the visual storytelling and the cinematic experience."

What was exciting for Rothman was embracing the cinematic aspects a movie provides while embracing the comic book roots. “A big thing was, how do we transpose things from comic books to cinema? And it’s not just because we want it to be a living comic book, it’s because… part of the pretentious goal was… we want to recreate what it feels like to read a comic book or… the way you have this intimate experience with a comic book… so certain rules emerge: okay, we can express lighting in this movie with Ben-Day dots… an audience can get used to anything.”

Read More: Why Legends Never Die in 'Puss in Boots: The Last Wish'


Travis Maiuro is a screenwriter and freelance film writer whose work has appeared in Cineaste Magazine, among other publications.


Photo credit: Gage Skidmore


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The post 5 Serious Takeaways From SPIDER-MAN: INTO THE SPIDER-VERSE Co-Writer Rodney Rothman appeared first on ScreenCraft.

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Pixar Director Andrew Stanton's Clues to a Great Story https://screencraft.org/blog/pixar-director-andrew-stantons-clues-to-a-great-story/ Mon, 28 Jan 2019 22:03:22 +0000 https://screencraft.org/?p=25857 What can screenwriters learn from Andrew Stanton — prolific Pixar writer and director behind Toy Story, A Bug's Life, Toy Story 2, Monsters Inc, Finding...

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What can screenwriters learn from Andrew Stanton — prolific Pixar writer and director behind Toy Story, A Bug's Life, Toy Story 2, Monsters Inc, Finding Nemo, WALL-E, Toy Story 3, and Finding Dory — and his TED Talk where he offers his clues to a great story?

Stanton was raised in Rockport, Massachusetts and later attended The California Institute of the Arts in Los Angeles,  where he studied character animation. His first job after graduation was as a writer on the TV series Mighty Mouse: The New Adventures.

In 1990, Stanton was hired as the second animator and ninth employee of Pixar Animation Studios. He was one of the original driving forces of the animation empire that we know today and has been nominated for six Academy Awards, two of which he won (Best Animated Feature for Finding Nemo and Wall-E).

Stanton's TED talk features him speaking about what he knows about storytelling — starting at the end and working back to the beginning.

Stanton states that "[Storytelling] is joke telling. It's knowing your punchline. Your ending. Knowing that everything you're saying from the first sentence to the last is leading to a singular goal. And ideally, confirming some truth that deepens our understandings of who we are as human beings."

Here we feature his clues to a great story and offer our own elaboration.

1. Make Me Care

You need to make the audience care about your characters and the predicaments they're in. You accomplish this by injecting emotion and cathartic elements to the characters. When we feel that those characters are real, or better yet, when we feel a connection to those characters by relating to them, we care about what is going to happen to them.

And this works with villains and antagonists too. If you write these types of characters a certain way, whether we're intrigued by how bad they are and want them to get what they deserve, or we're relating to them somehow and want to see how the evil versions of us would react.

It's not enough to have a bunch of talking toys running around a room and then getting lost. If we don't care about those toys as characters, we don't care enough to keep reading.

2. Make a Promise

Early on in your script, you need to make a promise to the audience. You need to promise that the story you are about to tell is going to lead somewhere that will be worthwhile. Stanton states that there are many ways to do this and sometimes it's as simple as writing, "Once upon a time..."

He goes on to say, "A well-told promise is like a pebble being pulled back in a slingshot, [which] propels you forward through the story to the end."

3. Hide the Fact That You're Making the Audience Work 

It's a misconception that audiences want the writer to carry them through the story. You must never underestimate the intelligence of the audience. Audiences want to figure out. The human race is a curious bunch. We're intrigued by a mystery. Our brains are natural problem solvers.

You don't need to overexplain the plot. You don't need to use dialogue to dictate what a character is feeling. Look no further than Stanton's WALL-E. The film's first hour or so is primarily silent — not a word of dialogue. But through the actions and reactions of our protagonist, we know exactly what he is thinking and feeling. We sense the wonder.

And that is because Stanton hid the fact that he was making us work as an audience. We weren't being spoonfed inner emotions. We weren't bombarded by bad expositional dialogue.

We just saw a guy meet a girl and fall in love.

If you decide to use dialogue to help tell your story, let us help. Learn how to write great movie dialogue with this free guide.

4. Unifying Theory of 2+2

And the way you make the audience put things together is by employing what Stanton calls the Unifying Theory of 2+2. You never give the audience 4. You always provide them with an equation to figure out. It's a simple one, mind you, but there's enough work within that equation for them to enjoy the process of discovery.

If you're writing a crime mystery, don't show the killer holding the smoking gun. Show their motive and then inject a later moment of discovery as the murder weapon is revealed in their apartment.

5. Find the Spine of Your Character

Stanton attended an acting seminar where the speaker shared her belief that all well-drawn characters have a spine, an inner motor, a dominant unconscious goal that they're struggling for, an itch that they can't fully scratch.

WALL-E's was to find beauty.

Marlin's was to prevent harm.

Woody's was to do what's best for Andy.

What are your character's inner motor, dominant unconscious goal, and itch they can't fully scratch?

6. Drama Is Anticipation Mingled with Uncertainty

This is the defining element of engaging storytelling. Have you, the screenwriter, built anticipation of what may happen to the characters? And once you've done that, have you mingled that anticipation with uncertainty? Have you thrown enough honest conflict at your characters to make us uncertain as to whether or not these characters will attain what you have been anticipating?

That's how you grab an audience. That's how you engage them.

7. Storytelling Has Guidelines, Not Hard Fast Rules

Back in 1993 when Pixar was developing its first feature animated film, Toy Story, they were struggling with the expectations of what animated features were at that time — The Little Mermaid, Aladdin, The Lion King.

While conceptualizing their approach, they came up with a list of what they didn't want to do.

  1. No Songs
  2. No "I Want" Moment
  3. No Happy Village
  4. No Love Story
  5. No Villain

Disney was freaking out. What they were developing didn't jive with what they thought were hard fast rules of feature animation. So they took the script to an unnamed Disney lyricist. Stanton states that the notes that came back from him assured that the film needed:

  1. Songs
  2. "I Want" Song
  3. Happy Village Song
  4. Love Story
  5. A Villain

In the end, Pixar had the last laugh as their vision for Toy Story went on to become an iconic classic, and paved the way for Pixar's "unorthodox" animated storytelling empire.

Yes, there are guidelines — and sometimes they apply. But there are no hard fast rules. Dare to be different.

Read ScreenCraft's The Differences Between Screenwriting Rules, Guidelines, and Expectations!

8. Find the Theme

Finding the underlying theme of your story that lays beneath the characterization and plotting is key. Stanton points to Lawrence of Arabia as one of his most influential films. And it introduced him to theme at a very early age.

The classic scene towards the end of the film where someone calls out to Lawrence, "Who are you?" That's the whole theme of the film. He's finding out who he really is.

What are the themes in your stories? When you know, and write with them in mind, you'll be connecting with the audience in a much deeper way.

9. Can You Invoke Wonder?

"Can you invoke wonder? Wonder is honest. It's completely innocent. It can't be artificially evoked. For me, there's no greater ability than the gift of giving another human being giving you that feeling. To hold them still for just a brief moment in their day. And have them surrender to wonder."

Stanton says that wonder is the true secret ingredient to great storytelling. Find the wonder in your concept, story, and characters and present those magical moments to them.

10. Use What You Know

To create real characters and cathartic moments of wonder, you need to use what you know in life. Your own life experiences and emotions can be injected into your story and characters to enhance the impact they have on the audience.

Stanton tells an amazing story, followed by an example of his own work where he employed his own life experiences. We'll let him do the talking.


Ken Miyamoto has worked in the film industry for nearly two decades, most notably as a studio liaison for Sony Studios and then as a script reader and story analyst for Sony Pictures.

He has many studio meetings under his belt as a produced screenwriter, meeting with the likes of Sony, Dreamworks, Universal, Disney, Warner Brothers, as well as many production and management companies. He has had a previous development deal with Lionsgate, as well as multiple writing assignments, including the produced miniseries Blackout, starring Anne Heche, Sean Patrick Flanery, Billy Zane, James Brolin, Haylie Duff, Brian Bloom, Eric La Salle, and Bruce Boxleitner. Follow Ken on Twitter @KenMovies


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Animated Advice from DESPICABLE ME Screenwriter Cinco Paul https://screencraft.org/blog/animated-advice-from-despicable-me-screenwriter-cinco-paul/ Tue, 22 Jan 2019 05:21:56 +0000 https://screencraft.org/?p=26535 Imagine being responsible for creating the Minions. Whether you love them or hate them, there’s no denying that the chubby yellow pill-shaped enigmas took over...

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Imagine being responsible for creating the Minions. Whether you love them or hate them, there’s no denying that the chubby yellow pill-shaped enigmas took over the world (and made a hell of a lot of money in the process). Cinco Paul, screenwriter of Despicable Me (and its sequels), along with his writing partner Ken Daurio, can claim responsibility for the Minions and the genius move of not just marketing an animated film but character creation — Despicable Me without the Minions probably wouldn’t have been nearly as successful. But ironically, nobody wanted anything to do with the little yellow guys initially as Cinco Paul explains in his recent sit-down with Yale Podcast Network’s To Live and Dialogue in LA.

The insightful conversation between Paul and host Aaron Tracy explores a number of topics on writing, not just Minions. Below are some snippets from their talk.

Finding Healthy Competition With His Writing Partner

Paul and his writing partner, Ken Daurio, have worked on a number of projects together and by now have really carved out a go-to routine that works for them. “Generally we know where our strengths lie,” Paul says. “We’ll pretty much divide up the scenes, he’ll take five and I’ll take five and then we go off and write them. And so by the end of the day, we each have, hopefully, our five pages or so. We’ll put them together and then we’ll read them aloud… And that’s the time when we’re revising each other’s or we’re pitching out other ideas… It’s very competitive as far as who has the better pages… and who ‘won’ the day.”

But it’s healthy competitiveness, all good-natured. As Paul goes on to say, “I’m really trying to make Ken laugh with my pages, and vice versa. And that’s really the audience we write to. Basically trying to write the movie that we really want to see but also to try to get Ken to laugh out loud… we’ve been writing partners for almost twenty years now… we’re both pretty easy going so we have very [few] disagreements…”

By the way, our friends over at The Script Lab have a great interview with Cinco Paul on their new streaming platform TSL 360. Sign up for a free 3-day trial and watch it today.

The Difficulties of Writing Animation

Because animated movies can take so long to make — three years typically, as was the case for Despicable Me — the process of writing the film is unlike anything Paul and Daurio were used to. “As soon as we start writing, the movie is getting made,” Paul explains. “And, you know, that’s pretty rare but I think that’s more common in animation. But right away, you know, we have artists who are doing character design as we start writing, and basically, as soon as we have the first act, we turn that in. And so immediately, they start storyboarding it, and we’ll… move on to act two but we keep getting pulled back to act one because as they storyboard it and we watch it like dailies, basically, three times a week… then we go back and revise it because you see it up there and you realize oh, this just doesn’t work…”

Paul admits, “As a screenwriter, I don’t really know what the movie is until I get to act three… and then you sort to start to have an idea of what it is, so often we’ll get to the end of the movie and we’ll realize oh, this is what it’s about, and we’ve got a third or sometimes a half of the movie already animated. And so you’re locked in and you have to do these surgical changes…. It’s exhausting, I will say.”

Advice On Keeping Your Writing Fresh

Paul, like all writers, is no stranger to hitting roadblocks — huge success hardly changes that, which probably comes as no surprise. What would a writer be without writer’s block? Paul’s practice is just to write — write different things, things that aren’t just different projects, but also not screenplays.

“I would recommend [dabbling in different forms of writing] to all writers,” he advises. “Spread yourself out. I’ve actually started writing musicals now… Our first movie was this movie with Jake Gyllenhaal called Bubble Boy, which was like a massive flop, but we turned it into a musical which was really creatively satisfying for me. So now I’m working on another one and it’s fun to stretch these different muscles. I think it does help keep you fresh.”

Straight Talk On Pitching

For any writer lucky enough to reach the stage of being able to “pitch,” this advice is for you.  “You’re not just pitching the idea, you’re pitching yourself,” Paul states. Paul doesn’t look at it as cynically selling yourself but more so proving that you’ll be a good “co-worker,” in a sense.

“Do they want to work with you, do they want to spend time with you on this movie or TV show or whatever it is. That’s almost more important than the idea,” he admits.

Navigating Success

Despicable Me brought success to Paul and Daurio that they never saw coming, obviously changing the trajectory of their careers. They were hired to write a sequel a few weeks after Despicable Me was released, once the studio realized what type of hit they had on their hands. They were able to write The Lorax after and a spin-off for the Minions. On top of that, they lent their talents to another money-making animated hit which has a sequel on the way, The Secret Life of Pets.

Have you written an animated screenplay? Submit it to our Animation competition!

But through it all, Paul stays humble and level-headed about it. “It’s sort of that once in a lifetime moment where lightning strikes which you have no control over as a screenwriter but when it happens, it’s just like, amazing because no one expected this movie to do anything really. We were a brand new studio, and I often tell this story but no one wanted to license Minions for toys or anything, no one had any interest in that. They approached everybody and I think there was like this small company in Mexico that made a few of them but then it exploded. And something like that is just so exciting.”

Listen to the podcast on iTunes here.

 


Travis Maiuro is a screenwriter and freelance film writer whose work has appeared in Cineaste Magazine, among other publications.


Photo credit: Despicable Me and TSL 360

 


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Three Screenwriting Lessons that Disney's "Zootopia" Can Teach Screenwriters https://screencraft.org/blog/three-screenwriting-lessons-that-disneys-zootopia-can-teach-screenwriters/ Wed, 15 Jun 2016 16:46:48 +0000 http://screencraft.org/?p=12786 Disney's animated Zootopia has finally debuted on Blu-ray and DVD, offering adults and children alike the chance to revisit — or discover — one of...

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Disney's animated Zootopia has finally debuted on Blu-ray and DVD, offering adults and children alike the chance to revisit — or discover — one of 2016's breakout hits.

Directed by Byron Howard (Tangled, Bolt) and Rich Moore (Wreck-It Ralph, The Simpsons) and produced by Clark Spencer (Wreck-It-Ralph, Lilo & Stitch), the progressive mammal metropolis of Zootopia is a melting pot where animals from every habitat live side-by-side and "anyone can be anything." But when new rabbit police officer Judy Hopps (voice of Ginnifer Goodwin) arrives in town she discovers that being the first bunny on a police force of tough, hulking animals isn't so easy. Determined to prove herself, she jumps at the opportunity to crack an unsolved, challenging case even if it means working with a fast-talking, scam-artist fox, Nick Wilde (voice of Jason Bateman), to solve the mystery. But the case leads these two unlikely partners to an uneasy conclusion that Zootopia’s "evolved" society is being pulled apart by unseen forces determined to use fear to take control of the city by turning predators and prey against each other.

On June 5, 2016 the film crossed the $1 billion mark, becoming the second film of 2016 to do so — Disney/Marvel blockbuster Captain America: Civil War being the first.  As of this home entertainment release, it is the fourth animated film, the eleventh Disney film (third Disney animated film) and the twenty-sixth film overall to break the $1 billion milestone.

And believe it or not, Zootopia is the second highest-grossing Walt Disney Animation Studios film of all-time in its original release — after Frozen — and the second highest grossing Disney film overall behind Frozen.

Even better, the animated flick is the second highest-grossing original film of all time, behind Avatar.

Needless to say, Disney Animation did something right with this release.

Animated filmmaking is a much different beast than traditional live-action. It's important for screenwriters to understand the differences so that they can further gauge their own expectations for their screenplays that they envision as animated features.

Beyond that, screenwriters from all genres can certainly take away some key lessons from animation development.

Here we delve into the Blu-ray extras of the Zootopia release to learn a little more about the animated development and filmmaking process. We'll then elaborate on the points made within to find lessons that all screenwriters can learn from.

Sometimes the Movie That Animation Studios Start with Is Not the Movie Audiences See

We've seen many examples of this come to light in recent years. Toy Story 2 went through many iterations before it become the beloved film that followed — and perhaps bested — a classic. It started out as a Direct-to-Video feature and it eventually came to the point where Pixar decided to start from scratch with a new approach. The same thing happened with Pixar's The Good Dinosaur, costing the company a rumored $100 million to start over.

In the case of Zootopia, the original film began as a much, much darker toned story.  The character of Nick was originally the center of the film, while the story focused more on tame collars that predators were forced to wear to keep them in check. Zootopia, the city, was a more oppressive and bleak environment, rather than the optimistic and enchanting world that audiences fell in love with. After poor testing, Disney Animation took another year or so to revisit the themes with new writers. That eventually lead to the hit film audiences embraced.

The animation development process is unique because it is an ever-changing conceptual journey before, during, and after production. Here we have some footage of former character and story arcs originally developed and produced for Zootopia.

https://youtu.be/TJWVoQ3vU0U

Screenwriting Lesson Learned?

Screenwriters need to pay attention to what is and isn't working as they write. Whether you work from an outline or discover the story as you write, know that it can always change and evolve into something else. Often something better. Take a cue from the animation process and don't be afraid to change gears if the characters and story aren't as great as they should be. In short, trust your gut because in this business, "good enough" isn't good enough. Do all that you can to make it the best possible representation of the story you want to tell.

Animated Movies Don't Begin with a Screenplay

Most studio animated movies don't start with a screenplay. This differs very much from the live-action development process of either finding a script to develop or hiring screenwriters to write a script based on a preconceived concept. In both cases, the screenplay is the focal point. Draft upon draft is developed and fine-tuned until it is ready to take out to producers, directors, actors, and of course, the studios.

With animation, it's different. It often starts with the concept.

In the case of Zootopia, six takes of the concept were pitched to Disney Animation leads, including the Pixar icon John Lassetter, who is also the Chief Creative Officer of Disney Animation. The one common aspect of the six was that animals were running around in clothing. Disney hadn't done such an animated film in a long time. Their The Wind in the Willows and Robin Hood — which both featured animals walking and talking in human wardrobe — were key influences.

That concept led to the idea of having these clothed animals mirror the bias that humans have towards one another. This became the central focus of the film that we came to see, and it all started before the screenplay was ever written. And even then, once a draft began to come to light and went into initial animation, Disney Animation experienced one of their biggest shifts in development after some early test screenings with animators and audiences showcased the aforementioned problem areas.

They started over, left much of the original script behind, and reverted back to the conceptual development that animation begins with. New writers were then brought in to take those realized concepts — many of which had already been created visually — and write a new story.

Screenwriting Lesson Learned?

If you're writing what you feel is an animated screenplay, know that animated stories will always start with the visuals and concepts first. The screenplay is often drastically changed, more so than in live-action script development.

Beyond that, for screenwriters of all genres, you need to be sure to look at your concepts from all angles before the writing begins. With each concept you conceive, there are likely multiple directions you can take it, within multiple genres as well. Animation studios will take as much time as they need to determine which is the better route to take. Screenwriters should too.

Animation Is Not Just About the Jokes and Cute Characters

Many animated films make the mistake of assuming that some funny moments, some cute characters, and some hit song numbers are enough to engage an audience, young or old.

Zootopia proved to be such a success because it featured contemporary problems and issues that we face today in our society. The role of bias in the film mirrors the racial tensions we see in the news, neighborhoods, and the cities around us. And even better, the film doesn't judge any side of the argument. It tackles it from all sides.

This, coupled with funny moments, cute characters, and some hit music, is what really drives the story and engages an audience.

Screenwriting Lesson Learned?

Don't be afraid to tackle some heavy topics. Find creative and entertaining ways to do so, but never shy away from anything that audiences struggle with on a day-to-day basis. If anything, they'll be more invested in the story as long as an excellent message is present.

The true art of showcasing contemporary social issues within a piece of entertainment like a film or television show is to use them as themes within the otherwise entertaining story and characters without pushing such issues to the forefront. If you, the screenwriter, try to bombard the audience with your own personal stances on issues, you'll alienate more than half of the general audience. You can't be too in-your-face with any issues for that reason. Not only will you alienate people, you'll also make the "room" — or the read of your script — feel a little uncomfortable.

Use your writing talents to pepper the story and characters with points on whatever social issue you'd like to use as a theme.


Disney's Zooptopia is now available on Blu-ray and DVD. The film is a perfect blend of entertainment and thought provoking moments. Check out the other special features to learn so much more about animation filmmaking.

zooblu
Bonus features include:
BLU-RAY 3D, BLU-RAY & DIGITAL HD:
  • Zoology: The Roundtables – Ginnifer Goodwin hosts an in-depth look at the movie’s characters, animation, environments and more. The artists at Disney Animation give a rare and in-depth look at the complexities of bringing an all-animal world to life from the ground-breaking technology behind the characters’ fur and clothing to the varied and vast environments of Tundratown, Sahara Square and the Rainforest District as well as the deep thought and research given to bringing 64 unique animal species to life through animation.
  • The Origin of an Animal Tale – Follow the story’s development from its origins to a big story shift that turned the film upside down. In this feature-length documentary, filmmakers give a candid look into the difficulties of creating the story of Zootopia and the bold decision to switch the main character late in the production process, putting one resolute rabbit center stage.
  • Research: A True-Life Adventure – The filmmakers traveled the globe to find inspiration for the diverse characters and amazing city of Zootopia. They reflect on the importance of research and how a deep dive into animal behavior at Disney Animal Kingdom theme park and a deep immersion into animal society on the African savanna shaped and inspired the characters of Zootopia and changed the filmmakers’ lives forever.
  • Z.P.D. Forensic Files – Find the movie’s hidden Easter Eggs. Every city has its hidden gems, especially when it has been created by the filmmakers of Disney Animation who love nothing more than sprinkling hidden references to some of Disney’s greatest animated features throughout the story.
  • Scoretopia – Academy Award®-winning composer, Michael Giacchino spotlights five of cinema’s greatest percussionists and how they brought an organic, animalistic sound to his powerful and emotional music score.
  • Deleted Characters – Directors Byron Howard and Rich Moore introduce citizens of Zootopia who did not make the final cut.
  • Deleted Scenes:
    • Alternate Opening – Young Judy Hopps rescues a fellow classmate and realizes she can reach beyond a life in carrot farming to a future in law enforcement.
    • Wild Times! Pitch – Nick desperately pitches the bankers of Zootopia on funding Wild Times!, an amusement park made exclusively for the predators of Zootopia and a sure-fire, money-making scheme for Nick and his friends.
    • Alternate Homesick Hopps – After a frustrating first day on the force, Judy has a conversation with her parents.  See how this scene changed from a heartfelt conversation with her parents to tough love when her parents discover their daughter is only a meter maid and not a “real cop.”
    • Detective Work – Judy borrows a fellow police officer’s computer to conduct research, which turns out to be no small task.
    • Alternate Jumbo Pop – In this early version of the story where Nick was the main character, the filmmakers and Jason Bateman were able to take hustling to a new level.
    • Hopps’ Apartment – When Judy’s entire family pays her a surprise visit they are shocked to discover the company she’s keeping.
    • The Taming Party – In this emotional clip from an early version of “Zootopia,” Judy attends her first “taming party” and gains a deeper understanding of the plight of the predator.
  • ·       “Try Everything” Music Video by Shakira
DVD:
  • Scoretopia
  • “Try Everything” Music Video by Shakira
DIGITAL HD EXCLUSIVE:
  • International Character Reel - See the variances in news reporters in Zootopia around the world!

 

 

 

 

 

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What Is it Like to Visit Pixar Animation Studios? https://screencraft.org/blog/a-screenwriters-experience-of-visiting-pixar-animation-studios/ Wed, 27 Jan 2016 17:15:53 +0000 http://screencraft.org/?p=10152 What is it like to visit Pixar Animation Studios? Back in the late 1930s and through the 1950s, Walt Disney led the charge in what...

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What is it like to visit Pixar Animation Studios?

Back in the late 1930s and through the 1950s, Walt Disney led the charge in what was later deemed the "Golden Age of Animation." Animated movies like Snow White and the Seven Dwarfs, Pinocchio, Dumbo, Peter Pan, Fantasia, and Cinderella captured the imaginations of not just children, but adults as well.

Imagine being able to go back in time to witness the creation of those classic tales that still have a hold on multiple generations today — if not to be just a fly on the wall for a few moments.

Well, a new golden age of animation began in 1995 when a small company of innovators, lead by John Lasseter — a former Disney animator — created the first all-CG animated feature, Toy Story. The rest is history, and the future still in the making.

Pixar stands out not just as a mere animation company, but as the most innovative storytelling collective of our time. Like Walt Disney before them, Pixar captures the imagination of children and adults while telling stories filled with equal parts of humor, character, heart, and story — and pushing the envelope of concept while doing so, whether it be a tale of toys that come alive when the humans are away, or the myth of monsters in the closet being real with the twist that they're more scared of us then we are of them, or a world of talking cars, or a single robot and a cockroach left along on the planet, or an elderly man traveling to South America in a house lifted by thousands of balloons, or within the mind of a young girl as her emotions struggle to balance her life and happiness.

2015's Oscar-nominated Inside Out reigns as one of the most unique storytelling ventures by any platform — live action or animated.

Read More: Pixar Storytelling Works: 'Elemental' Writers Use All the Rules

Unlike other studios, Pixar's goal whenever developing and creating a new project centers solely on the development of the story. There is no secret Pixar formula. Their success is grounded in the willingness to keep pushing their stories and concepts to be better, even if they have to take two steps backward to go one step forward.

Their 22 Rules of Storytelling is just the tip of the iceberg as to how far they go to tell an amazing story.

John Lassetter, Andrew Stanton, Pete Docter, and other Pixar giants are this generation's Walt Disney. So needless to say, both as a screenwriter and father of two children equally obsessed with their stories, the thought of being a fly on the wall of Pixar Animation Studios was a dream I've had since 1995, which was right around the time I started writing screenplays. And while many dream of going back in time to see the likes of Walt Disney and his animators create the magic of yesteryear, I was thrilled to have the chance to make a more realistic dream come true.

In the summer of 2015, I was invited to Pixar Animation Studios. The dream came true, and this is my experience.

Note: Many elements within the studio have likely changed, but this is how it was in Summer 2015. 

An Exclusive Place to Visit

Now, it must first be known that while many have obviously been able to step behind the walls of Pixar, this is a studio that is not open to the public. There are no studio tours that you can pay for. You clearly have to know someone to get in and all too often you're not allowed beyond the expansive and famous atrium of the Steve Jobs Building. Thankfully I was.

Consider this a virtual and descriptive tour through Pixar Animation Studios. I took as many pictures as I could, and while my camera wasn't allowed beyond the doors leading to the animation and story offices, I'll do my best to articulate what that truly magical and awe-inspiring feeling was like.

Whether you're a screenwriter, filmmaker, animator, artist, film buff, Disney or Pixar fanatic, adult, or child, hopefully, you'll get a taste of what it is like to be a fly on the wall and witness the magic of Pixar first hand.

The Outside

Pixar Animation Studios is located just outside of Oakland in Emeryville, CA. When driving towards the studio, you'll likely be looking around wondering how such an iconic animation giant can be located near such a poverty-stricken community until suddenly you see the environment change as you get closer.

Emeryville, at least surrounding Pixar, is a charming neighborhood. In fact, you could look at Monster's Inc. — and other Pixar films — and see many reflections of the town within the story.  It's a noted fact that their surroundings inspired the animators on many occasions.

As you drive through Emeryville, Pixar Animation Studios suddenly comes about.

Gate

You patiently await your turn in a long line of cars. I later learn that the reason for the traffic is the friends and family screening of Inside Out, which hadn't debuted yet. I had the chance to attend, but my boys were already jealous enough that I was visiting Pixar. To see the next Pixar movie — which they were eagerly awaiting — without them would have been just cruel.

You approach the gate, give them your name, perhaps say a little prayer under your breath hoping your contact inside didn't forget about you, and then you receive your pass.

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It should be noted that this pass is still on my messenger bag that goes with me wherever I write. It is a badge of honor and an excellent conversation starter.

It should also be noted that I've been lucky enough to work at a major film studio, Sony, during my studio days as a liaison between incoming film and television production and the studio, and later as a studio script reader and story analyst. Heck, I even worked as a security guard before that to get on lot. So the studio experience was nothing new to me at the time I arrived at Pixar. I also had, as a writer, visited Warner Brothers, Universal, Dreamworks (part of Universal), and yes, even Disney.

But the experience of walking onto the Pixar lot was different. I can't articulate it as much as I should as a writer beyond saying that it was magical.

Once you park in the open lot, you proceed down this path...

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The birds chirp. The grass is ever so green. And if you pay attention, you may even feel like you're floating as the anticipation builds.

Here's what first catches your eye as the treeline opens up...

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Fans will instantly recognize the Luxo Lamp and Luxo Ball, two of Pixar's earliest icons that have appeared in almost all of their films.

The campus is beautiful.  In the back of the above picture, you'll see an amphitheater that they likely use for events.  To the right is a soccer field.

When you walk past the main building, which we'll get to soon, you'll see a full basketball court with sand volleyball courts behind it.

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Nearby you'll find a charming and casual grill area.

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And such a fun paradise wouldn't be complete without a lap pool and a fitness center (not pictured).

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But the truth is, you likely wouldn't go beyond the Luxo Lamp and Ball without seeing the main Pixar Animation Studios building, which is rightfully called The Steve Jobs Building.

The Steve Jobs Building

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This is the core of the campus.  The original building.  Steve Jobs, if you didn't know already, was the former head of Pixar many, many years ago. He oversaw the design of this very building from beginning to end.

With the butterflies fluttering in your stomach, you take a deep breath and open the doors.

9

Ladies and gentlemen, the now iconic atrium that you've likely seen on many Pixar Blu-ray special features.

You first check into the security desk using an iPad system.

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You're then greeted by some familiar faces.

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To your right, as you gaze at the atrium, you'll see the Pixar Academy Awards as well as many other accolades they've received.

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There's a Pixar Store where you will surely spend a lot of money on yourself and the family, as did I.

pixar-studio-store-october-2015-photo-by-derrick-clements

Beyond the store, you'll find many commons areas showcasing some amazing Pixar Animation art. What was most impressive, as well as very representative of how much of a fantastic community Pixar really is, was this display of each and every Pixar employee.

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You'll see a mail room as well (forgive the poor picture quality).

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And then, directly facing the front doors of the building, you'll see the amazing screening room that, at the time of this picture, was full of friends and families of employees, both adults and children, watching Inside Out before it hit the theaters.

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And what would any grand atrium be without Cafe Luxo, where employees and guests can sit down for fabulous breakfasts, lunches, and dinners. In Silicon Valley tradition (in this case miles away from it mind you), for employees, the food is likely free.

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Now, before I get to the magic and the behind-the-scenes aspects of the Steve Jobs Building, let's rewind a bit, back outside, past the giant Luxo Lamp and Ball, past the soccer field, and to Pixar's newest building.

Brooklyn

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The Brooklyn name comes from the New York theme that started in the Steve Jobs Building, back when it was the only building, and just called "Main." The wings divide easily as Upper West Side, Lower East Side, etc. So the building just to the west of it, once Pixar bought and remodeled it, was named West Village. Leased space a few blocks to the North was Jersey. When this new building was constructed, it was just natural to call it Brooklyn — thanks to former Pixar Camera Artist Craig Good for that explanation.

Here is a brief peek inside this immense building.

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And the old school mode of transportation throughout each Pixar building...

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Now that you've seen the sights of Pixar Animation Studios, I'll take you on an expanded descriptive tour, as cameras were not permitted beyond certain points that I was lucky enough to venture, but before I do that, here's some interesting trivia behind the design of the Steve Jobs Building.

Pixar thinks of this whole building as a brain. And as you know, each side of the brain is responsible for various functions of the whole.

brain

That's how the Steve Jobs Building is primarily set up, with the left side of the building representing the more technical side of the studio while the right side of the building houses the creative offices.

So to your left, behind locked security doors, you'll have the various technical departments — servers, computers, functionality, etc.

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And then to the right, behind locked security doors, you'll have all of the creative offices, which includes animation offices, development offices, story department, motion capture (the "acting room" where animators can film themselves or other beings for animation references), etc.

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On the upper level of the off-limits area, there is a gallery of art for whatever film is about to be released. Again, this isn't open to the public and isn't even open to most guests. We walked through the endless gallery of conceptual drawings, models, and artwork. It's a visual feast as you watch the concept grow and evolve into what it would eventually become in the upcoming film — in this case, it was Inside Out.

It's magic. Present day magic encompassed by imagination. Imagination that seems to be ever-so distant and unfamiliar to most these days yet here we have hundreds of talented people that get to explore and "exploit" their imagination hour after hour for the later benefit of all.

No Pictures Allowed

So it's time to take you behind those locked doors now. We'll obviously focus on the right side of the brain of Pixar Animation Studios, and I'll do my best to convey the setting.

Behind those locked doors is a maze of Disneyland-like facades, with each section of the area representing its own theme. All with attached offices for animators, story department, etc.

Now, I say "offices" loosely because a majority of them are Disneyland-like exhibits. You know when you are entering a Disney ride, and the design of the area building up to the actual ride is an experience onto itself? That's how many of these offices are.

Employees are given freedom to do with their offices as they'd like, within reason.

One office was built into a tiki cabin.

Another employee constructed a whole second floor to his office, complete with a bed, television, etc. I managed to find an earlier image of it online.

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Most impressive was one where an animator utilized foam to create what appeared to be a Mayan Ruins facade. Both the outside and inside of his office resembles, in amazing detail, a Mayan Ruin, complete with ferns coming out of the "rocks."

So basically, it looks as if he works in a cave. It was amazing to see. And believe me when I say that it truly rivals much of what you'd see at Disneyland.

Next door, two animators turned their office into the cabin of an old plane that crashed into the jungle long ago. I walked in and felt like I was on the set of Lost. It was complete with real tree branches coming out of the walls and into the office — and, oh, it also had a mist machine to complete the image.

Spread throughout this side of the building are hallways leading to commons areas that each have different themes. Their video game area was under development at the time and will apparently have a spaceship facade in place.

And for you Wine and Spirits people out there, there are many bars throughout the area, each with their own themes as well. These are utilized for after hour celebrations and relaxation, and yes, they are fully stocked.

There was even a full replica of the classic Muppets Show stage where animators would make their own Muppets and display them.

The Magic

My animator friend then guided me to his office and showcased where the real magic happens.

Pixar was working on a Saturday, which is unusual. They were in overtime putting the final touches of The Good Dinosaur.

My friend cued up a scene that he was animating for the film. Keep in mind that at this time, the film was still six months from its debut. I felt an instant jolt of guilt as my sons would have loved to have seen what was unfolding before my eyes.

I watched as he utilized the software to manipulate the images in any way, shape, or form that he choose. He went on to demonstrate the process of injecting the character emotion, heart, and soul that we've seen in so many amazing Pixar films. Animation is clearly not just about moving animated pictures. It's so much more. The attention to detail that Pixar exhibits is impressive, and I can't put into words how utterly enthralling it was to see how they do it.

As a writer, it was the perfect visual interpretation of the writing process that goes on in the writer's mind. We envision different emotions, actions, character types, etc. And we play with various differences. We try things out, delete them, and start anew until we see what works. In the case of animators, they are doing the same exact thing, but without the words. The software gives them instant visual answers.

A Dream Come True

As a storyteller, as a kid at heart, as a film lover, and as a father of two boys that love movies just as much as I do, this experience was a dream come true.

As I mentioned before, imagine going back in time and getting a tour of Walt Disney Studios during those golden years. Imagine being able to peek behind the curtain. I did that during my visit in the summer of 2015. I walked through a magical world of imagination.

And if you happen upon anyone that works there, I highly recommend you put a foot forward and try to step into that magical realm called Pixar Animation Studios.

And, yes, my favorite picture of the day...

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Learn more about Pixar in ScreenCraft's The Secret Screenwriting Themes Behind All Pixar Movies!


Ken Miyamoto has worked in the film industry for nearly two decades, most notably as a studio liaison for Sony Studios and then as a script reader and story analyst for Sony Pictures.

He has many studio meetings under his belt as a produced screenwriter, meeting with the likes of Sony, Dreamworks, Universal, Disney, Warner Brothers, as well as many production and management companies. He has had a previous development deal with Lionsgate, as well as multiple writing assignments, including the produced miniseries Blackout, starring Anne Heche, Sean Patrick Flanery, Billy Zane, James Brolin, Haylie Duff, Brian Bloom, Eric La Salle, and Bruce Boxleitner. Follow Ken on Twitter @KenMovies


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ScreenCraft Exclusive: One-On-One with Disney Animation Producer Kristina Reed https://screencraft.org/blog/screencraft-exclusive-one-on-one-with-disney-animation-producer-kristina-reed/ Thu, 12 Nov 2015 16:53:18 +0000 http://screencraft.org/?p=9332 Kristina Reed has been a producer for more than 20 years in animation and visual effects for feature films, shorts, commercials, and theme park attractions....

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Kristina Reed has been a producer for more than 20 years in animation and visual effects for feature films, shorts, commercials, and theme park attractions. For the past 7 years, she has served on the Studio Leadership Team of Disney Animation Studios, the squad of executives and producers that engineered the division’s complete creative, cultural, and financial reinvention.

Her short films, Paperman and Feast won Oscars in 2013 and 2015, and she co-produced the Oscar-winning Big Hero 6. Kristina is a member of the Academy of Motion Picture Arts and Sciences, the International Animated Film Society, and the Burning Man community. She holds a BA in Creative Writing from Brown University and lives in Los Angeles with her husband and two teenagers.

She also happens to be one of the judges for ScreenCraft's Family-Friendly Screenplay Contest.  

We spoke with Kristina about her journey to Disney, the Academy Award experience, animation, and the anatomy of a short film.  

 ScreenCraft: Where did your own storytelling roots begin?

Kristina Reed: I was a voracious reader as a kid and I played around at writing all the time, experimenting with different voices and ways of telling stories. It all felt a little self-conscious the way young girls can be but my passion really took shape mid-way through college when I had the epiphany that I wanted to major in creative writing. Since I had spent the previous two years thinking I was majoring in this hot new field called computer graphics, I suddenly had to cram a whole lot of requirements for my new degree. I became deeply immersed in learning structure, voice, and dialogue, reading and writing under pressure for multiple classes. It was actually really rewarding in that my work got significantly better, although if you look at my college transcript, it looks completely schizophrenic.

ScreenCraft: What brought you to Disney?

Kristina Reed: It was 2008 and I had just finished Kung Fu Panda at Dreamworks Animation when Disney approached me. John Lasseter and Ed Catmull had been given the reins of the animation studio and they were laser-focused on re-igniting it. I had been thinking I would explore another career for a while, but the idea of taking a once-revered creative studio — the studio that had pioneered the animated feature — and attempting to restore it was really compelling. And because the head of the studio, Andrew Millstein, knew that to re-ignite it creatively, we would need to re-ignite it culturally, I signed on.

I am a big believer that getting great work from people depends upon making them feel valued. It was a management approach I had seen and felt at a small VFX company called Rhythm & Hues, where I first worked 15 years earlier. It was the kind of company that had a top-of-the-line health plan because John Hughes, one of the founders, believed healthcare was a basic human right. That experience informed my personal leadership style over the years and Ive been fortunate to have been paired with talent that thrived under that style. The studio leadership team at Disney has brought about a true renaissance of the Disney Animation brand, all founded on the principle that the best creative work comes from people who feel deeply valued and engaged in the studios future.

ScreenCraft: What was the Oscar experience like after winning for Best Animated short?

Kristina Reed: Absurd in so many ways. First of all, the act of making nearly any kind of film and particularly an animated film requires so many people, with so many types of talent, its crazy that the process boils it down to a couple of names who actually climb on the whole surreal awards-season ride.  

feast oscar

When they open the envelope and call out your name, you realize youre at that do-or-die moment where you must step up and truly be  the best representative of that crew possible. I managed to navigate a shoebox-sized cable-junction box in front of my seat and walk to the stage and up the stairs without tripping on the train of my dress. But I forgot to adjust my strapless top on the walk and I found myself staring out at a huge audience under massively bright lights, while my partner was giving his thank you speech, wondering if I could do a quick bodice-tug and not be noticed. Or maybe no one would notice who was watching live but one lone viewer in Africa would catch me. These are the sort of lizard-brained hurdles my brain was clearing while my partner was carefully calling out the amazing people who had worked so hard to get us there onto that stage that night.

Then the evening continues to get more preposterous because now you have this thing in your hands, this heavy gold totem that inspires a reaction from everyone instantly, like the One True Ring. There are armies of people backstage all congratulating you, and you want to share a bit of this crazy object with each one because theyre all working crazy hard to make this whole three-ring circus go but youre getting prodded on to the press room, and other duties. The night is full of random intimate moments with otherwise-untouchable celebrities — like a hug from Julianne Moore because were both so giddy watching them put our nameplates on our statuettes. And the infamous Vanity Fair party where the legend is that your Oscar will get you in and it does: A literal sea of security guards, black SUVs, and concrete barriers part like the Red Sea once they see that gold talisman. But the true joy came from letting other people clutch the Oscar and pose with it because winning an Oscar is an idle fantasy weve all had and its fun to watch the glow come over their faces as they feel its weight in their hands.

Truly. Absurd.

ScreenCraft: Is it difficult to tell compelling story in short films?

Kristina Reed: Its difficult to tell compelling stories period. That said, anything short — whether short story or short film or short play — has the added constraint of real estate.  Every line, every shot has to do an enormous amount of work telegraphing information, engaging us in the story and getting us into the charactersheads fast enough so that minutes later when the journey is over, we feel as deeply as they do. Weve gone on that journey with them.  

There is no room for extraneous fluff in a compelling short story. If you the creator feels deeply attached to something that could be considered fluff, ask yourself what its doing that you like and if that thing is truly necessary for the strength of the greater story. Or if theres a more efficient way to get it.

Given that, I would recommend focusing your short film on a very simple story in terms of actual beats, and using all the other tools in the toolbox — the camera composition, the pacing, the production design, the sound — to help broaden your story into a larger comment about your world.

When Im watching a truly great short, theres an incredible moment that happens when I realize that the creator has been so deft that literally everything Im seeing has been selected to further the story. Every line, every camera angle, every prop, not one detail is extraneous.  That is a delicious feeling: to be in the hands of an auteur in complete control.

ScreenCraft: Is there any particular type of structure for a short film script, as opposed to a feature length script?

Kristina Reed: In a short film, the primary goal is to find the simplest version of your story possible. Then you can decide how best to structure the narrative.  

The three-act structure that weve all been conditioned to love can work beautifully in a short film; Paperman and Feast were both three-act structure stories, and they each work so well because the actual story beats they move through are few in number.  

Feast is a particularly simple story made glorious by the way the director Patrick Osborne chose to tell it: through the eyes of the dog, Winston. Then he was able to add a brilliant construct of having every shot centered on a plate of food. The camera is completely locked off until the moment when food stops being the center of Winstons attention, then the camera starts moving, following Winstons new goal, and there are even moments when food falls into Winstons path and he dodges it deftly, underscoring the arc hes on as a character. In the end, the film becomes about something much bigger than the specific story; it becomes about the relationships people have with their pets and how their pets love them back.

These are the kinds of cinematic tools you can put to deft use when your story doesnt need a lot of beats. Ideally, the story beats are so simple that the film can contemplate saying something bigger about the world.

For example, there is a great short live-action film, nominated last year, called Butter Lamp. It relies on a purely visual system, rather than a narrative, to shine a light on multiple complex conflicting forces in its world. Yes, theres a script, but it exists entirely in service to the larger idea of the film.

ScreenCraft: How do animated short films vs. live-action short films differ in terms of creative development and production?

Kristina Reed: Well, I imagine that short films get made through so many avenues and approaches that they cant be so easily summarized by medium. In general, animation is really labor-intensive and the crew cannot create frames as quickly as a live action film crew can. So what we do is pull the editing up earlier in the process, essentially making it part of the story development step. Using storyboards to stand in for shots, we experiment, iterate, and shape the film as much as possible. This helps us hone exactly what the shape of the story is, including the length of the shots and where the action is at each cut, ideally enabling us to be really precise about what we need from the crew, with little waste.

Once we had our cut for Feast, we put frames of each shot up on a huge bulletin board and designed an overall lighting and depth of field approach that we then applied to each shot in the film. And for the watchful viewer, theres a color scheme shift as well that mirrors Winstons journey.

I think this is how you want to develop your short film, start with the simplest version of your story, decide how youre going to tell it, lay it out in a way that you and your key crew can see it, walk through each shot with them and define how their craft areas will elevate the story and underscore its larger message.

ScreenCraft: It's interesting that companies are spending more and more money producing short films.

Kristina Reed: As media consumers, time is our most precious resource. Ultimately, this is what puts all forms of entertainment into direct competition with each other: Facebook, ESPN, Netflix, Disney World, Wall Street Journal, Activison, etc. Were also competing against all the other ways people use their time: Little League, the gym, the nail salon, etc. Audiences have a finite amount of disposable time and if something will take a while to consume, that can become a barrier to entry. That said, people love stories. So a story told elegantly and compellingly in a bite-size nugget of time can be as delicious as a full meal. And nuggets are easier to share, which is what were all doing in this social media driven world.

ScreenCraft: What do the Academy Awards voters respond to in a short film?

Kristina Reed: The same thing all viewers respond to: a journey of some kind, an emotional arc that feels true to the characters, a deeper understanding of a situation that wasnt obvious at the outset.

The Phone Call — the live action short that won last year — is a great example. The film is the story of a woman who works at a helpline call center and a man who is considering suicide after his wifes recent death. Without spoiling it in any way, let me just say that the film absolutely takes the audience on a journey. The details of the characters are given to us in well-chosen shots, framed to highlight their loneliness or desire or panic. The goal of the female character shifts abruptly at one point in the film, and we watch her adjust. Ultimately, as the camera pulls away in the final shot, a deeper understanding of the journey sinks in.  As a viewer, you walk away with the sense that you went somewhere and saw something with new clarity.  

Read Part II of ScreenCraft's Exclusive One-On-One interview with Academy Award-winning producer Kristina Reed now in How to Write Four-Quadrant, Family, and Animated Scripts

If you have a short film script and are looking for the funding to produce it, look no further than ScreenCraft's Short Film Production Fund. Submit your short script now. 

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News: Eddie Murphy Is Headed Back to Animation in "Bodacious" https://screencraft.org/blog/news-eddie-murphy-is-headed-back-to-animation-in-bodacious/ Tue, 13 Oct 2015 02:51:56 +0000 http://screencraft.org/?p=9133 Eddie Murphy is developing and producing Bodacious, a film about the world’s most dangerous bull, for Paramount Pictures. Adam Goodman will produce via his Dichotomy shingle...

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Eddie Murphy is developing and producing Bodacious, a film about the world’s most dangerous bull, for Paramount Pictures. Adam Goodman will produce via his Dichotomy shingle while Matt Skiena, who executive produced The Lego Movie, will oversee.

While the concept was brought up by Murphy, it is based on the real Bodacious, a Charbray bull who was the most infamous and feared bull throughout the sport of rodeo. Bodacious, who was active only from 1992-1996, bucked for the Andrews Rodeo Co. The fearsome beast was known for his ingenious moves to throw riders from his back, though severely injuring them in the process. Considered by many the “greatest bull to ever buck,” Bodacious retired in his prime, but went on to become a grand sire to many career bulls in the PBR and PRCA and was inducted into the ProRodeo Hall of Fame.

Murphy has a successful background in animation of course, having voiced Donkey in the Shrek movies, as well as voicing the dragon in Mulan. He just wrapped on the drama Henry Joseph Cook, which co-stars Britt Robertson. He will also offer his voice for Warner Bros.’ Hong Kong Phooey, an adaptation of the classic Hanna-Barbera cartoon.

Source: The Tracking Board

 

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One-On-One with "Pan" Screenwriter Jason Fuchs https://screencraft.org/blog/screencrafts-exclusive-interview-with-pan-screenwriter-jason-fuchs/ Wed, 30 Sep 2015 17:20:54 +0000 http://screencraft.org/?p=8979 Jason Fuchs has enjoyed a long career in the film and television industry on the acting side of things, dating back to 1998 when he...

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Jason Fuchs has enjoyed a long career in the film and television industry on the acting side of things, dating back to 1998 when he appeared on an episode of Cosby, and then through many other speaking roles in movies and television series, including acting alongside Elijah Wood in 1996's Flipper.

But what is even more interesting is his journey as a screenwriter. The story of where his writing roots began and how he managed to become one of Hollywood's most sought out young screenwriters is both engaging and inspiring, as any good story should be. We spoke with Jason on the eve of the upcoming release (October 9th, 2015) of his live-action feature debut, Pan. 

ScreenCraft: Jason, you're now the screenwriter of one of this year's most anticipated films in Pan. Where did you get your start?

Jason Fuchs: I had a weird and fortuitous path to screenwriting, considering that I was already in the business. I started acting when I was really young. I knew I wanted to be in the industry in other ways. I knew that I wanted to do more than just act. I don’t know that I knew it was screenwriting, but I just knew that I wanted to be involved. I loved movies. I loved television.

So it’s kind of in the back of my mind all of those years I was acting, and then in high school I was looking at college, as everyone does, and everyone that I knew was doing these cool internships to make themselves look really smart. So I thought, “Well, I should be one of those to look smart,” and I ended up interning at this really wonderful place called Global Information Systems and they gave me an opportunity to come work there for the summer.

After that internship they ended up hiring me to be an intelligence analyst for them. And off that when I got back to New York he hired me to be their U.N. correspondent, which was very surreal. So at that point I'm a freshmen at college at Columbia in New York. I'm still acting while I'm moonlighting at the U.N. covering and focusing on the Middle East.

At that point, around 2004, we were a year or so post Iraq Occupation. So we're just figuring out that there's no WMDs,  so a lot of my early stuff was meeting with guys on the weapons inspection team, and learning that process. I was having a blast. I was writing for a living in addition to the acting.

Through that I ended up meeting this lovely Iranian Opposition Leader, whom I just got along with swimmingly. We did an interview together. I really just liked the guy but he was not a phenomenal English speaker. Because of that, everything he said came out slightly wonky. I [became a speech writer for him], which was basically my first time writing dialogue. I got completely carried away. I turned it into something out of an Aaron Sorkin film. These big overblown statements of liberty. I was out of my mind. As a result he got a very positive response and was invited to speak in person. He thought this was great and I thought, no, this is a disaster because they're expecting this and they're getting [something very different]. He said, "Don't worry, write the speech." So I ended up writing this series of speeches and I went and saw him deliver it and he killed it. He was a natural performer. What I had not anticipated, because I'm an idiot, was the Q/A portion of the evening. At that point I decided that I needed to be writing with less dier consequences with less chance of f***ing up, so I moved on from there and wrote a script about that experience called Pacifica that was sort of Three Days of the Condor in high school in tone.

ScreenCraft: And how did that first screenplay go?

Jason Fuchs: It wasn't a particularly great script. It was just me learning how to write a screenplay. I bought myself Final Draft. With that you got the Syd Field explanation of the three act structure, which is something I guess I wasn't consciously aware of and after reading it I thought, "Oh yeah, I guess movies are a three act structure." And I was then off and running.

ScreenCraft: So what was next?

Jason Fuchs: I then wanted to write something that I could act in, a short film called Pitch. It was a blast. A good buddy of mine, Robin Lord Taylor, who has since gone on to much deserved fame playing the Penguin on Gotham, played my best friend. We played these two idiot NYU Film grads, trying to pitch their first big studio movie. Ironically to Warner Brothers (the studio behind Pan). And it was just a wonderful experience.

That eventually made it into the Cannes Film Festival, which was a confidence booster where I went, "Well, if I can do comedy for twenty minutes, maybe I can do a feature." And off that I wrote a feature script called The Last First Time, which was a big moment for me because it was the best thing I had written. A more polished feature screenplay. It was about a kid, seventeen or eighteen years old, trying to lose his virginity before a meteor hits the world and destroys it in forty-eight hours. I wrote that to act in and we got pretty close with Jonathan Lynn, director of My Cousin Vinny, asking to direct it. I was going to star, however, that fell apart. We were going to shoot in Iowa, which at the time had these crazy film incentives, stuff that made no sense, where they said if you spend a dollar in Iowa you'll get one thousand back.  You sort of looked and thought, "Well, that's too good to be true." And it was. Everyone in the Iowa film production office got arrested. It was a huge scandal at the time. Then the movie fell apart.

ScreenCraft: But that wasn't the end of that script?

Jason Fuchs: So I was understandably bummed. That script however was ultimately what my agent sent to Fox Animation, who read that as a sample. They called up and set a meeting about a super-secret project. They wouldn't tell me what it was. And the day before that meeting they said that they wanted to hop on the phone with me. I spoke to them and they said, “So we're going to do a fourth Ice Age film. You can't say anything. It's top secret. It's a big deal. We're wondering if you'd be interested in coming aboard to write it."

And I said, "Yeah, of course."  I had not seen the films, but I said I had, and they asked, "Do you like them?" I replied, "No, I LOVE them."  When they asked what I loved about them, the only thing I could think was that most people on talk shows and what not say it's the comedy, because it's accessible to adults but appropriate for children. So I said that, and that was the thing they were most proud of. So I said, "Terrific!" And I powered through all three Ice Age movies that evening.

I went in the next day and pitched what my take on an Ice Age film might be, and that lead to the next two years of my life at Blue Sky Studios in Connecticut, where I co-wrote the film with an amazing and talented writer named Michael Berg, who had co-written the first and third film. Michael and producer Lori Forte were basically the authors of that franchise, generated it, and were there from the beginning.  And it was an amazing experience.

Suddenly I went from writing and hoping something might get picked up or optioned to working on a fairly large scale film that from the day I signed on had a release date already on the books. That changed everything for me.

The Last First Time was the key thing. The short film was great, but that spec got me my agent at WME, and then got me Ice Age: Continental Drift.

ScreenCraft: So tell us about how Pan came about? It was a Black List script, right?

Jason Fuchs: The Pan script made it to the Black List in 2013. I never wrote it on spec because I was so emotionally attached to this project where I thought, "Oh man, if I write this thing and it dies like 99% of everything does, I'm going to be too bummed about it. I'll put my heart and soul into it... I'm not going to write this." I was going to pitch it and if someone was interested they'll hire me and I'll write it, but I was too invested in it to write it on spec.

I pitched Pan everywhere when I finished Ice Age: Continental Drift. First off, I thought that after Ice Age: Continental Drift it would be easier to get a job. I certainly had more options than before, sure. I finished Ice Age: Continental Drift in 2012, and I'm living in my agent's guest bedroom in Los Angeles because you don't make a ton of money writing an animated film. The movie makes a billion dollars and you make "twelve cents." So my big passion thing coming off of Ice Age: Continental Drift was Pan.

ScreenCraft: So how does a passion project become a major studio film?

Jason Fuchs: I had this story in me for the better part of twenty years. So I go pitch this and everyone passed. Every studio at the time had competing Peter Pan projects. So I was devastated. I was totally crushed. I loved this thing so much. I wanted to see it through. And no one wanted to do it. So I sort of put it back on the shelf for the next year.  I was lucky enough to work on other projects, one of which looks like we'll be making in February, so that's great.  But a year went by where Pan just stuck with me so I'm hoping there's some way it will eventually find its way to some kind of life.

So right before the summer of 2013 I had a general meeting with an executive at Warner Brothers named Sarah Schechter, and she said in that meeting, "If you could write anything next, what would it be?"

And I said, "Anything?"

And she said, "Yeah."

I then told her that I've got this Peter Pan prequel that I don't think you're going to do it because no one else seems to want to, but it means a lot to me and this is what it is.

I pitched it and she said, "Oh, we'll do that."

So they bought it. Suddenly we had a studio and a producer and I wrote it quickly in the summer of 2013. Very aware that there were all of these competing Peter Pan projects. So every day I'd wake up with the fear that I read on Deadline that one of these other movies crossed the finish line and all my work had been for naught. But it didn't happen. We're very lucky. We delivered it at the end of that summer.

ScreenCraft: So what was the process like after handing it in and waiting to see if it'll be greenlit?

Jason Fuchs: There's that time where you hand it into the studio, hoping they like it, and they said it was great. They gave me their notes and said that they were going to get it to the president of the studio, which doesn't always happen. Then you wait for that call. You're waiting with bated breath. We then got the text message saying that he likes it and that we can move forward to get a director.

So each point in this process you're sort of pinching yourself wondering if you can keep this momentum going and actually pull this thing across the finish line and make a movie.  And in this case we were lucky enough to do that.

Director Joe Wright at the time was looking for something like Pan to direct. Joe has made so many amazing films but none of them that his sons could see. He and his wife had wanted a movie that they and their kids could watch and fall in love with. And I think that really spoke to Joe. So he read the script and came in. When he came in I thought that he wasn't really going to want to do it because he's the sort of dream choice for something like this. He's done so many incredible films. It just didn't add up to me that we could get Joe.

I remember sitting with my folks. We happened to be in New York at the time having dinner at a restaurant.  I got the call. He was onboard. And at that point you're like, "Oh my God. Joe Wright is going to direct this film? We're actually going to make?! Who's going to be in it?"

About a month and a half after that, Hugh Jackman signed on and it was suddenly all very real. Once Hugh says yes, you know that we're making this thing. And then things accelerated very quickly.

A script that I pitched at the beginning of summer 2013, was suddenly beginning principal photography in the last week of April, 2014. It was a very unusual experience and certainly in terms of speed, not one that I imagine will be replicated that many times in my career.

ScreenCraft: Was there any source material to work from for this story?

Jason Fuchs: Nothing other than the Barrie book, no. I read that book at a really young age. I loved that book. I got stuck on the Peter Pan ride when I was nine years old with my dad at Disney World. We got stuck on that part of the ride when you're suspended in the pirate ship above the miniature London and I was fascinated by the why of it all. Why is Peter Peter Pan, why is he in Neverland, how did he learn how to fly, etc.?

It was something that over the years I would, in my own private hours, imagine various pieces of, and so it really organically grew in my imagination as the years went on.

But the original source material is that Barrie text. I love that book. I'm a fan of Peter Pan before I am the writer of this movie, so everything I did in the script and everything we did for this movie in production, we would always attempt to ground it in the text of Barrie's book. And what we are inventing we're hopefully building a template and building on things from the DNA that was in that original text. As opposed to inventing for the sake of inventing or for the sake of something being cool.

So even when you look at our villain in the film, Blackbeard, which a lot of people might look at and go, "Where did that come from and how is Blackbeard in Neverland?" Well, if you read the Barrie book, on Page 53, there's a quote where it talks about Captain Hook training on a boat under the command of Blackbeard. So I read that and thought, "Oh, that's our bad guy." Blackbeard is part of this mythology. And even down to small things where I think only hardcore fans of the Barrie book might notice like the floating lagoons of Neverland. There's a passage early in the book where Barrie writes about Neverland being a place where the lagoons floated over the flamingos as opposed to vice versa. I read that and remember thinking that was something I'd like to see in the movie one day in big, beautiful 3D.

It really was an attempt to create an original story that put the characters we know and love into a different light and a different context but that was always grounded in the world and characters that Barrie had created so brilliantly one hundred and some odd years ago.

The other goal was also not just to make a prequel just for the sake of making a prequel. It's not enough to say, "Let's do a story that happens before the story." This is telling a story that didn't just happen to happen before the original text, but that lets you have a different understanding as to who these characters were and what their dynamics are.  And what the world around them is. And so my hope is that you finish Pan and you go back and read the original Barrie book, watch the Disney cartoon, watch Spielberg's Hook  which I watched four times in the theater — and you look at all of these characters in a slightly different light. That you've learned something about them.

ScreenCraft: So is there a sequel to Pan in the works that takes place before the events we know of in Peter Pan?

Jason Fuchs: I'm still reeling from the fact that we actually made this thing. At the risk of hubris, it's hard to imagine anything beyond this. But I would say this — creatively, I love these characters so much and I feel that there's so much to them that I didn't want to do short service to anyone and jam pack all of their origins into one film.

So I feel that Pan is an origin story to Peter and an introduction to an earlier Hook. An introduction to Tiger Lily. And an introduction to Tinkerbell. But if you see the film, the movie doesn't end with James Hook as the villain we all know and love. It doesn't end with the Tinkerbell and Peter relationship. And that's by design and truly out of respect for how much I think there is to those characters and how much space and oxygen they deserve.

So I think that with all of that said, there's a tremendous amount of narrative real estate between where our film ends and where Barrie's story begins. And as a fan of the book I have a tremendous excitement at what could occupy those spaces and what those possibilities are and where Hook goes from there and how that relationship turns and all of those things creatively excite me to no end.

So we'll see how people react to this film and my hope is that at some point those are questions I get to imagine the exciting answers to. But I would not be so presumptuous to answer. But I'd feel like the luckiest guy in the world if I have the chance to.

ScreenCraft: I can't let you go without asking about your reported attachment to the upcoming Wonder Woman movie. Can you tell us anything?

Jason Fuchs: The thing with working with DC is that there's the element of secrecy involved. It's a little bit like working for GIS back in the day during my intelligence service time.  I can’t' really speak to that too much. I can say that I've certainly read the same reports regarding what my involvement might or might not be in that universe.

I could only speak to it as a fan. I love the DC comics. I grew up with the DC comics. They're a huge part of my life. My dad is a big comic book fan. He's got a huge collection of the DC comics that he shared with me at a very young age. So as a fan I'm so excited that the characters I loved are finally getting a chance to co-exist in a big, exciting expanded universe that Warner Brothers is creating. The Batman v. Superman trailer is extraordinary. Suicide Squad looks genre bending and cool. So I'm very, very excited, from a fan's perspective, as far as where they go to next and I think it's going to be really cool to see characters that mean so much to me finally realized on the big screen in that way.

ScreenCraft: Your next project is Break My Heart 1,000 Times?

Jason Fuchs:  I'm psyched. We got Hailee Steinfeld, Oscar-nominee from True Grit, playing our lead girl. We have Scott Speer, who is about to direct Bella Thorne and Patrick Schwarzenegger in a film called Midnight Sun. He's going to follow up that film with our movie.

Our movie starts in February up in Winnipeg. It's based on a YA book by Daniel Waters. A really brilliant book.  The story of a girl who lives in this world where an event has happened. We don't know what. But because so many people were killed in this event, something has been torn between our world and the next and a barrier has been permeated and as a result goes through a part of her everyday life.

She's lost her father and begins to suspect that these ghosts are trying to warn her of something. And she needs to figure out how to save all of us. And I'm very, very excited about that. I think Hailee is going to be an incredible Veronica. I'm also excited because I'm Executive Producing now. And it's my first time as a producer on one of my films.

ScreenCraft: Any advice for up-and-coming screenwriters?

Jason Fuchs: Break My Heart 1,000 Times is a great example for screenwriters as far as where you just have to keep going.

That was a process where I signed on, I wrote a script, directors were onboard, I was eager to collaborate with them, etc. The directors fired me immediately. Didn't even get to meet with them. And I was bummed.

Ultimately, the directors themselves were fired and years later I came back on and we threw out everything they had written and I jumped back in and started from where I left off, and now we're actually making the movie and I'm included in an even more significant way where I get to produce it.  You have to really have thick skin, be tenacious, and never give up.  It is a long process but if you have the right temperament, and ability to hold on through thick and thin, some pretty cool things could happen.


Jason Fuchs made his feature screenwriting debut in 2012 with Fox Animation and Blue Sky Studios’ Ice Age: Continental Drift. The film grossed $881 million worldwide, becoming one of the most successful animated films of all time. As a result, at age 26, Fuchs became the youngest screenwriter in film history to pen a film that grossed over $226 million, the worldwide box office mark set in 1997 by Matt Damon and Ben Affleck with their screenplay for Good Will Hunting. In 2015 Jason was chosen as one of Forbes Magazine’s 2015 30 Under 30: Hollywood. Next up, Jason will write and executive produce supernatural thriller Break My Heart 1,000 Times starring Hailee Steinfeld for Gold Circle and LionsGate, which he will write and executive produce.

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Ten Questions with Zac Atkinson https://screencraft.org/blog/ten-questions-with-zac-atkinson/ Mon, 20 Oct 2014 19:07:45 +0000 http://www.screencraft.org/?p=7668 Zac Atkinson is a screenwriter on the TV show Transformers: Rescue Bots. He's an L.A. resident obsessed with robots, gnomes, and flannel shirts. He's an avid...

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Zac Atkinson is a screenwriter on the TV show Transformers: Rescue Bots. He's an L.A. resident obsessed with robots, gnomes, and flannel shirts. He's an avid blogger, writing movie reviews, travel details, and the occasional friendly rant. He's active on Twitter but spends most of his days writing, rewriting, and working on new material.

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  1. What inspired you to become a writer? 

I became a writer in a rather sideways fashion. I originally went to college as an electrical engineering student because I wanted to invent things. I wanted to be an Edison, a Tesla, or a Musk. Unfortunately, I didn’t find the engineering courses or job prospects to be what I had hoped. Nobody ever mentioned employment possibilities with companies like SpaceX. If they had, there’s a small chance I may have stayed with engineering. Instead, I made the choice to change career paths. It was tough deciding which direction to go next, so I figured I would just do a little bit of everything by telling stories. That’s what I love about writing – you can be anyone and do anything. Storytelling is a realm of infinite possibility, similar to inventing.

  1. Who and/or what are some of your key influences? 

I draw a great deal from my engineering studies. I find science endlessly fascinating. It’s probably little surprise that I also love science fiction. Comic science fiction is my favorite. Douglas Adams is quintessential and I’m a huge fan of all his work. The BBC comedy series Red Dwarf  is another big influence that I find myself re-watching on a regular basis. I also love movies such as E.T., Jurassic Park, Fantastic Voyage, Flubber, and many others.

  1. What was your experience like at film school? 

I’ve been to film school twice. The second half of my undergraduate experience was at the University of Texas Radio-Television-Film program. I had to finish my degree requirements in half the time as everyone else, so it all went by very quick. There was always a feeling of having missed out on things because most of my fellow students had planned to work in film or television since they were teenagers or younger. I worked hard to catch up and fortunately the UT program is strong.

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That feeling of missing out lingered, however, and that’s why I decided to go to graduate school. The Boston University MFA program was great. I was in the screenwriting track with an incredibly strong group of students. With the help of some wonderful professors, we all lifted each other to work harder and be better. We were all passionate and invested in becoming professional level screenwriters. A lot of us became great friends and still stay in touch. There’s something to being in a group with a focus such as that. The best educational experiences I’ve ever had were in that program.

  1. Did you Intern in LA? What were some of your early jobs?

As the last part of my graduate school experience, I did a semester in LA through Boston University and interned with Hasbro Studios. It was a crash course in animation TV production and it lead to my first production assistant job at the studio. There’s no way I would be where I am today without that internship. Prior to LA I’ve held a number of jobs including making sandwiches and working customer service in retail. I’ve always been allergic to unemployment.

  1. How did you get your Job on Transformers: Rescue Bots?

Probably through a bit of hard work and good timing, but mostly because of Jeff Kline. He’s an executive producer of many well-known animated series, notably the Emmy-winning Transformers: Prime. Since the day I started with Hasbro Studios, Jeff knew I wanted to be a screenwriter. When he started up production on Transformers: Rescue Bots, Jeff offered me a job as the show’s script coordinator. It was my first chance to work directly with professional screenwriters and I made sure to do everything I could to make the most of it. Eventually, the show’s writers – Brian Hohlfeld, Nicole Dubuc, and Greg Johnson – gave me a chance to write an episode. The entire Rescue Bots creative team is amazing and I’m incredibly fortunate to call them mentors and, more importantly, friends.

Rescue Bots

 

  1. What does the writer’s room look like on a show like Rescue Bots? 

Generally speaking – small. Most children’s animated shows have a lean writing staff, anywhere from one to three people is common. Once in a while you’ll find a bigger room. There’s always a head writer, who is also often a producer or creator of the series. Then there is usually a story editor or two and occasionally there are one or two staff writers. That’s it. What this amounts to is that there are always a number of freelance writers hired to help write a series.

Because of the freelance writers, we tend to have a few big story-break meetings throughout a season. These can be long days where we hear pitches from the staff and a few freelancers that come in just for the meeting. These gatherings are great because that’s where we come up with an amazing number of ideas for potential stories. We also have more frequent one-on-one meetings with the individual freelance writers to breakdown their specific episodes.

  1. What does the typical season look like writing for a children’s animated TV show?

A full season of a children’s animated series is usually considered to be 26 half-hours. There are other common variations such as 52 11-minute episodes. All told, that is a lot of stories and it usually takes the better part of a year to write.

We go through all the same steps as any TV series for each episode – premise, outline, drafts – and each step must go through approvals by the usual group of creatives and executives. Then there is an extra layer of broadcast standards from the FCC because our content is intended for children. There’s a reason you always see characters wearing seatbelts and helmets in kids cartoons. Some shows also have a teaching component and must work with education consultants.

The rest of the details depend heavily on the specific show. Some shows ‘reset’ for each episode and others have season long story arcs. On Transformers: Rescue Bots we do a bit of both. The episodes tend to be stand-alone, but we also build out ongoing continuity with recurring bad guys and guest characters.

  1. What’s the most important thing you’ve learned since you began writing?

Be yourself. It seems like we all go through moments of trying things out as writers. That’s a good and necessary thing. But ultimately, we just have to be who we are and let that shine in our work.

I remember in college, everyone I knew was trying to write gross-out sex comedies or extremely dark thrillers. I even gave it a shot – and I failed miserably. That’s just not who I am on the page. Then I wrote a coming of age spec and it was the best thing I’d done up to that point. I also started to put some of my science interests and knowledge into my writing with a positive result. It took some time, but I realized that family-friendly stories and science fiction tales are who I am as a writer. To me, that’s what it is to find your voice – to just be yourself on the page.

  1. What other projects do you have or are you working on?

I just finished co-writing a series of shorts with a friend. It’ll be a while before it’s all animated and ready to watch, but they were piles of fun. Writing shorts was a new challenge. It really pushes your writing muscles in a different way. I’d love to do more of those at some point. I think the shorts will end up online, which is a fascinating place of possibility for storytelling.

I recently finished a sci-fi procedural pilot that I’m excited about. The show follows a claims investigation team who works for a giant corporation that literally insures anything. If your car ever does transform into a robot and go on a rampage, this is the crew that can help you… as long as you have a comprehensive auto policy.

I’m also considering producing my own comic sci-fi web series about a couple friends that work for a high-tech conglomerate and inappropriately ‘borrow’ various prototypes from the office. Everyone says making a shoestring-budgeted online show is fun, but you have to be nuts to do it. We’ll see how my sanity holds up.

10. What’s the best piece of advice you were ever given? 

At a party several years back, I met a couple of screenwriters through a friend. They were peers, had come up together, and were both excellent writers. But while one of them had grown a stable and successful career, the other often struggled to stay employed at all. My friend mentioned that the struggling writer often had lots of problems brining him down: the flu, a parking ticket, kids in trouble at school, etc. It was then that I realized what my friend was trying to tell me: we all have a choice when it comes to these personal troubles – they can get in the way, or we can roll with the punches and still accomplish our goals.

Don’t let anything become an excuse. A bad day or a bad moment doesn’t have to define you or keep you from your dreams. If you want to write, then write in spite of any trouble life throws at you.

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